Player Matchup

Sun Wukong
Sun Wukong
FettyDrop007
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
FlashGrady
Mercury
Level 18
God Stats
4W - 0L
1,831 SR
Queue Stats
17W - 14L
1,584 Elo+
Party 1
Cerberus
Cerberus
GabyBeta
Cerberus
Level 29
God Stats
7W - 4L
1,572 SR
Queue Stats
78W - 66L
1,473 Elo+
Party 2
Hel
Hel
ShmellyShmeat
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,365 Elo+
Party 1
Anhur
Anhur
Zeshanthedon
Anhur
Level 14
God Stats
8W - 4L
1,625 SR
Queue Stats
10W - 7L
1,417 Elo+
Party 2
Team Averages
Level 15
1,606 SR
1,468 Elo+

VS

Team Averages
Level 23
1,625 SR
1,454 Elo+
Thor
Thor
FIeisch
Thor
Level 12
God Stats
6W - 6L
1,599 SR
Queue Stats
53W - 41L
1,447 Elo+
Solo
Anubis
Anubis
MICROCJ
Anubis
Level 28
God Stats
108W - 65L
1,738 SR
Queue Stats
200W - 200L
1,440 Elo+
Solo
Tyr
Tyr
RatDesigner
Tyr
Level 28
God Stats
1W - 2L
1,805 SR
Queue Stats
65W - 51L
1,509 Elo+
Solo
Neith
Neith
StrugglingGabe
Neith
Level 28
God Stats
17W - 33L
1,396 SR
Queue Stats
231W - 263L
1,374 Elo+
Solo
Arachne
Arachne
crowmar147
Arachne
Level 18
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FettyDrop007
Sun Wukong
18
3 / 5 / 6
11,367
474
10,438
17,973
16,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
FlashGrady
Mercury
18
3 / 5 / 9
11,276
470
8,670
16,934
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
GabyBeta
Cerberus
20
5 / 0 / 14
13,126
547
13,335
22,027
21,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 7 / 6
11,297
471
6,059
16,607
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
13 / 4 / 7
12,815
534
21,611
17,371
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FIeisch
Thor
18
3 / 7 / 4
11,254
469
8,180
20,578
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MICROCJ
Anubis
19
9 / 5 / 3
12,614
526
27,466
21,905
12,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 3 / 1
12,396
517
14,814
19,946
24,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 5
10,349
431
10,756
15,038
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
crowmar147
Arachne
9
0 / 6 / 3
7,624
318
2,160
7,184
1,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
26
Kills
21
21
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
FIeisch
Thor
3
7
4
0.71
W
Sun Wukong
FettyDrop007
Sun Wukong
3
5
6
1.2
W
Mercury
FlashGrady
Mercury
3
5
9
1.5
W
Cerberus
GabyBeta
Cerberus
5
0
14
12
L
Anubis
MICROCJ
Anubis
9
5
3
2.1
L
8
3
1
2.83
W
2
7
6
0.71
L
1
5
5
0.7
W
13
4
7
4.13
L
Arachne
crowmar147
Arachne
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
63,376
90,912
Taken
84,651
57,620
Mitigated
50,847
35,252
Healing
30,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
FIeisch
Thor
8,180
480
0
4,294
20,578
8,129
0
4,810
15,596
0
91,002
W
Sun Wukong
FettyDrop007
Sun Wukong
10,438
3,675
0
276
17,973
16,406
523
4,747
13,226
0
53,299
W
Mercury
FlashGrady
Mercury
8,670
4,378
0
3,927
16,934
5,625
314
5,735
11,199
0
74,092
W
Cerberus
GabyBeta
Cerberus
13,335
682
0
9,941
22,027
21,469
1,365
6,082
15,945
87,591
0
L
Anubis
MICROCJ
Anubis
27,466
1,015
0
11,416
21,905
12,308
1,456
6,405
15,222
95,537
0
L
14,814
2,022
0
7,622
19,946
24,197
0
3,110
16,714
196
78,107
W
6,059
919
6,377
7,253
16,607
7,854
192
6,693
9,914
65,978
0
L
10,756
3,491
544
5,720
15,038
4,648
75
2,775
12,263
0
76,026
W
21,611
12,852
975
6,503
17,371
6,266
3,749
4,405
12,966
0
69,384
L
Arachne
crowmar147
Arachne
2,160
1,674
70
1,043
7,184
1,565
0
1,722
5,462
0
11,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,881
Gold Earned
54,237
604
Minions Killed
569
0
Camps Cleared
0
2,267,040
Distance Traveled
2,037,800
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,254
469
147
6
0
438,187
3
W
Sun Wukong
11,367
474
91
4
0
509,548
1
W
Mercury
11,276
470
119
5
0
499,834
0
W
Cerberus
13,126
547
155
6
0
453,286
6
L
Anubis
12,614
526
151
6
0
348,025
0
L
Tyr
12,396
517
136
6
0
499,998
5
W
Hel
11,297
471
133
6
0
405,836
2
L
Neith
10,349
431
110
5
0
472,135
3
W
Anhur
12,815
534
106
4
0
398,536
2
L
Arachne
7,624
318
25
1
0
279,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role