Player Matchup

Artemis
Artemis
AngelCak3s21gg
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Apollo
Apollo
ChostitoRat
Apollo
Level 26
God Stats
5W - 8L
1,515 SR
Queue Stats
37W - 38L
1,532 Elo+
Solo
Neith
Neith
OneBeautifulSin
Neith
Level 14
God Stats
16W - 10L
1,719 SR
Queue Stats
19W - 12L
1,733 Elo+
Solo
Ra
Ra
SavitarTheSlayer
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Bacchus
Bacchus
WOLFKING THE1ST
Bacchus
Level 119
God Stats
2W - 2L
1,817 SR
Queue Stats
147W - 129L
1,674 Elo+
Party 1
Team Averages
Level 34
1,610 SR
1,587 Elo+

VS

Team Averages
Level 18
1,538 SR
1,600 Elo+
Aphrodite
Aphrodite
ARH0012
Aphrodite
Level 26
God Stats
2W - 0L
1,518 SR
Queue Stats
4W - 1L
1,593 Elo+
Solo
Osiris
Osiris
KingAlucard03
Osiris
Level 23
God Stats
7W - 4L
1,730 SR
Queue Stats
141W - 109L
1,629 Elo+
Solo
Mercury
Mercury
Serpiente005
Mercury
Level 8
God Stats
3W - 0L
1,768 SR
Queue Stats
10W - 5L
1,830 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The-Moistener694
Ah Muzen Cab
Level 14
God Stats
3W - 1L
1,503 SR
Queue Stats
23W - 12L
1,545 Elo+
Solo
Scylla
Scylla
Trae510
Scylla
Level 18
God Stats
1W - 2L
1,171 SR
Queue Stats
98W - 106L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 0
3,883
324
728
5,532
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
2 / 2 / 0
5,542
462
2,175
7,339
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,500
375
1,348
4,461
1,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,961
497
3,008
4,394
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 0
6,138
512
3,189
6,381
7,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARH0012
Aphrodite
11
1 / 1 / 5
6,718
560
2,405
5,304
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 0
7,067
589
3,917
5,871
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Serpiente005
Mercury
12
7 / 0 / 3
7,847
654
3,127
6,235
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
The-Moistener694
Ah Muzen Cab
11
5 / 0 / 3
6,753
563
7,180
6,574
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Trae510
Scylla
12
1 / 1 / 2
6,833
569
3,105
6,226
1,914
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
15
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ARH0012
Aphrodite
1
1
5
3.5
L
0
8
0
0
L
Apollo
2
2
0
1
W
1
2
0
0.5
L
0
4
1
0.13
L
0
1
0
0
W
Mercury
Serpiente005
Mercury
7
0
3
8.5
W
Ah Muzen Cab
The-Moistener694
Ah Muzen Cab
5
0
3
6.5
W
Scylla
Trae510
Scylla
1
1
2
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
19,734
28,107
Taken
30,210
13,289
Mitigated
12,341
5,511
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ARH0012
Aphrodite
2,405
430
1,701
3,345
5,304
1,911
895
242
5,022
14,047
0
L
728
258
0
0
5,532
1,589
0
726
4,806
0
2,118
L
Apollo
2,175
621
0
2,103
7,339
1,954
0
1,739
5,600
0
25,658
W
3,917
1,465
0
525
5,871
4,205
102
2,453
3,418
0
32,149
L
1,348
670
0
482
4,461
1,009
93
1,312
3,149
0
9,645
L
3,008
165
179
1,056
4,394
1,142
0
1,733
2,661
34,285
0
W
Mercury
Serpiente005
Mercury
3,127
1,740
0
2,356
6,235
2,249
0
954
5,217
0
35,822
W
Ah Muzen Cab
The-Moistener694
Ah Muzen Cab
7,180
3,424
0
4,123
6,574
2,062
2,077
141
6,395
0
51,830
W
Scylla
Trae510
Scylla
3,105
163
0
1,823
6,226
1,914
438
1,985
3,961
39,521
0
L
3,189
294
0
1,691
6,381
7,595
0
0
6,381
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
35,218
231
Minions Killed
347
0
Camps Cleared
0
1,013,636
Distance Traveled
1,146,850
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,718
560
32
3
0
226,743
0
L
Artemis
3,883
324
12
1
0
207,280
2
L
Apollo
5,542
462
62
5
0
213,097
2
W
Osiris
7,067
589
70
6
0
200,278
1
L
Neith
4,500
375
16
1
0
189,572
1
L
Ra
5,961
497
85
7
0
191,782
1
W
Mercury
7,847
654
78
7
0
297,908
0
W
Ah Muzen Cab
6,753
563
87
7
0
216,455
2
W
Scylla
6,833
569
80
7
0
205,466
1
L
Bacchus
6,138
512
56
5
0
211,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role