Player Matchup

Danzaburou
Danzaburou
An_Immortal_Man
Danzaburou
Level 29
God Stats
5W - 10L
1,343 SR
Queue Stats
35W - 53L
1,373 Elo+
Solo
Bacchus
Bacchus
KingGrizzly01
Bacchus
Level 24
God Stats
23W - 13L
1,582 SR
Queue Stats
38W - 37L
1,383 Elo+
Party 2
Sol
Sol
Super S0ldats
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,428 Elo+
Party 2
Team Averages
Level 33
1,475 SR
1,395 Elo+

VS

Team Averages
Level 60
1,505 SR
1,418 Elo+
Tyr
Tyr
Baltheczar
Tyr
Level 151
God Stats
28W - 25L
1,560 SR
Queue Stats
95W - 110L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
Cheif Mclovin
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
TanaShortCake
Hera
Level 27
God Stats
5W - 6L
1,456 SR
Queue Stats
75W - 99L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
An_Immortal_Man
Danzaburou
5
0 / 2 / 0
6,561
505
545
2,340
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
12
3 / 3 / 1
8,699
669
5,115
10,871
11,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
8,444
650
11,459
8,712
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,770
675
5,315
9,695
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 3 / 1
9,424
725
6,551
9,018
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 5
8,102
623
4,391
7,150
2,426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
An_Immortal_Man
Danzaburou
0
2
0
0
W
1
0
6
4
W
5
3
1
1.83
L
Bacchus
3
3
1
1.17
L
1
2
3
1.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
16,257
21,923
Taken
25,863
15,147
Mitigated
12,764
2,804
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
An_Immortal_Man
Danzaburou
545
357
0
411
2,340
600
0
420
1,845
0
3,177
W
5,315
688
516
3,155
9,695
6,974
302
6,081
3,614
274
24,269
W
6,551
4,006
0
2,349
9,018
3,364
1,850
5,590
3,428
0
43,379
L
Bacchus
5,115
1,330
0
0
10,871
11,112
0
3,147
7,586
17,634
0
L
11,459
1,524
0
2,393
8,712
3,435
0
917
7,670
48,051
0
W
4,391
1,927
100
919
7,150
2,426
1,091
5,270
1,880
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
26,296
86
Minions Killed
125
0
Camps Cleared
0
542,856
Distance Traveled
623,964
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,561
505
6
0
0
41,336
0
W
Tyr
8,770
675
33
3
0
267,747
3
W
Hou Yi
9,424
725
68
5
0
189,941
1
L
Bacchus
8,699
669
18
1
0
269,852
0
L
Sol
8,444
650
62
5
0
231,668
1
W
Hera
8,102
623
24
2
0
166,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role