Player Matchup

Discordia
Discordia
Themysterybro55
Discordia
Level 147
God Stats
2W - 2L
1,850 SR
Queue Stats
116W - 106L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
reckoner380
Danzaburou
Level 105
God Stats
18W - 14L
1,593 SR
Queue Stats
114W - 124L
1,632 Elo+
Party 1
Ymir
Ymir
sneakySaquatch
Ymir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Team Averages
Level 111
1,647 SR
1,623 Elo+

VS

Team Averages
Level 108
1,575 SR
1,519 Elo+
Jormungandr
Jormungandr
MALICEaFORETHOT
Jormungandr
Level 102
God Stats
7W - 5L
1,457 SR
Queue Stats
218W - 224L
1,552 Elo+
Party 2
Chaac
Chaac
Mr Stavie
Chaac
Level 118
God Stats
23W - 21L
1,537 SR
Queue Stats
402W - 489L
1,445 Elo+
Party 2
Zeus
Zeus
ThatJaguar8288
Zeus
Level 105
God Stats
29W - 23L
1,731 SR
Queue Stats
135W - 148L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Themysterybro55
Discordia
13
1 / 5 / 1
9,959
553
14,960
9,736
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
reckoner380
Danzaburou
13
1 / 6 / 1
10,596
589
5,465
15,193
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 2
10,145
564
3,812
14,468
13,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MALICEaFORETHOT
Jormungandr
16
5 / 0 / 9
12,281
682
12,054
13,564
14,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Mr Stavie
Chaac
14
3 / 0 / 9
11,433
635
7,517
15,345
11,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
6 / 3 / 7
12,341
686
14,768
8,746
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
MALICEaFORETHOT
Jormungandr
5
0
9
9.5
W
Chaac
Mr Stavie
Chaac
3
0
9
7.5
W
6
3
7
3.17
L
Discordia
Themysterybro55
Discordia
1
5
1
0.3
L
Danzaburou
reckoner380
Danzaburou
1
6
1
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
34,339
39,397
Taken
37,655
22,517
Mitigated
28,412
9,307
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
MALICEaFORETHOT
Jormungandr
12,054
2,217
0
3,106
13,564
14,273
528
4,027
8,973
53,074
0
W
Chaac
Mr Stavie
Chaac
7,517
644
1,155
8,600
15,345
11,087
0
7,354
7,525
0
39,194
W
14,768
489
0
2,312
8,746
3,052
821
6,078
2,174
62,640
0
L
Discordia
Themysterybro55
Discordia
14,960
630
0
2,950
9,736
3,701
0
6,204
3,532
42,748
0
L
Danzaburou
reckoner380
Danzaburou
5,465
3,072
0
3,449
15,193
5,705
0
10,888
4,305
0
54,083
L
3,812
332
0
2,908
14,468
13,111
0
9,784
4,684
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
36,055
177
Minions Killed
220
0
Camps Cleared
0
932,512
Distance Traveled
1,029,185
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,281
682
68
4
0
350,199
0
W
Chaac
11,433
635
40
2
0
370,483
0
W
Zeus
12,341
686
112
6
0
308,503
3
L
Discordia
9,959
553
70
4
0
312,897
10
L
Danzaburou
10,596
589
100
6
0
293,857
6
L
Ymir
10,145
564
7
0
0
325,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role