Player Matchup

Ganesha
Ganesha
Apacaliptus14
Ganesha
Level 105
God Stats
3W - 1L
1,516 SR
Queue Stats
180W - 163L
1,606 Elo+
Party 3
The Morrigan
The Morrigan
CaIIMeRed-
The Morrigan
Level 106
God Stats
3W - 1L
1,692 SR
Queue Stats
45W - 46L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
DChillGamer
Gilgamesh
Level 85
God Stats
19W - 14L
1,660 SR
Queue Stats
142W - 134L
1,505 Elo+
Solo
Mercury
Mercury
ssgssbeastman
Mercury
Level 80
God Stats
8W - 8L
1,526 SR
Queue Stats
292W - 265L
1,475 Elo+
Solo
Cernunnos
Cernunnos
ur_salty_af
Cernunnos
Level 81
God Stats
21W - 6L
1,884 SR
Queue Stats
68W - 59L
1,505 Elo+
Party 3
Team Averages
Level 91
1,656 SR
1,517 Elo+

VS

Team Averages
Level 106
1,515 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AlmightyVitko
Sobek
Level 115
God Stats
17W - 20L
1,409 SR
Queue Stats
958W - 927L
1,457 Elo+
Party 1
Hades
Hades
Swag1752
Hades
Level 85
God Stats
7W - 6L
1,586 SR
Queue Stats
223W - 222L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
bristolSK8king
Hou Yi
Level 128
God Stats
14W - 24L
1,419 SR
Queue Stats
1,067W - 1,030L
1,433 Elo+
Party 1
Mercury
Mercury
sircharlest78
Mercury
Level 116
God Stats
9W - 6L
1,659 SR
Queue Stats
350W - 326L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
3 / 1 / 14
8,655
541
8,572
9,296
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
CaIIMeRed-
The Morrigan
14
5 / 2 / 9
8,434
527
6,633
6,853
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DChillGamer
Gilgamesh
14
6 / 2 / 6
8,441
528
13,107
12,808
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
14
6 / 3 / 8
8,545
534
8,672
11,370
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
ur_salty_af
Cernunnos
14
4 / 2 / 2
8,558
535
5,040
7,874
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 6 / 1
6,716
420
4,958
14,598
11,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 2
6,740
421
6,269
17,972
13,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Swag1752
Hades
11
2 / 7 / 2
7,177
449
6,735
12,791
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 1
8,906
557
6,843
6,401
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
13
4 / 5 / 2
8,401
525
5,930
11,984
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
10
10
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
1
0.25
L
0
6
2
0.17
W
Ganesha
3
1
14
10
W
The Morrigan
CaIIMeRed-
The Morrigan
5
2
9
4.75
W
Gilgamesh
DChillGamer
Gilgamesh
6
2
6
4.5
L
Hades
Swag1752
Hades
2
7
2
0.43
L
3
0
1
3.5
L
Mercury
4
5
2
1
W
Mercury
6
3
8
3.33
W
Cernunnos
ur_salty_af
Cernunnos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
30,735
48,201
Taken
63,746
22,760
Mitigated
36,772
15,284
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,958
1,428
0
2,030
14,598
11,517
64
2,166
12,348
0
24,920
L
6,269
724
0
4,915
17,972
13,054
0
4,438
13,371
23,090
0
W
Ganesha
8,572
686
0
3,400
9,296
7,784
0
3,935
5,361
23,321
0
W
The Morrigan
CaIIMeRed-
The Morrigan
6,633
632
0
2,666
6,853
2,335
0
3,135
3,718
39,245
0
W
Gilgamesh
DChillGamer
Gilgamesh
13,107
3,501
0
2,499
12,808
5,634
60
3,188
9,620
0
46,550
L
Hades
Swag1752
Hades
6,735
772
316
3,074
12,791
5,553
180
5,092
7,444
45,164
0
L
6,843
3,094
0
4,372
6,401
1,934
0
252
6,149
0
60,683
L
Mercury
5,930
2,498
0
368
11,984
4,714
0
2,721
9,229
0
49,292
W
Mercury
8,672
3,841
0
3,944
11,370
4,237
502
1,590
9,780
0
51,782
W
Cernunnos
ur_salty_af
Cernunnos
5,040
3,398
0
2,775
7,874
2,770
363
1,156
6,718
0
58,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
37,940
383
Minions Killed
371
0
Camps Cleared
0
1,534,146
Distance Traveled
1,438,033
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,716
420
50
3
0
279,620
1
L
Sobek
6,740
421
24
2
0
306,590
1
W
Ganesha
8,655
541
7
0
0
313,333
3
W
The Morrigan
8,434
527
78
5
0
297,654
1
W
Gilgamesh
8,441
528
87
5
0
292,077
4
L
Hades
7,177
449
83
5
0
256,435
1
L
Hou Yi
8,906
557
122
8
0
272,239
1
L
Mercury
8,401
525
92
6
0
323,149
2
W
Mercury
8,545
534
86
5
0
349,952
0
W
Cernunnos
8,558
535
125
8
0
281,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role