Player Matchup

Ne Zha
Ne Zha
Aquanox21
Ne Zha
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,571 Elo+
Solo
Janus
Janus
AzelKazel
Janus
Level 88
God Stats
2W - 6L
1,340 SR
Queue Stats
55W - 60L
1,518 Elo+
Solo
King Arthur
King Arthur
FistFullOfEbola
King Arthur
Level 124
God Stats
13W - 12L
1,697 SR
Queue Stats
250W - 270L
1,538 Elo+
Solo
Ullr
Ullr
SMEXYBEAST2
Ullr
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 170L
1,606 Elo+
Solo
Ganesha
Ganesha
XavierWarfield22
Ganesha
Level 129
God Stats
5W - 5L
1,638 SR
Queue Stats
436W - 431L
1,596 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,566 Elo+

VS

Team Averages
Level 120
1,536 SR
1,562 Elo+
Anhur
Anhur
Everpoint
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jacubos
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
RoninBorn
Gilgamesh
Level 142
God Stats
16W - 2L
1,740 SR
Queue Stats
126W - 124L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
TomRepo
Danzaburou
Level 125
God Stats
6W - 10L
1,439 SR
Queue Stats
187W - 185L
1,571 Elo+
Party 1
Ganesha
Ganesha
poows
Ganesha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 132L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aquanox21
Ne Zha
11
1 / 3 / 2
6,537
467
3,420
10,247
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
AzelKazel
Janus
13
3 / 3 / 0
7,562
540
7,105
6,486
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FistFullOfEbola
King Arthur
13
1 / 2 / 2
7,599
543
7,302
12,605
6,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
6,721
480
2,069
7,693
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 4
6,224
445
3,657
11,149
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Everpoint
Anhur
13
1 / 1 / 4
7,591
542
5,366
9,712
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Jacubos
Kukulkan
13
4 / 1 / 1
8,023
573
4,075
5,283
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RoninBorn
Gilgamesh
13
4 / 1 / 4
7,652
547
7,245
8,048
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TomRepo
Danzaburou
13
7 / 1 / 4
8,649
618
10,145
8,282
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
poows
Ganesha
12
1 / 1 / 8
6,963
497
2,263
8,472
4,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
17
17
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aquanox21
Ne Zha
1
3
2
0.67
L
Janus
AzelKazel
Janus
3
3
0
1
W
Anhur
Everpoint
Anhur
1
1
4
3
L
King Arthur
FistFullOfEbola
King Arthur
1
2
2
1
W
Kukulkan
Jacubos
Kukulkan
4
1
1
4.5
W
Gilgamesh
RoninBorn
Gilgamesh
4
1
4
6
L
0
4
0
0
W
Danzaburou
TomRepo
Danzaburou
7
1
4
9
L
0
5
4
0.4
W
Ganesha
poows
Ganesha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
29,094
48,180
Taken
39,797
20,211
Mitigated
15,443
12,390
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aquanox21
Ne Zha
3,420
1,141
0
3,752
10,247
3,502
0
479
9,768
0
36,626
L
Janus
AzelKazel
Janus
7,105
828
0
1,175
6,486
2,187
0
1,924
4,562
49,440
0
W
Anhur
Everpoint
Anhur
5,366
1,571
0
3,443
9,712
3,218
0
347
9,365
0
47,452
L
King Arthur
FistFullOfEbola
King Arthur
7,302
493
0
3,928
12,605
6,447
130
1,720
10,885
0
50,151
W
Kukulkan
Jacubos
Kukulkan
4,075
619
0
83
5,283
1,757
0
3,167
1,838
46,684
0
W
Gilgamesh
RoninBorn
Gilgamesh
7,245
1,774
0
3,683
8,048
3,343
0
1,004
6,998
0
46,186
L
2,069
1,220
0
1,540
7,693
1,948
0
56
7,637
0
39,540
W
Danzaburou
TomRepo
Danzaburou
10,145
5,280
0
4,057
8,282
2,576
720
1,568
6,676
0
51,727
L
3,657
355
0
1,995
11,149
6,127
0
2,159
8,990
15,320
0
W
Ganesha
poows
Ganesha
2,263
462
0
2,418
8,472
4,549
0
4,145
4,158
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
38,878
388
Minions Killed
437
0
Camps Cleared
0
1,287,250
Distance Traveled
1,315,277
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,537
467
82
6
0
269,970
0
L
Janus
7,562
540
114
8
0
237,990
6
W
Anhur
7,591
542
108
8
0
228,432
9
L
King Arthur
7,599
543
100
7
0
264,963
5
W
Kukulkan
8,023
573
114
8
0
264,665
3
W
Gilgamesh
7,652
547
93
7
0
281,691
9
L
Ullr
6,721
480
87
6
0
247,040
3
W
Danzaburou
8,649
618
99
7
0
257,701
4
L
Ganesha
6,224
445
5
0
0
267,287
6
W
Ganesha
6,963
497
23
2
0
282,788
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role