Player Matchup

Anubis
Anubis
BlinkZLinkZ
Anubis
Level 57
God Stats
3W - 0L
1,730 SR
Queue Stats
14W - 6L
1,707 Elo+
Party 1
Ne Zha
Ne Zha
Gamehugger73
Ne Zha
Level 146
God Stats
2W - 0L
2,017 SR
Queue Stats
37W - 35L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
GhostBoy1111
Danzaburou
Level 67
God Stats
3W - 0L
1,799 SR
Queue Stats
5W - 2L
1,572 Elo+
Party 1
Athena
Athena
KazProGaming
Athena
Level 46
God Stats
5W - 2L
1,890 SR
Queue Stats
11W - 3L
1,800 Elo+
Party 1
Chaac
Chaac
King Shuugo
Chaac
Level 155
God Stats
12W - 4L
1,786 SR
Queue Stats
14W - 6L
1,707 Elo+
Party 1
Team Averages
Level 94
1,844 SR
1,690 Elo+

VS

Team Averages
Level 122
1,624 SR
1,552 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Boom_ya_Face_DC
Neith
Level 158
God Stats
3W - 3L
1,569 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 2
Zeus
Zeus
REVIVED SAVITR
Zeus
Level 138
God Stats
3W - 5L
2,001 SR
Queue Stats
180W - 176L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
TheL0rdofCinder
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 171L
1,595 Elo+
Party 3
Ymir
Ymir
bugaboo49
Ymir
Level 42
God Stats
8W - 6L
1,548 SR
Queue Stats
9W - 6L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 4
8,275
517
2,294
8,824
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
18
12 / 3 / 2
10,853
678
12,712
14,529
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GhostBoy1111
Danzaburou
13
3 / 2 / 3
8,721
545
10,367
10,168
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
0 / 0 / 8
8,418
526
7,236
10,088
6,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 0 / 2
9,984
624
11,711
15,552
14,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 5 / 2
7,378
461
3,338
11,528
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 1
8,251
516
6,982
11,330
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 4 / 4
8,335
521
9,983
8,904
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheL0rdofCinder
Danzaburou
12
0 / 4 / 1
6,704
419
6,666
11,279
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 2 / 1
6,402
400
5,450
14,465
9,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
9
9
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
2
1
W
Anubis
1
4
4
0.75
L
2
6
1
0.42
W
Ne Zha
12
3
2
4.33
W
Danzaburou
GhostBoy1111
Danzaburou
3
2
3
2.25
W
Athena
0
0
8
4
W
5
0
2
6
L
3
4
4
1.25
L
Danzaburou
TheL0rdofCinder
Danzaburou
0
4
1
0.13
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,320
Damage
32,419
59,161
Taken
57,506
36,527
Mitigated
23,877
20,706
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,338
1,266
0
1,399
11,528
3,134
0
2,318
9,210
0
24,891
W
Anubis
2,294
47
0
2,738
8,824
4,391
1,449
3,880
4,598
37,951
0
L
6,982
4,122
0
3,382
11,330
4,122
0
547
10,783
0
55,574
W
Ne Zha
12,712
4,664
0
6,747
14,529
6,261
522
3,058
11,343
0
83,390
W
Danzaburou
GhostBoy1111
Danzaburou
10,367
5,371
0
4,166
10,168
4,328
1,618
2,841
7,303
0
51,719
W
Athena
7,236
1,461
0
0
10,088
6,965
302
2,274
7,792
27,178
0
W
11,711
1,013
0
7,055
15,552
14,582
2,618
2,763
12,692
8,353
54,621
L
9,983
731
0
2,048
8,904
3,045
864
683
8,221
45,012
0
L
Danzaburou
TheL0rdofCinder
Danzaburou
6,666
2,986
0
3,056
11,279
4,049
0
2,340
8,939
0
45,547
L
Ymir
5,450
846
0
933
14,465
9,527
0
4,833
9,632
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
37,070
500
Minions Killed
375
0
Camps Cleared
0
1,515,915
Distance Traveled
1,347,938
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,378
461
62
4
0
269,350
1
W
Anubis
8,275
517
90
6
0
263,104
1
L
Neith
8,251
516
119
7
0
244,506
0
W
Ne Zha
10,853
678
146
9
0
338,786
4
W
Danzaburou
8,721
545
94
6
0
264,888
0
W
Athena
8,418
526
37
2
0
353,772
0
W
Chaac
9,984
624
133
8
0
295,365
1
L
Zeus
8,335
521
87
5
0
230,096
3
L
Danzaburou
6,704
419
85
5
0
275,741
5
L
Ymir
6,402
400
22
1
0
328,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role