Player Matchup

Medusa
Medusa
DarkRayi101
Medusa
Level 15
God Stats
5W - 10L
1,423 SR
Queue Stats
6W - 14L
1,404 Elo+
Party 2
Tiamat
Tiamat
MasterBlack03
Tiamat
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,167 Elo+
Solo
Scylla
Scylla
SLY JINJI
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,474 SR
1,357 Elo+

VS

Team Averages
Level 52
1,336 SR
1,390 Elo+
Geb
Geb
 
Geb
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Soul_Ita_OP_
Tiamat
Level 63
God Stats
3W - 3L
1,216 SR
Queue Stats
40W - 60L
1,450 Elo+
Party 1
Skadi
Skadi
anayjk
Skadi
Level 15
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 30L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 3 / 0
8,311
594
6,917
9,959
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 1
7,944
567
5,634
10,062
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SLY JINJI
Scylla
9
0 / 6 / 2
7,488
535
946
7,128
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 1 / 6
9,322
666
5,960
11,093
9,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
6 / 0 / 3
10,182
727
14,953
7,606
4,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
anayjk
Skadi
11
0 / 1 / 7
8,290
592
1,743
5,756
1,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
6
6
L
Medusa
2
3
0
0.67
L
0
0
1
0.5
L
Scylla
SLY JINJI
Scylla
0
6
2
0.17
W
Tiamat
6
0
3
7.5
W
Skadi
anayjk
Skadi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
22,656
27,149
Taken
24,455
10,663
Mitigated
16,584
5,806
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,960
630
683
523
11,093
9,980
165
3,236
7,857
23,491
0
L
Medusa
6,917
3,037
0
3,317
9,959
3,643
0
7,100
2,427
0
40,537
L
5,634
0
0
2,178
10,062
4,774
0
7,545
2,182
31,358
0
L
Scylla
SLY JINJI
Scylla
946
422
0
311
7,128
2,246
0
5,217
1,543
3,803
0
W
Tiamat
14,953
664
573
2,994
7,606
4,642
442
2,387
5,219
51,474
0
W
Skadi
anayjk
Skadi
1,743
698
0
0
5,756
1,962
1,016
1,255
4,501
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
27,794
127
Minions Killed
148
0
Camps Cleared
0
679,491
Distance Traveled
775,621
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,322
666
22
2
0
262,971
1
L
Medusa
8,311
594
58
4
0
227,855
0
L
Tiamat
7,944
567
59
4
0
270,643
0
L
Scylla
7,488
535
10
1
0
180,993
0
W
Tiamat
10,182
727
79
6
0
263,974
2
W
Skadi
8,290
592
47
3
0
248,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role