Player Matchup

Gilgamesh
Gilgamesh
GamerGeek05
Gilgamesh
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
45W - 52L
1,311 Elo+
Solo
Osiris
Osiris
MicBreather8218
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,702 Elo+
Party 1
Ratatoskr
Ratatoskr
SilverTomcat330
Ratatoskr
Level 13
God Stats
5W - 1L
1,854 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Tragger50
Cthulhu
Level 19
God Stats
1W - 0L
1,719 SR
Queue Stats
7W - 4L
1,481 Elo+
Party 1
Skadi
Skadi
XxKrAcXx13
Skadi
Level 25
God Stats
29W - 20L
1,459 SR
Queue Stats
30W - 27L
1,405 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,468 Elo+

VS

Team Averages
Level 22
1,496 SR
1,427 Elo+
Thanatos
Thanatos
Covid69
Thanatos
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
218W - 208L
1,469 Elo+
Solo
Neith
Neith
Fyrebarr
Neith
Level 25
God Stats
4W - 5L
1,442 SR
Queue Stats
37W - 40L
1,402 Elo+
Solo
Cabrakan
Cabrakan
RavenFOVA
Cabrakan
Level 27
God Stats
5W - 3L
1,742 SR
Queue Stats
40W - 48L
1,243 Elo+
Solo
Ra
Ra
YungHouzy
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,522 Elo+
Solo
Nemesis
Nemesis
llToRuKll
Nemesis
Level 9
God Stats
3W - 5L
1,297 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GamerGeek05
Gilgamesh
12
4 / 6 / 1
8,271
487
8,260
12,255
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 3
9,640
567
9,658
13,883
13,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
SilverTomcat330
Ratatoskr
15
7 / 3 / 3
9,645
567
7,069
12,516
5,003
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Tragger50
Cthulhu
13
3 / 1 / 10
8,802
518
6,468
8,056
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
17
13 / 2 / 2
10,706
630
13,020
9,160
3,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Covid69
Thanatos
14
4 / 4 / 4
8,421
495
7,505
15,088
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Fyrebarr
Neith
10
0 / 6 / 2
6,588
388
4,359
7,612
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
RavenFOVA
Cabrakan
11
1 / 11 / 1
6,788
399
2,579
13,097
10,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 6 / 2
8,903
524
6,170
11,566
4,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
llToRuKll
Nemesis
14
4 / 4 / 3
9,395
553
8,601
15,123
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
30
Kills
14
14
Deaths
31
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Covid69
Thanatos
4
4
4
1.5
L
Neith
Fyrebarr
Neith
0
6
2
0.17
W
Gilgamesh
GamerGeek05
Gilgamesh
4
6
1
0.75
W
3
2
3
2.25
L
Cabrakan
RavenFOVA
Cabrakan
1
11
1
0.14
W
Ratatoskr
SilverTomcat330
Ratatoskr
7
3
3
2.83
W
Cthulhu
Tragger50
Cthulhu
3
1
10
8
W
Skadi
13
2
2
7
L
5
6
2
1
L
Nemesis
llToRuKll
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,475
Damage
29,214
55,870
Taken
62,486
39,848
Mitigated
26,973
13,110
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Covid69
Thanatos
7,505
2,221
0
9,752
15,088
5,622
0
0
15,088
0
46,097
L
Neith
Fyrebarr
Neith
4,359
1,787
0
1,264
7,612
2,088
68
1,281
6,281
0
33,235
W
Gilgamesh
GamerGeek05
Gilgamesh
8,260
2,657
0
786
12,255
6,925
286
2,801
9,454
0
35,142
W
9,658
3,312
0
6,150
13,883
13,555
139
798
13,085
0
72,310
L
Cabrakan
RavenFOVA
Cabrakan
2,579
520
0
0
13,097
10,453
24
3,280
9,476
8,325
0
W
Ratatoskr
SilverTomcat330
Ratatoskr
7,069
3,045
0
5,538
12,516
5,003
389
1,746
10,770
0
52,095
W
Cthulhu
Tragger50
Cthulhu
6,468
531
267
369
8,056
10,789
100
2,008
6,048
37,237
0
W
Skadi
13,020
9,478
0
0
9,160
3,576
1,186
1,396
7,764
0
77,750
L
6,170
1,115
0
1,744
11,566
4,067
0
780
10,786
40,710
0
L
Nemesis
llToRuKll
Nemesis
8,601
4,763
0
3,250
15,123
4,743
1,220
661
14,387
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
40,095
483
Minions Killed
288
0
Camps Cleared
0
1,543,663
Distance Traveled
1,476,756
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,421
495
74
4
0
336,814
1
L
Neith
6,588
388
55
3
0
274,426
0
W
Gilgamesh
8,271
487
57
3
0
343,708
6
W
Osiris
9,640
567
143
8
0
300,919
1
L
Cabrakan
6,788
399
16
1
0
230,453
0
W
Ratatoskr
9,645
567
96
6
0
343,362
0
W
Cthulhu
8,802
518
70
4
0
307,667
6
W
Skadi
10,706
630
117
7
0
248,007
1
L
Ra
8,903
524
73
4
0
313,733
0
L
Nemesis
9,395
553
70
4
0
321,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role