Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FunnierCloud
Ra
Level 64
God Stats
4W - 3L
1,428 SR
Queue Stats
46W - 39L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Qusquse
Cthulhu
Level 26
God Stats
13W - 15L
1,472 SR
Queue Stats
75W - 95L
1,349 Elo+
Party 2
Team Averages
Level 58
1,467 SR
1,427 Elo+

VS

Team Averages
Level 57
1,442 SR
1,187 Elo+
Gilgamesh
Gilgamesh
MG-Gaming-Inc-
Gilgamesh
Level 64
God Stats
1W - 3L
1,475 SR
Queue Stats
103W - 126L
1,173 Elo+
Party 1
Scylla
Scylla
TTV_SlickTheNoob
Scylla
Level 20
God Stats
13W - 17L
1,418 SR
Queue Stats
14W - 24L
1,242 Elo+
Party 1
Ymir
Ymir
XIXXMCMLXIX
Ymir
Level 87
God Stats
2W - 2L
1,432 SR
Queue Stats
2W - 11L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 6
10,182
679
5,117
10,460
4,190
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 6
10,410
694
6,657
4,758
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Qusquse
Cthulhu
13
4 / 4 / 7
10,336
689
15,067
12,583
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MG-Gaming-Inc-
Gilgamesh
13
4 / 6 / 7
10,074
672
6,935
15,109
8,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 5
9,661
644
3,991
8,627
2,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 3
9,568
638
5,946
12,291
4,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
10
12
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
6
6
1.17
W
4
2
6
3.5
L
Gilgamesh
MG-Gaming-Inc-
Gilgamesh
4
6
7
1.25
W
Cthulhu
Qusquse
Cthulhu
4
4
7
1.88
L
3
2
5
2.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
16,872
27,801
Taken
36,027
11,940
Mitigated
15,948
5,283
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,117
925
0
600
10,460
4,190
903
4,066
6,394
0
21,482
W
6,657
1,079
2,421
1,231
4,758
1,812
1,303
2,244
2,514
43,661
0
L
Gilgamesh
MG-Gaming-Inc-
Gilgamesh
6,935
1,632
0
2,931
15,109
8,165
144
8,930
6,179
0
25,996
W
Cthulhu
Qusquse
Cthulhu
15,067
641
0
1,031
12,583
5,938
358
3,651
8,932
36,910
0
L
3,991
255
0
675
8,627
2,985
0
6,336
2,291
35,446
0
L
5,946
577
0
2,519
12,291
4,798
0
6,615
5,676
31,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
29,303
153
Minions Killed
131
0
Camps Cleared
0
821,803
Distance Traveled
775,033
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,182
679
31
2
0
280,964
3
W
Ra
10,410
694
75
5
0
260,890
6
L
Gilgamesh
10,074
672
32
2
0
268,335
2
W
Cthulhu
10,336
689
47
3
0
279,949
6
L
Scylla
9,661
644
55
4
0
242,349
1
L
Ymir
9,568
638
44
3
0
264,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role