Player Matchup

Fenrir
Fenrir
Elite Lemurs
Fenrir
Level 35
God Stats
3W - 2L
1,722 SR
Queue Stats
42W - 27L
1,454 Elo+
Party 1
Ares
Ares
Hondo DPT
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,715 Elo+
Party 1
Set
Set
MiLkHero21
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 92L
1,464 Elo+
Solo
Nu Wa
Nu Wa
blue board v2
Nu Wa
Level 47
God Stats
51W - 41L
1,555 SR
Queue Stats
227W - 194L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
stoneman146
The Morrigan
Level 22
God Stats
6W - 8L
1,126 SR
Queue Stats
211W - 175L
1,478 Elo+
Party 1
Team Averages
Level 28
1,481 SR
1,516 Elo+

VS

Team Averages
Level 26
1,445 SR
1,301 Elo+
Serqet
Serqet
GlassedOut
Serqet
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
343W - 415L
1,259 Elo+
Party 2
Hou Yi
Hou Yi
NG ELectric
Hou Yi
Level 28
God Stats
6W - 12L
1,374 SR
Queue Stats
143W - 162L
1,288 Elo+
Party 2
Sol
Sol
NGToothpaste
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 370L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
camandjay
Jormungandr
Level 23
God Stats
27W - 29L
1,409 SR
Queue Stats
591W - 640L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
imabear12345678
Amaterasu
Level 12
God Stats
2W - 3L
1,442 SR
Queue Stats
272W - 260L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 4 / 1
10,602
558
12,695
17,443
14,428
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
9
0 / 10 / 1
6,239
328
1,769
11,283
4,608
12
1 / 3 / 2
8,044
423
4,065
10,881
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 7
10,825
570
21,129
12,324
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
stoneman146
The Morrigan
14
3 / 4 / 7
8,505
448
11,598
13,551
5,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GlassedOut
Serqet
12
1 / 5 / 4
8,103
426
5,334
14,939
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
5 / 4 / 7
8,768
461
12,780
13,723
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
7,218
380
1,937
10,377
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
camandjay
Jormungandr
15
11 / 3 / 6
10,225
538
13,800
19,651
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
imabear12345678
Amaterasu
14
4 / 8 / 1
9,155
482
10,584
14,157
9,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
24
Kills
21
22
Deaths
24
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
4
1
3.13
L
Serqet
GlassedOut
Serqet
1
5
4
0.6
W
Ares
0
10
1
0.05
W
1
3
2
0.67
L
Hou Yi
5
4
7
2.13
L
0
4
0
0
W
8
1
7
11.5
L
Jormungandr
camandjay
Jormungandr
11
3
6
4.67
L
Amaterasu
imabear12345678
Amaterasu
4
8
1
0.56
W
The Morrigan
stoneman146
The Morrigan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,256
Damage
44,435
65,482
Taken
72,847
33,430
Mitigated
38,980
17,494
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,695
4,885
0
6,325
17,443
14,428
573
613
16,805
0
40,946
L
Serqet
GlassedOut
Serqet
5,334
2,104
0
5,254
14,939
5,135
153
4,121
10,584
0
39,760
W
Ares
1,769
225
0
0
11,283
4,608
49
3,988
6,821
5,694
0
W
4,065
3,074
0
205
10,881
4,280
0
1,561
9,220
0
39,409
L
Hou Yi
12,780
6,174
0
4,747
13,723
3,888
559
8,777
4,434
0
51,645
L
1,937
288
0
4,366
10,377
2,903
1,184
7,825
2,142
31,481
0
W
21,129
5,759
0
6,059
12,324
4,818
3,764
4,082
7,875
72,876
0
L
Jormungandr
camandjay
Jormungandr
13,800
4,150
596
5,152
19,651
17,672
303
10,712
7,976
58,093
0
L
Amaterasu
imabear12345678
Amaterasu
10,584
6,483
0
275
14,157
9,382
1,594
1,037
13,047
0
39,960
W
The Morrigan
stoneman146
The Morrigan
11,598
1,626
0
4,905
13,551
5,296
353
4,601
8,658
41,766
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
43,469
315
Minions Killed
362
0
Camps Cleared
0
1,690,738
Distance Traveled
1,552,076
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,602
558
68
4
0
351,918
0
L
Serqet
8,103
426
71
4
0
373,711
1
W
Ares
6,239
328
3
0
0
320,459
0
W
Set
8,044
423
65
3
0
356,895
7
L
Hou Yi
8,768
461
66
3
0
315,540
0
L
Sol
7,218
380
62
3
0
203,331
2
W
Nu Wa
10,825
570
118
6
0
336,577
0
L
Jormungandr
10,225
538
81
4
0
342,383
1
L
Amaterasu
9,155
482
82
4
0
317,111
0
W
The Morrigan
8,505
448
61
3
0
324,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role