Player Matchup

Gilgamesh
Gilgamesh
Davvy3808
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,193 Elo+
Party 3
Khepri
Khepri
Giorna_Giovanna
Khepri
Level 69
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 6L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
RI0T SupremE
Sun Wukong
Level 4
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 7L
1,183 Elo+
Party 3
Anubis
Anubis
RubyTheEgg
Anubis
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
yeaCheese2win_YC
Arachne
Level 28
God Stats
3W - 8L
1,311 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Team Averages
Level 23
1,467 SR
1,361 Elo+

VS

Team Averages
Level 17
1,553 SR
1,345 Elo+
Arachne
Arachne
Arcnovian
Arachne
Level 23
God Stats
13W - 5L
1,603 SR
Queue Stats
51W - 43L
1,456 Elo+
Party 1
Thor
Thor
B00tyClapper6969
Thor
Level 6
God Stats
6W - 3L
1,533 SR
Queue Stats
8W - 7L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
DiggityTyler
Cthulhu
Level 23
God Stats
65W - 53L
1,606 SR
Queue Stats
100W - 92L
1,493 Elo+
Party 1
He Bo
He Bo
SlushyCorpse
He Bo
Level 17
God Stats
7W - 9L
1,521 SR
Queue Stats
32W - 65L
1,205 Elo+
Solo
Mercury
Mercury
fine-tear22
Mercury
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 81L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Davvy3808
Gilgamesh
17
1 / 8 / 9
10,932
911
12,752
24,529
17,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 9
12,156
1,013
11,066
20,954
24,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
RI0T SupremE
Sun Wukong
16
2 / 15 / 5
10,626
886
7,037
24,587
15,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
RubyTheEgg
Anubis
16
2 / 11 / 6
10,898
908
11,626
17,267
10,601
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 10 / 6
12,255
1,021
15,306
24,548
12,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arcnovian
Arachne
20
23 / 3 / 19
15,345
1,279
39,570
18,463
7,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 3 / 26
13,747
1,146
19,242
10,803
4,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
DiggityTyler
Cthulhu
20
5 / 3 / 36
13,238
1,103
20,315
18,430
23,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 0 / 25
12,304
1,025
12,187
5,486
5,284
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
fine-tear22
Mercury
18
6 / 5 / 14
11,359
947
10,017
10,615
4,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
171
14
Kills
51
51
Deaths
14
35
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arcnovian
Arachne
23
3
19
10.83
W
12
3
26
8.33
L
Gilgamesh
Davvy3808
Gilgamesh
1
8
9
0.69
W
Cthulhu
DiggityTyler
Cthulhu
5
3
36
7.67
L
4
7
9
1.21
L
Sun Wukong
RI0T SupremE
Sun Wukong
2
15
5
0.3
L
Anubis
RubyTheEgg
Anubis
2
11
6
0.45
W
5
0
25
17.5
W
Mercury
fine-tear22
Mercury
6
5
14
2.6
L
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
101,331
111,885
Taken
63,797
79,897
Mitigated
45,990
6,683
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arcnovian
Arachne
39,570
26,848
0
5,044
18,463
7,761
0
9,366
8,380
0
54,923
W
19,242
4,169
0
0
10,803
4,806
0
3,492
7,189
0
23,886
L
Gilgamesh
Davvy3808
Gilgamesh
12,752
4,581
0
1,217
24,529
17,671
0
8,832
15,697
23
43,545
W
Cthulhu
DiggityTyler
Cthulhu
20,315
1,338
2,345
1,138
18,430
23,903
0
5,530
12,681
37,202
0
L
11,066
714
0
174
20,954
24,169
0
3,419
17,535
26,254
0
L
Sun Wukong
RI0T SupremE
Sun Wukong
7,037
1,308
123
288
24,587
15,195
0
8,114
16,473
0
19,041
L
Anubis
RubyTheEgg
Anubis
11,626
2,399
0
1,699
17,267
10,601
0
3,574
13,693
30,053
0
W
12,187
1,681
510
803
5,486
5,284
0
435
4,993
27,290
0
W
Mercury
fine-tear22
Mercury
10,017
7,239
0
0
10,615
4,236
0
2,813
7,604
0
27,655
L
15,306
11,660
0
3,182
24,548
12,261
0
8,563
15,985
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
65,993
169
Minions Killed
182
5
Camps Cleared
5
931,988
Distance Traveled
1,116,569
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,345
1,279
33
3
3
249,920
0
W
Thor
13,747
1,146
18
2
2
217,499
1
L
Gilgamesh
10,932
911
51
4
2
232,885
2
W
Cthulhu
13,238
1,103
42
4
0
227,762
0
L
Khepri
12,156
1,013
37
3
0
217,028
0
L
Sun Wukong
10,626
886
15
1
1
164,853
1
L
Anubis
10,898
908
39
3
0
120,445
0
W
He Bo
12,304
1,025
45
4
0
193,410
0
W
Mercury
11,359
947
44
4
0
227,978
0
L
Arachne
12,255
1,021
27
2
2
196,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role