Player Matchup

Ymir
Ymir
ApatheticImp
Ymir
Level 16
God Stats
9W - 15L
1,500 SR
Queue Stats
18W - 35L
1,031 Elo+
Party 1
Gilgamesh
Gilgamesh
Mordohigh
Gilgamesh
Level 23
God Stats
11W - 12L
1,347 SR
Queue Stats
22W - 19L
1,327 Elo+
Solo
Tiamat
Tiamat
XRACCOONX15
Tiamat
Level 42
God Stats
3W - 14L
1,297 SR
Queue Stats
26W - 43L
1,031 Elo+
Party 1
Team Averages
Level 27
1,381 SR
1,130 Elo+

VS

Team Averages
Level 62
1,439 SR
1,038 Elo+
Osiris
Osiris
DarthBeanz
Osiris
Level 27
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 7L
883 Elo+
Party 2
Hades
Hades
Zenitsusad
Hades
Level 29
God Stats
2W - 0L
1,573 SR
Queue Stats
2W - 8L
882 Elo+
Party 2
Skadi
Skadi
xWarlord807x
Skadi
Level 129
God Stats
9W - 10L
1,357 SR
Queue Stats
149W - 200L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,356
578
2,986
8,623
5,488
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Mordohigh
Gilgamesh
9
1 / 5 / 0
6,964
633
5,533
9,853
3,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
6
0 / 5 / 1
6,155
560
1,872
5,925
1,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarthBeanz
Osiris
10
2 / 0 / 12
7,642
695
2,040
3,690
2,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
11
5 / 0 / 10
8,213
747
7,712
5,528
3,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
8 / 1 / 7
8,815
801
8,879
7,454
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Osiris
DarthBeanz
Osiris
2
0
12
8
L
Gilgamesh
Mordohigh
Gilgamesh
1
5
0
0.2
L
Tiamat
0
5
1
0.1
W
Hades
5
0
10
10
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,391
Damage
18,631
24,401
Taken
16,672
11,017
Mitigated
7,957
1,494
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,986
852
0
288
8,623
5,488
0
3,369
5,254
9,816
0
W
Osiris
DarthBeanz
Osiris
2,040
829
0
486
3,690
2,336
941
1,040
2,650
0
9,174
L
Gilgamesh
Mordohigh
Gilgamesh
5,533
456
0
346
9,853
3,609
0
2,707
7,146
0
19,452
L
Tiamat
1,872
169
326
534
5,925
1,920
0
1,636
4,289
6,736
0
W
Hades
7,712
579
207
2,309
5,528
3,042
378
2,182
3,346
32,517
0
W
8,879
3,884
0
1,927
7,454
2,579
562
1,734
5,720
0
46,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
24,670
53
Minions Killed
134
0
Camps Cleared
0
368,630
Distance Traveled
534,239
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,356
578
18
2
0
120,770
0
W
Osiris
7,642
695
16
1
0
159,406
0
L
Gilgamesh
6,964
633
27
2
0
158,076
1
L
Tiamat
6,155
560
8
1
0
89,784
3
W
Hades
8,213
747
57
5
0
187,297
6
W
Skadi
8,815
801
61
6
0
187,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role