Player Matchup

Athena
Athena
AnAngryCardinal
Athena
Level 129
God Stats
0W - 2L
1,675 SR
Queue Stats
51W - 42L
1,644 Elo+
Party 2
Chaac
Chaac
GayBoykilla
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 2
Zeus
Zeus
MikeHonch
Zeus
Level 103
God Stats
1W - 1L
1,558 SR
Queue Stats
15W - 15L
1,710 Elo+
Party 2
Ymir
Ymir
TripodBrando
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Velomega
Cernunnos
Level 46
God Stats
8W - 6L
1,500 SR
Queue Stats
148W - 195L
1,369 Elo+
Solo
Team Averages
Level 64
1,547 SR
1,538 Elo+

VS

Team Averages
Level 77
1,620 SR
1,630 Elo+
Tsukuyomi
Tsukuyomi
CasualxChaos
Tsukuyomi
Level 102
God Stats
33W - 24L
1,324 SR
Queue Stats
49W - 40L
1,419 Elo+
Party 1
Vamana
Vamana
Pumrum
Vamana
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,701 Elo+
Party 1
Loki
Loki
Stoooooj
Loki
Level 69
God Stats
2W - 0L
1,725 SR
Queue Stats
296W - 210L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
xFury15x
Baron Samedi
Level 138
God Stats
7W - 2L
1,833 SR
Queue Stats
23W - 17L
1,672 Elo+
Party 1
Scylla
Scylla
xXArchWarriorXx
Scylla
Level 62
God Stats
46W - 18L
1,719 SR
Queue Stats
75W - 37L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 6
13,795
1,150
24,546
30,406
29,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 8
10,529
877
7,660
23,719
24,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
2 / 9 / 6
11,308
942
18,372
18,998
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 11 / 8
10,496
875
8,354
29,709
29,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Velomega
Cernunnos
17
3 / 9 / 5
11,077
923
10,680
26,477
9,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CasualxChaos
Tsukuyomi
19
2 / 6 / 26
12,115
1,010
14,208
14,349
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Pumrum
Vamana
19
5 / 2 / 18
12,277
1,023
17,106
27,527
26,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
20
11 / 3 / 19
13,832
1,153
24,763
12,958
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
xFury15x
Baron Samedi
19
7 / 2 / 22
12,726
1,061
29,233
15,587
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 0 / 20
15,314
1,276
38,263
10,054
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
13
Kills
38
38
Deaths
13
33
Assists
105
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
W
Tsukuyomi
CasualxChaos
Tsukuyomi
2
6
26
2.5
L
0
4
8
1
L
Zeus
2
9
6
0.56
W
Vamana
Pumrum
Vamana
5
2
18
7
W
Loki
11
3
19
6.83
L
1
11
8
0.45
L
Cernunnos
Velomega
Cernunnos
3
9
5
0.61
W
Baron Samedi
xFury15x
Baron Samedi
7
2
22
9
W
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,612
Damage
123,573
129,309
Taken
80,475
99,395
Mitigated
52,264
6,525
Healing
28,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,546
6,148
0
1,712
30,406
29,327
0
14,395
16,011
39,200
0
W
Tsukuyomi
CasualxChaos
Tsukuyomi
14,208
4,257
0
1,816
14,349
6,003
0
9,456
4,755
0
28,234
L
7,660
1,687
0
4,259
23,719
24,508
0
13,489
10,230
0
27,606
L
Zeus
18,372
880
0
0
18,998
6,679
0
9,592
9,406
39,488
0
W
Vamana
Pumrum
Vamana
17,106
8,877
940
7,774
27,527
26,954
0
14,695
12,564
0
23,020
W
Loki
24,763
6,657
0
0
12,958
9,307
0
8,039
4,781
0
52,176
L
8,354
708
0
0
29,709
29,064
0
19,023
10,686
18,823
0
L
Cernunnos
Velomega
Cernunnos
10,680
5,091
0
554
26,477
9,817
0
10,997
15,480
0
32,142
W
Baron Samedi
xFury15x
Baron Samedi
29,233
2,248
10,274
7,372
15,587
6,351
0
11,448
3,952
46,863
0
W
38,263
2,732
0
0
10,054
3,649
0
6,683
3,151
81,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,205
Gold Earned
66,264
190
Minions Killed
254
3
Camps Cleared
12
1,114,102
Distance Traveled
1,230,892
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,795
1,150
27
2
0
258,609
0
W
Tsukuyomi
12,115
1,010
29
2
2
208,922
0
L
Chaac
10,529
877
42
4
1
214,089
0
L
Zeus
11,308
942
52
4
0
217,517
1
W
Vamana
12,277
1,023
9
1
1
274,898
0
W
Loki
13,832
1,153
47
4
5
259,856
1
L
Ymir
10,496
875
27
2
1
219,080
1
L
Cernunnos
11,077
923
42
4
1
204,807
0
W
Baron Samedi
12,726
1,061
41
3
0
242,257
1
W
Scylla
15,314
1,276
128
11
4
244,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role