Player Matchup

Sun Wukong
Sun Wukong
Ingratidão
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 70L
1,564 Elo+
Solo
Ganesha
Ganesha
Piercito
Ganesha
Level 26
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 4L
1,597 Elo+
Party 2
Vulcan
Vulcan
WizzKAh
Vulcan
Level 28
God Stats
3W - 4L
1,614 SR
Queue Stats
416W - 407L
1,545 Elo+
Solo
Medusa
Medusa
iceicetry
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,469 Elo+
Party 2
Thor
Thor
juansitodomal
Thor
Level 13
God Stats
3W - 1L
1,502 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 2
Team Averages
Level 39
1,565 SR
1,521 Elo+

VS

Team Averages
Level 10
1,675 SR
1,601 Elo+
Discordia
Discordia
DekuToxico
Discordia
Level 8
God Stats
9W - 4L
1,738 SR
Queue Stats
80W - 29L
1,711 Elo+
Party 1
Anhur
Anhur
MOFATOç
Anhur
Level 8
God Stats
3W - 3L
1,830 SR
Queue Stats
64W - 27L
1,775 Elo+
Party 1
Hercules
Hercules
STYK0
Hercules
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 110L
1,521 Elo+
Solo
Athena
Athena
THANATOSvhs2021
Athena
Level 8
God Stats
11W - 4L
1,738 SR
Queue Stats
61W - 29L
1,574 Elo+
Party 1
Bakasura
Bakasura
alin07ary
Bakasura
Level 21
God Stats
14W - 12L
1,569 SR
Queue Stats
81W - 84L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ingratidão
Sun Wukong
20
7 / 1 / 10
12,765
608
15,787
18,518
10,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Piercito
Ganesha
13
1 / 3 / 9
9,532
454
4,981
12,761
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
WizzKAh
Vulcan
18
6 / 2 / 4
11,829
563
16,930
7,244
2,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iceicetry
Medusa
18
3 / 2 / 10
11,405
543
8,126
12,603
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 5
10,564
503
6,081
14,834
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DekuToxico
Discordia
13
0 / 4 / 4
8,829
420
6,261
10,503
3,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
MOFATOç
Anhur
17
6 / 4 / 4
10,998
524
11,212
12,290
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
STYK0
Hercules
16
2 / 3 / 5
9,452
450
6,414
14,980
15,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 5 / 7
9,717
463
6,748
16,918
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
alin07ary
Bakasura
13
3 / 4 / 4
8,994
428
5,069
14,551
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
20
Kills
15
15
Deaths
20
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
DekuToxico
Discordia
0
4
4
0.5
W
Sun Wukong
Ingratidão
Sun Wukong
7
1
10
12
L
Anhur
MOFATOç
Anhur
6
4
4
2
W
Ganesha
Piercito
Ganesha
1
3
9
1.83
L
Hercules
STYK0
Hercules
2
3
5
1.5
L
4
5
7
1.5
W
Vulcan
WizzKAh
Vulcan
6
2
4
4
L
Bakasura
alin07ary
Bakasura
3
4
4
1.25
W
Medusa
iceicetry
Medusa
3
2
10
4
W
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
35,704
65,960
Taken
69,242
30,383
Mitigated
45,792
23,773
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DekuToxico
Discordia
6,261
291
0
2,045
10,503
3,841
26
5,156
5,347
52,948
0
W
Sun Wukong
Ingratidão
Sun Wukong
15,787
2,123
0
10,827
18,518
10,412
969
2,653
15,640
0
92,763
L
Anhur
MOFATOç
Anhur
11,212
5,652
0
3,035
12,290
5,050
0
2,644
9,646
0
83,113
W
Ganesha
Piercito
Ganesha
4,981
257
0
603
12,761
7,435
96
3,133
9,528
15,179
0
L
Hercules
STYK0
Hercules
6,414
1,685
0
4,790
14,980
15,122
0
3,323
11,657
0
54,178
L
6,748
1,753
0
2,056
16,918
14,934
21
6,353
10,565
20,771
0
W
Vulcan
WizzKAh
Vulcan
16,930
4,242
0
780
7,244
2,804
979
3,422
3,812
95,002
0
L
Bakasura
alin07ary
Bakasura
5,069
3,879
0
2,870
14,551
6,845
0
4,435
10,116
0
39,683
W
Medusa
iceicetry
Medusa
8,126
5,220
0
7,036
12,603
4,394
2,757
2,290
10,288
0
97,947
W
6,081
1,638
0
4,527
14,834
5,338
0
1,511
13,323
0
62,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,095
Gold Earned
47,990
597
Minions Killed
508
0
Camps Cleared
0
2,117,444
Distance Traveled
1,964,488
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,829
420
115
5
0
429,387
9
W
Sun Wukong
12,765
608
175
8
0
482,815
1
L
Anhur
10,998
524
153
7
0
351,396
3
W
Ganesha
9,532
454
11
1
0
455,622
6
L
Hercules
9,452
450
112
5
0
380,840
11
L
Athena
9,717
463
38
2
0
421,825
4
W
Vulcan
11,829
563
167
8
0
420,164
2
L
Bakasura
8,994
428
90
4
0
381,040
0
W
Medusa
11,405
543
144
7
0
396,245
4
W
Thor
10,564
503
100
5
0
362,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role