Player Matchup

Anhur
Anhur
Masters
MaestroDC
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
NotBandes
Janus
Masters
Level 146
God Stats
19W - 17L
1,726 SR
Queue Stats
387W - 374L
2,695 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Xalvia
Sun Wukong
Diamond I
Level 160
God Stats
9W - 8L
1,929 SR
Queue Stats
431W - 390L
2,647 MMR
Solo
Mulan
Mulan
Masters
bîbìch
Mulan
Masters
Level 62
God Stats
3W - 3L
1,754 SR
Queue Stats
229W - 202L
2,650 MMR
Solo
Khepri
Khepri
Masters
iPort
Khepri
Masters
Level 160
God Stats
3W - 2L
1,963 SR
Queue Stats
358W - 291L
2,873 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,774 SR
2,473 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,432 SR
2,270 MMR
Loki
Loki
Masters
HandsomeHugo
Loki
Masters
Level 77
God Stats
25W - 18L
1,557 SR
Queue Stats
537W - 446L
2,835 MMR
Solo
Ares
Ares
Masters
MultiRoleTalent
Ares
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
SeregaZek
Raijin
Masters
Level 158
God Stats
2W - 3L
1,259 SR
Queue Stats
314W - 245L
2,717 MMR
Solo
Cerberus
Cerberus
Masters
SorHades
Cerberus
Masters
Level 160
God Stats
27W - 37L
1,344 SR
Queue Stats
490W - 474L
2,796 MMR
Solo
Jing Wei
Jing Wei
Masters
Stilte9
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MaestroDC
Anhur
9
0 / 5 / 1
5,296
530
3,809
7,633
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
NotBandes
Janus
10
2 / 4 / 0
5,539
554
2,544
5,562
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Xalvia
Sun Wukong
11
0 / 3 / 0
5,786
579
4,370
6,552
2,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
bîbìch
Mulan
11
1 / 2 / 0
6,019
602
3,104
7,286
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
iPort
Khepri
8
0 / 2 / 1
4,989
499
3,027
8,209
3,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatTsukuyomi

VS

Bans
AthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,475
648
5,581
5,046
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 9
6,183
618
5,357
8,437
3,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
SeregaZek
Raijin
12
0 / 1 / 2
6,321
632
3,403
4,619
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
SorHades
Cerberus
11
4 / 0 / 2
6,118
612
4,001
5,309
3,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Stilte9
Jing Wei
12
4 / 1 / 3
7,154
715
5,935
7,455
2,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Anhur
MaestroDC
Anhur
0
5
1
0.1
W
3
1
9
7.5
L
Janus
NotBandes
Janus
2
4
0
0.5
W
Raijin
SeregaZek
Raijin
0
1
2
1
W
Cerberus
SorHades
Cerberus
4
0
2
5
W
Jing Wei
Stilte9
Jing Wei
4
1
3
5.5
L
Sun Wukong
Xalvia
Sun Wukong
0
3
0
0
L
Mulan
bîbìch
Mulan
1
2
0
0.5
L
Khepri
iPort
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
24,277
35,242
Taken
30,866
12,459
Mitigated
12,498
6,359
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
1,615
0
2,393
5,046
1,586
0
450
4,596
0
36,074
L
Anhur
MaestroDC
Anhur
3,809
2,258
0
1,381
7,633
1,496
0
1,701
5,932
0
27,337
W
5,357
1,008
0
2,290
8,437
3,983
0
1,913
6,464
17,244
0
L
Janus
NotBandes
Janus
2,544
147
0
1,031
5,562
1,777
0
3,411
2,151
29,206
0
W
Raijin
SeregaZek
Raijin
3,403
1,090
0
1,424
4,619
1,708
0
1,387
3,158
47,547
0
W
Cerberus
SorHades
Cerberus
4,001
120
0
3,115
5,309
3,151
0
88
5,221
31,268
0
W
Jing Wei
Stilte9
Jing Wei
5,935
4,811
0
4,449
7,455
2,070
0
1,593
5,856
0
51,610
L
Sun Wukong
Xalvia
Sun Wukong
4,370
1,136
0
1,345
6,552
2,694
0
3,000
3,552
0
32,857
L
Mulan
bîbìch
Mulan
3,104
722
0
1,255
7,286
2,794
0
2,355
4,931
0
35,128
L
Khepri
iPort
Khepri
3,027
950
0
1,347
8,209
3,698
0
2,294
5,915
13,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
32,251
288
Minions Killed
400
0
Camps Cleared
0
1,002,451
Distance Traveled
1,041,134
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,475
648
77
8
0
241,196
1
L
Anhur
5,296
530
55
6
0
170,936
2
W
Ares
6,183
618
15
2
0
218,392
2
L
Janus
5,539
554
73
7
0
219,762
4
W
Raijin
6,321
632
113
11
0
199,629
3
W
Cerberus
6,118
612
92
9
0
189,984
4
W
Jing Wei
7,154
715
103
10
0
191,933
3
L
Sun Wukong
5,786
579
67
7
0
190,101
2
L
Mulan
6,019
602
80
8
0
209,548
0
L
Khepri
4,989
499
13
1
0
212,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role