Player Matchup

Bacchus
Bacchus
Brolyn84
Bacchus
Level 28
God Stats
2W - 2L
1,402 SR
Queue Stats
37W - 49L
1,675 Elo+
Solo
Yemoja
Yemoja
PierreLaroche
Yemoja
Level 13
God Stats
65W - 49L
1,449 SR
Queue Stats
135W - 122L
1,407 Elo+
Party 2
Freya
Freya
Sawsidgez
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Rama
Rama
VigieOne
Rama
Level 11
God Stats
52W - 47L
1,507 SR
Queue Stats
123W - 120L
1,427 Elo+
Party 2
Fenrir
Fenrir
opossumqueen
Fenrir
Level 27
God Stats
11W - 13L
1,439 SR
Queue Stats
94W - 110L
1,391 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,427 Elo+

VS

Team Averages
Level 14
1,477 SR
1,337 Elo+
Kukulkan
Kukulkan
DarkDavid99
Kukulkan
Level 27
God Stats
16W - 19L
1,317 SR
Queue Stats
437W - 499L
1,178 Elo+
Solo
Bellona
Bellona
GuZieC87
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,039 Elo+
Solo
Apollo
Apollo
Natami
Apollo
Level 29
God Stats
37W - 62L
1,436 SR
Queue Stats
95W - 150L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
Sev7nn
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Ðaesyn
Cthulhu
Level 7
God Stats
2W - 3L
1,634 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brolyn84
Bacchus
15
1 / 3 / 6
9,870
411
9,229
22,894
29,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 6
10,591
441
12,453
18,861
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Sawsidgez
Freya
15
1 / 3 / 5
10,024
418
11,971
14,258
5,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
6 / 2 / 3
10,957
457
14,014
11,176
4,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
3 / 4 / 4
9,986
416
7,915
18,643
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkDavid99
Kukulkan
17
4 / 2 / 2
11,193
466
19,190
11,858
5,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
GuZieC87
Bellona
4
0 / 3 / 2
6,817
284
122
2,663
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Natami
Apollo
14
2 / 6 / 1
9,147
381
11,361
17,622
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sev7nn
Guan Yu
16
5 / 4 / 4
10,883
453
10,143
19,820
23,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ðaesyn
Cthulhu
16
3 / 1 / 2
10,642
443
17,058
21,239
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
14
14
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brolyn84
Bacchus
1
3
6
1.33
L
Kukulkan
DarkDavid99
Kukulkan
4
2
2
2.5
L
Bellona
GuZieC87
Bellona
0
3
2
0.33
L
Apollo
Natami
Apollo
2
6
1
0.42
W
3
2
6
3
W
Freya
Sawsidgez
Freya
1
3
5
1.17
L
Guan Yu
Sev7nn
Guan Yu
5
4
4
1.75
W
Rama
6
2
3
3.75
W
Fenrir
3
4
4
1.25
L
Cthulhu
Ðaesyn
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,582
Damage
57,874
85,832
Taken
73,202
68,943
Mitigated
54,741
20,427
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brolyn84
Bacchus
9,229
1,605
629
1,336
22,894
29,066
923
6,994
15,900
48,951
0
L
Kukulkan
DarkDavid99
Kukulkan
19,190
2,127
330
978
11,858
5,225
343
7,334
4,524
78,619
0
L
Bellona
GuZieC87
Bellona
122
62
0
210
2,663
1,179
23
89
2,574
0
6,424
L
Apollo
Natami
Apollo
11,361
7,088
0
3,747
17,622
6,432
705
6,723
10,899
0
44,296
W
12,453
3,091
2,847
2,917
18,861
19,071
1,029
6,558
12,303
43,357
0
W
Freya
Sawsidgez
Freya
11,971
2,969
364
5,302
14,258
5,884
910
8,231
5,726
57,137
0
L
Guan Yu
Sev7nn
Guan Yu
10,143
1,423
1,190
5,759
19,820
23,976
411
9,091
10,729
0
52,209
W
Rama
14,014
10,538
0
2,653
11,176
4,628
2,262
6,585
4,457
0
57,623
W
Fenrir
7,915
826
0
4,379
18,643
10,294
1,188
7,880
10,763
0
58,296
L
Cthulhu
Ðaesyn
Cthulhu
17,058
489
1,364
6,270
21,239
17,929
205
10,416
10,823
59,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
48,682
433
Minions Killed
437
0
Camps Cleared
0
2,135,542
Distance Traveled
1,870,867
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,870
411
74
3
0
417,836
0
L
Kukulkan
11,193
466
157
7
0
438,194
8
L
Bellona
6,817
284
18
1
0
73,172
0
L
Apollo
9,147
381
67
3
0
409,463
4
W
Yemoja
10,591
441
46
2
0
429,792
4
W
Freya
10,024
418
104
4
0
422,611
0
L
Guan Yu
10,883
453
100
4
0
457,588
1
W
Rama
10,957
457
111
5
0
403,122
2
W
Fenrir
9,986
416
98
4
0
462,181
0
L
Cthulhu
10,642
443
95
4
0
492,450
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role