Player Matchup

Scylla
Scylla
MMAlik
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
N1MTHZ
Bellona
Level 21
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 33L
1,304 Elo+
Party 3
Thanatos
Thanatos
Shakahron
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
taysy
Sobek
Level 16
God Stats
2W - 5L
1,510 SR
Queue Stats
90W - 69L
1,411 Elo+
Party 2
Chiron
Chiron
vykø279
Chiron
Level 5
God Stats
2W - 2L
1,430 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 3
Team Averages
Level 16
1,527 SR
1,374 Elo+

VS

Team Averages
Level 16
1,500 SR
1,433 Elo+
Aphrodite
Aphrodite
Aerozepplen
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
Kunafa
Jing Wei
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 29L
1,420 Elo+
Party 1
Scylla
Scylla
Moudii
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 1
Ymir
Ymir
Rochix91
Ymir
Level 10
God Stats
27W - 21L
1,498 SR
Queue Stats
83W - 78L
1,488 Elo+
Solo
Mercury
Mercury
xxXbrainXxx
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MMAlik
Scylla
15
1 / 12 / 3
9,949
398
4,534
15,925
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
N1MTHZ
Bellona
17
9 / 12 / 5
12,338
494
18,623
29,480
18,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Shakahron
Thanatos
18
19 / 8 / 6
13,103
524
24,896
26,877
11,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
taysy
Sobek
15
4 / 7 / 8
10,847
434
10,229
29,833
33,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
vykø279
Chiron
16
2 / 9 / 4
11,074
443
6,071
17,690
7,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerozepplen
Aphrodite
16
8 / 9 / 8
11,504
460
13,962
16,553
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Kunafa
Jing Wei
18
8 / 6 / 16
12,348
494
15,319
14,472
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Moudii
Scylla
18
14 / 8 / 14
13,402
536
27,873
15,754
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
11 / 4 / 21
13,150
526
20,428
24,223
29,380
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
xxXbrainXxx
Mercury
15
3 / 10 / 19
10,572
423
10,308
17,365
7,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
35
Kills
44
48
Deaths
37
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aerozepplen
Aphrodite
8
9
8
1.33
W
Jing Wei
Kunafa
Jing Wei
8
6
16
2.67
L
Scylla
MMAlik
Scylla
1
12
3
0.21
W
Scylla
Moudii
Scylla
14
8
14
2.63
L
Bellona
N1MTHZ
Bellona
9
12
5
0.96
W
Ymir
11
4
21
5.38
L
Thanatos
Shakahron
Thanatos
19
8
6
2.75
L
Sobek
taysy
Sobek
4
7
8
1.14
L
Chiron
vykø279
Chiron
2
9
4
0.44
W
Mercury
xxXbrainXxx
Mercury
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,353
Damage
87,890
119,805
Taken
88,367
75,863
Mitigated
55,622
33,487
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aerozepplen
Aphrodite
13,962
2,641
5,158
6,495
16,553
6,590
405
2,697
13,856
41,091
0
W
Jing Wei
Kunafa
Jing Wei
15,319
11,886
0
390
14,472
5,631
3,233
1,571
12,901
0
46,895
L
Scylla
MMAlik
Scylla
4,534
768
0
240
15,925
5,191
275
10,646
4,609
43,570
0
W
Scylla
Moudii
Scylla
27,873
3,880
0
437
15,754
6,334
2,071
3,237
12,517
65,445
0
L
Bellona
N1MTHZ
Bellona
18,623
7,051
485
3,603
29,480
18,200
0
14,560
14,700
0
65,850
W
Ymir
20,428
5,346
0
4,656
24,223
29,380
278
4,120
20,103
56,788
0
L
Thanatos
Shakahron
Thanatos
24,896
6,333
0
19,135
26,877
11,786
601
12,028
14,565
0
73,051
L
Sobek
taysy
Sobek
10,229
835
0
5,588
29,833
33,066
81
17,573
11,420
22,080
0
L
Chiron
vykø279
Chiron
6,071
3,065
420
4,016
17,690
7,620
3,713
5,185
12,248
0
60,768
W
Mercury
xxXbrainXxx
Mercury
10,308
4,739
0
985
17,365
7,687
439
3,138
14,227
0
41,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,311
Gold Earned
60,976
389
Minions Killed
322
0
Camps Cleared
0
2,057,591
Distance Traveled
2,234,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,504
460
59
2
0
410,055
0
W
Jing Wei
12,348
494
58
2
0
485,547
0
L
Scylla
9,949
398
77
3
0
372,999
1
W
Scylla
13,402
536
89
4
0
397,600
1
L
Bellona
12,338
494
92
4
0
396,215
0
W
Ymir
13,150
526
56
2
0
430,469
0
L
Thanatos
13,103
524
77
3
0
462,213
1
L
Sobek
10,847
434
31
1
0
433,783
0
L
Chiron
11,074
443
112
4
0
392,381
1
W
Mercury
10,572
423
60
2
0
511,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role