Player Matchup

Cabrakan
Cabrakan
DarthDewiT66
Cabrakan
Level 29
God Stats
58W - 37L
1,704 SR
Queue Stats
239W - 213L
1,608 Elo+
Solo
Heimdallr
Heimdallr
Divine_Priince
Heimdallr
Level 20
God Stats
4W - 2L
1,858 SR
Queue Stats
127W - 97L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
ScrubPotatoKing
Gilgamesh
Level 22
God Stats
9W - 5L
1,772 SR
Queue Stats
477W - 442L
1,639 Elo+
Solo
Ra
Ra
UrsineEwepro
Ra
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 30L
1,742 Elo+
Solo
Mercury
Mercury
eviss2
Mercury
Level 25
God Stats
1W - 4L
1,771 SR
Queue Stats
199W - 164L
1,646 Elo+
Solo
Team Averages
Level 21
1,721 SR
1,666 Elo+

VS

Team Averages
Level 23
1,566 SR
1,683 Elo+
Ra
Ra
FormationJoyLane
Ra
Level 13
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 3L
1,727 Elo+
Solo
Chiron
Chiron
Ginseg
Chiron
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
220W - 201L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
OGScales
Sun Wukong
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
129W - 110L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Penguins Hatred
Jormungandr
Level 23
God Stats
2W - 0L
1,764 SR
Queue Stats
17W - 10L
1,850 Elo+
Party 1
Geb
Geb
Tsukawa
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 53L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarthDewiT66
Cabrakan
11
1 / 4 / 1
8,376
419
2,068
9,285
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Divine_Priince
Heimdallr
14
1 / 7 / 1
8,524
426
6,532
13,806
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ScrubPotatoKing
Gilgamesh
16
2 / 8 / 3
10,005
500
15,159
22,661
20,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 2
9,660
483
8,154
14,761
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
eviss2
Mercury
14
4 / 7 / 0
8,874
444
6,056
16,020
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
12,218
611
13,684
12,134
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ginseg
Chiron
19
7 / 0 / 5
12,126
606
9,841
10,360
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
OGScales
Sun Wukong
18
6 / 4 / 5
11,044
552
11,259
15,587
14,632
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Penguins Hatred
Jormungandr
16
3 / 1 / 15
10,781
539
10,297
11,339
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
18
9 / 3 / 13
11,604
580
13,815
20,622
16,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
34
34
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DarthDewiT66
Cabrakan
1
4
1
0.38
L
Heimdallr
Divine_Priince
Heimdallr
1
7
1
0.21
W
9
1
9
13.5
W
Chiron
Ginseg
Chiron
7
0
5
9.5
W
Sun Wukong
OGScales
Sun Wukong
6
4
5
2.13
W
Jormungandr
Penguins Hatred
Jormungandr
3
1
15
10.5
L
Gilgamesh
ScrubPotatoKing
Gilgamesh
2
8
3
0.44
W
Geb
9
3
13
5.17
L
1
8
2
0.25
L
Mercury
eviss2
Mercury
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
58,896
76,533
Taken
70,042
41,592
Mitigated
52,904
13,010
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DarthDewiT66
Cabrakan
2,068
290
0
70
9,285
5,663
0
3,130
6,155
23,917
0
L
Heimdallr
Divine_Priince
Heimdallr
6,532
4,081
0
3,008
13,806
4,583
0
7,763
6,013
0
46,925
W
13,684
1,908
4,377
4,956
12,134
6,791
1,787
4,837
7,297
91,017
0
W
Chiron
Ginseg
Chiron
9,841
6,288
932
8,840
10,360
4,052
2,583
1,111
9,249
0
100,687
W
Sun Wukong
OGScales
Sun Wukong
11,259
2,620
0
524
15,587
14,632
1,453
119
15,468
134
57,333
W
Jormungandr
Penguins Hatred
Jormungandr
10,297
2,960
0
1,990
11,339
11,249
594
1,162
10,177
27,613
0
L
Gilgamesh
ScrubPotatoKing
Gilgamesh
15,159
4,214
0
3,851
22,661
20,073
0
6,420
16,167
158
69,254
W
Geb
13,815
2,290
360
6,359
20,622
16,180
0
3,151
17,471
68,157
0
L
8,154
977
794
4,031
14,761
5,443
70
11,144
3,195
67,818
0
L
Mercury
eviss2
Mercury
6,056
2,740
0
1,256
16,020
5,830
0
8,818
7,078
0
47,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
57,773
474
Minions Killed
584
0
Camps Cleared
0
1,580,370
Distance Traveled
1,866,951
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,376
419
37
2
0
199,843
5
L
Heimdallr
8,524
426
91
5
0
333,392
6
W
Ra
12,218
611
177
9
0
375,149
1
W
Chiron
12,126
606
157
8
0
374,107
8
W
Sun Wukong
11,044
552
101
5
0
339,177
0
W
Jormungandr
10,781
539
40
2
0
369,252
3
L
Gilgamesh
10,005
500
146
7
0
339,484
1
W
Geb
11,604
580
109
5
0
409,266
1
L
Ra
9,660
483
131
7
0
305,911
4
L
Mercury
8,874
444
69
3
0
401,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role