Player Matchup

Nemesis
Nemesis
ELaxmelachupa
Nemesis
Level 18
God Stats
7W - 4L
1,676 SR
Queue Stats
35W - 41L
1,531 Elo+
Solo
Tyr
Tyr
Melonland
Tyr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 69L
1,549 Elo+
Party 1
Scylla
Scylla
Warzan27
Scylla
Level 25
God Stats
5W - 8L
1,385 SR
Queue Stats
77W - 71L
1,495 Elo+
Party 1
Ymir
Ymir
Zapperdude13
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Neith
Neith
lDeviceI
Neith
Level 12
God Stats
0W - 3L
1,134 SR
Queue Stats
16W - 13L
1,533 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,467 Elo+

VS

Team Averages
Level 24
1,513 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Cannonbolt5
Gilgamesh
Level 27
God Stats
8W - 0L
1,878 SR
Queue Stats
9W - 9L
1,527 Elo+
Party 2
Baba Yaga
Baba Yaga
GreemBeans
Baba Yaga
Level 35
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
Jahovich
Jormungandr
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,818 Elo+
Party 2
Danzaburou
Danzaburou
KeelZeSeal
Danzaburou
Level 29
God Stats
24W - 15L
1,541 SR
Queue Stats
57W - 50L
1,489 Elo+
Party 2
Thanatos
Thanatos
MinuiLao
Thanatos
Level 21
God Stats
2W - 4L
1,356 SR
Queue Stats
30W - 22L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 8 / 6
8,544
503
10,374
14,142
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 5 / 3
8,607
506
9,155
14,741
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Warzan27
Scylla
13
5 / 7 / 1
7,846
462
10,835
10,543
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 4
7,236
426
2,267
12,163
8,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
lDeviceI
Neith
11
3 / 9 / 1
7,328
431
5,578
11,093
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cannonbolt5
Gilgamesh
15
1 / 4 / 3
9,069
533
6,672
12,690
9,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
GreemBeans
Baba Yaga
13
6 / 4 / 14
8,744
514
8,986
7,824
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Jahovich
Jormungandr
14
8 / 2 / 14
9,367
551
5,431
9,989
7,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
KeelZeSeal
Danzaburou
15
13 / 5 / 14
10,618
625
16,654
13,070
4,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MinuiLao
Thanatos
16
9 / 1 / 8
9,872
581
10,538
13,258
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
15
Kills
37
37
Deaths
16
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cannonbolt5
Gilgamesh
1
4
3
0.63
L
Nemesis
3
8
6
0.75
W
Baba Yaga
GreemBeans
Baba Yaga
6
4
14
3.25
W
Jormungandr
Jahovich
Jormungandr
8
2
14
7.5
W
Danzaburou
KeelZeSeal
Danzaburou
13
5
14
4
L
4
5
3
1.1
W
Thanatos
MinuiLao
Thanatos
9
1
8
13
L
Scylla
Warzan27
Scylla
5
7
1
0.79
L
0
8
4
0.25
L
Neith
lDeviceI
Neith
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
48,281
62,682
Taken
56,831
29,301
Mitigated
28,739
5,798
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cannonbolt5
Gilgamesh
6,672
2,359
0
3,379
12,690
9,198
2,466
1,145
11,497
0
45,636
L
Nemesis
10,374
5,281
0
738
14,142
5,594
126
2,918
11,106
0
42,581
W
Baba Yaga
GreemBeans
Baba Yaga
8,986
1,725
0
1,915
7,824
3,485
870
2,462
4,944
28,086
0
W
Jormungandr
Jahovich
Jormungandr
5,431
1,411
360
574
9,989
7,094
1,040
2,862
6,975
29,459
0
W
Danzaburou
KeelZeSeal
Danzaburou
16,654
6,816
0
3,934
13,070
4,511
2,226
4,981
7,827
0
51,445
L
9,155
3,108
0
1,281
14,741
9,895
1,120
2,167
12,476
0
34,168
W
Thanatos
MinuiLao
Thanatos
10,538
2,582
0
12,886
13,258
4,451
374
708
12,486
0
52,604
L
Scylla
Warzan27
Scylla
10,835
299
72
1,211
10,543
2,895
0
3,145
7,060
25,708
0
L
2,267
532
0
650
12,163
8,098
259
3,387
8,620
31,897
0
L
Neith
lDeviceI
Neith
5,578
2,533
0
1,846
11,093
2,819
0
2,009
9,003
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
47,670
260
Minions Killed
361
0
Camps Cleared
0
1,497,030
Distance Traveled
1,538,800
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,069
533
94
6
0
294,921
0
L
Nemesis
8,544
503
62
4
0
308,646
1
W
Baba Yaga
8,744
514
43
3
0
313,744
5
W
Jormungandr
9,367
551
64
4
0
299,843
0
W
Danzaburou
10,618
625
71
4
0
287,075
1
L
Tyr
8,607
506
52
3
0
331,517
0
W
Thanatos
9,872
581
89
5
0
343,217
5
L
Scylla
7,846
462
44
3
0
289,670
0
L
Ymir
7,236
426
55
3
0
295,407
2
L
Neith
7,328
431
47
3
0
271,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role