Player Matchup

Tsukuyomi
Tsukuyomi
Choppadown
Tsukuyomi
Level 28
God Stats
39W - 33L
1,617 SR
Queue Stats
254W - 232L
1,618 Elo+
Party 1
Tyr
Tyr
ControlNubecita
Tyr
Level 7
God Stats
10W - 10L
1,245 SR
Queue Stats
27W - 20L
1,333 Elo+
Solo
Chang'e
Chang'e
donaldtrumpQ
Chang'e
Level 11
God Stats
7W - 4L
1,847 SR
Queue Stats
36W - 29L
1,606 Elo+
Solo
Apollo
Apollo
imboxy
Apollo
Level 28
God Stats
17W - 20L
1,308 SR
Queue Stats
247W - 228L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
rentandrum
Sylvanus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 184L
1,573 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,549 Elo+

VS

Team Averages
Level 17
1,567 SR
1,592 Elo+
Thor
Thor
Dancorth
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,654 Elo+
Party 2
Hachiman
Hachiman
MrNeptuune
Hachiman
Level 29
God Stats
2W - 2L
1,575 SR
Queue Stats
148W - 136L
1,568 Elo+
Solo
Yemoja
Yemoja
Pendehoeee
Yemoja
Level 5
God Stats
4W - 5L
1,734 SR
Queue Stats
8W - 5L
1,654 Elo+
Party 2
Set
Set
You_Enjoy_This_L
Set
Level 28
God Stats
17W - 18L
1,613 SR
Queue Stats
167W - 154L
1,577 Elo+
Solo
Nu Wa
Nu Wa
caritokzx
Nu Wa
Level 8
God Stats
2W - 3L
1,413 SR
Queue Stats
29W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Choppadown
Tsukuyomi
14
8 / 0 / 3
8,083
674
4,744
7,066
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 2
8,141
678
5,159
5,522
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
donaldtrumpQ
Chang'e
13
2 / 2 / 3
7,139
595
3,679
5,689
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
imboxy
Apollo
12
5 / 1 / 6
7,088
591
8,289
8,472
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
rentandrum
Sylvanus
10
4 / 1 / 6
6,460
538
5,360
6,299
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 3 / 4
5,593
466
4,513
6,820
1,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrNeptuune
Hachiman
11
1 / 4 / 1
6,399
533
4,770
8,815
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Pendehoeee
Yemoja
5
0 / 6 / 0
4,507
376
1,185
7,240
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 4 / 0
6,045
504
612
6,962
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
caritokzx
Nu Wa
9
3 / 5 / 1
5,956
496
4,147
7,128
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
4
4
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Choppadown
Tsukuyomi
8
0
3
9.5
W
3
0
2
4
L
Thor
0
3
4
0.67
L
Hachiman
MrNeptuune
Hachiman
1
4
1
0.38
L
Yemoja
Pendehoeee
Yemoja
0
6
0
0
L
0
4
0
0
L
Nu Wa
caritokzx
Nu Wa
3
5
1
0.7
W
Chang'e
donaldtrumpQ
Chang'e
2
2
3
1.75
W
Apollo
imboxy
Apollo
5
1
6
8
W
Sylvanus
rentandrum
Sylvanus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
15,227
33,048
Taken
36,965
13,207
Mitigated
12,547
17,429
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Choppadown
Tsukuyomi
4,744
1,358
0
4,221
7,066
2,292
70
1,239
5,621
0
49,258
W
5,159
701
0
1,741
5,522
3,088
0
324
5,108
0
42,051
L
Thor
4,513
1,080
0
1,596
6,820
1,959
0
1,281
5,539
0
25,858
L
Hachiman
MrNeptuune
Hachiman
4,770
2,127
0
2,609
8,815
2,123
0
2,068
6,747
0
37,502
L
Yemoja
Pendehoeee
Yemoja
1,185
333
830
415
7,240
3,315
0
2,645
4,595
2,777
0
L
612
135
0
1,627
6,962
3,208
0
0
6,962
0
36,658
L
Nu Wa
caritokzx
Nu Wa
4,147
767
0
1,218
7,128
1,942
0
2,603
4,525
20,954
0
W
Chang'e
donaldtrumpQ
Chang'e
3,679
280
342
2,836
5,689
1,700
0
1,631
3,898
36,934
0
W
Apollo
imboxy
Apollo
8,289
5,855
0
4,662
8,472
2,689
2,340
722
7,660
0
43,654
W
Sylvanus
rentandrum
Sylvanus
5,360
2,310
999
2,628
6,299
3,438
854
818
5,429
15,758
3,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
28,500
368
Minions Killed
263
0
Camps Cleared
0
1,165,288
Distance Traveled
1,017,935
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,083
674
90
8
0
274,550
0
W
Tyr
8,141
678
105
9
0
249,058
2
L
Thor
5,593
466
50
4
0
237,542
5
L
Hachiman
6,399
533
86
7
0
194,459
2
L
Yemoja
4,507
376
3
0
0
165,105
0
L
Set
6,045
504
84
7
0
221,733
0
L
Nu Wa
5,956
496
40
3
0
199,096
4
W
Chang'e
7,139
595
63
5
0
224,255
2
W
Apollo
7,088
591
84
7
0
203,918
2
W
Sylvanus
6,460
538
26
2
0
213,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role