Player Matchup

Neith
Neith
Lickmypickle
Neith
Level 7
God Stats
6W - 3L
1,579 SR
Queue Stats
9W - 7L
1,517 Elo+
Party 1
Fafnir
Fafnir
SonOfAShepherd3
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
uakbenjun
Ao Kuang
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 28L
1,379 Elo+
Solo
Team Averages
Level 46
1,526 SR
1,484 Elo+

VS

Team Averages
Level 6
1,288 SR
1,122 Elo+
Ymir
Ymir
Koolest_Koolaid
Ymir
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 7L
1,127 Elo+
Party 2
Arachne
Arachne
MstrKh3
Arachne
Level 4
God Stats
0W - 2L
1,090 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Scylla
Scylla
ZeroTheHero_3
Scylla
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 19L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 11
10,056
914
15,091
6,006
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
1 / 2 / 23
8,573
779
5,291
7,343
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
uakbenjun
Ao Kuang
12
14 / 3 / 6
9,779
889
7,731
10,878
4,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 1
7,507
682
4,746
13,156
5,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MstrKh3
Arachne
11
2 / 8 / 2
7,506
682
5,161
10,544
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 4
7,338
667
3,572
9,742
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
27
Kills
5
6
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
12
1
11
17.5
L
Arachne
MstrKh3
Arachne
2
8
2
0.38
W
1
2
23
6.25
L
1
8
4
0.38
W
Ao Kuang
uakbenjun
Ao Kuang
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
13,479
24,227
Taken
33,442
13,682
Mitigated
12,050
10,164
Healing
1,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
1,489
0
0
13,156
5,427
0
5,051
7,931
8,930
0
W
15,091
7,734
0
1,986
6,006
2,202
1,209
2,318
3,574
0
41,552
L
Arachne
MstrKh3
Arachne
5,161
3,881
0
1,428
10,544
3,663
0
3,455
6,968
0
15,766
W
5,291
513
935
2,385
7,343
7,364
499
2,751
4,338
11,438
0
L
3,572
847
0
115
9,742
2,960
0
4,090
5,477
9,532
0
W
Ao Kuang
uakbenjun
Ao Kuang
7,731
2,177
0
4,858
10,878
4,116
1,145
2,867
7,937
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
22,351
118
Minions Killed
46
0
Camps Cleared
0
536,337
Distance Traveled
484,680
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,507
682
11
1
0
144,242
0
W
Neith
10,056
914
61
6
0
166,976
0
L
Arachne
7,506
682
24
2
0
176,741
1
W
Fafnir
8,573
779
19
2
0
188,689
0
L
Scylla
7,338
667
11
1
0
163,697
0
W
Ao Kuang
9,779
889
38
3
0
180,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role