Player Matchup

Kukulkan
Kukulkan
Caronte0597
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 Elo+
Solo
Sylvanus
Sylvanus
IchigoZero_4
Sylvanus
Level 29
God Stats
2W - 7L
1,317 SR
Queue Stats
136W - 140L
1,612 Elo+
Solo
Ne Zha
Ne Zha
JohnnySinsVirgo0
Ne Zha
Level 17
God Stats
2W - 1L
1,650 SR
Queue Stats
16W - 20L
1,453 Elo+
Solo
Skadi
Skadi
PresuntinhoS2
Skadi
Level 29
God Stats
39W - 36L
1,571 SR
Queue Stats
131W - 124L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
cleepchapper69
Erlang Shen
Level 29
God Stats
26W - 20L
1,716 SR
Queue Stats
491W - 503L
1,603 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,547 Elo+

VS

Team Averages
Level 32
1,615 SR
1,561 Elo+
Erlang Shen
Erlang Shen
AceDrAgOnFiRe25
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
DIESELBUBBA
Cernunnos
Level 21
God Stats
7W - 1L
1,887 SR
Queue Stats
85W - 86L
1,489 Elo+
Solo
Anhur
Anhur
PlayerDiff-
Anhur
Level 5
God Stats
9W - 4L
1,500 SR
Queue Stats
40W - 17L
1,474 Elo+
Solo
Anubis
Anubis
Sashalora
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Mercury
Mercury
thesilverfox253
Mercury
Level 126
God Stats
74W - 58L
1,686 SR
Queue Stats
423W - 403L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caronte0597
Kukulkan
2
0 / 0 / 0
3,506
351
184
957
122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
IchigoZero_4
Sylvanus
10
1 / 1 / 0
5,479
548
3,454
4,600
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,643
464
2,384
5,989
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 2
5,057
506
3,954
6,771
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
cleepchapper69
Erlang Shen
6
2 / 2 / 1
5,036
504
2,020
5,512
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AceDrAgOnFiRe25
Erlang Shen
9
3 / 2 / 0
5,210
521
4,666
6,940
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
DIESELBUBBA
Cernunnos
10
0 / 1 / 2
5,420
542
2,210
4,354
1,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,640
564
1,599
3,967
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Sashalora
Anubis
12
1 / 0 / 2
6,677
668
2,573
3,845
2,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 1
6,515
652
3,470
3,472
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AceDrAgOnFiRe25
Erlang Shen
3
2
0
1.5
L
Kukulkan
Caronte0597
Kukulkan
0
0
0
0
W
Cernunnos
DIESELBUBBA
Cernunnos
0
1
2
1
L
Sylvanus
IchigoZero_4
Sylvanus
1
1
0
1
L
0
2
0
0
W
0
1
0
0
L
1
4
2
0.5
W
Anubis
Sashalora
Anubis
1
0
2
2
L
Erlang Shen
cleepchapper69
Erlang Shen
2
2
1
1.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
14,518
23,829
Taken
22,578
7,651
Mitigated
8,268
6,937
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AceDrAgOnFiRe25
Erlang Shen
4,666
2,549
0
2,059
6,940
2,817
0
72
6,828
0
27,582
L
Kukulkan
Caronte0597
Kukulkan
184
72
0
0
957
122
0
0
957
699
0
W
Cernunnos
DIESELBUBBA
Cernunnos
2,210
883
0
1,654
4,354
1,268
0
2,511
1,843
0
24,463
L
Sylvanus
IchigoZero_4
Sylvanus
3,454
896
126
2,356
4,600
2,252
473
0
4,600
23,169
4,683
L
2,384
1,449
0
1,248
5,989
1,615
0
985
5,004
0
16,143
W
1,599
515
0
1,608
3,967
909
418
72
3,895
0
32,450
L
3,954
2,295
0
1,632
6,771
1,298
122
905
5,866
0
23,957
W
Anubis
Sashalora
Anubis
2,573
203
0
2,344
3,845
2,212
1,031
0
3,845
46,643
0
L
Erlang Shen
cleepchapper69
Erlang Shen
2,020
841
0
1,575
5,512
2,364
0
683
4,829
0
11,512
W
3,470
2,062
0
0
3,472
1,062
0
683
2,789
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
29,462
158
Minions Killed
361
0
Camps Cleared
0
714,932
Distance Traveled
917,281
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,210
521
42
4
0
194,124
2
L
Kukulkan
3,506
351
2
0
0
45,620
0
W
Cernunnos
5,420
542
53
5
0
171,565
4
L
Sylvanus
5,479
548
60
6
0
149,099
0
L
Ne Zha
4,643
464
38
4
0
197,905
1
W
Anhur
5,640
564
72
7
0
134,220
1
L
Skadi
5,057
506
41
4
0
172,176
2
W
Anubis
6,677
668
114
11
0
188,080
3
L
Erlang Shen
5,036
504
17
2
0
150,132
1
W
Mercury
6,515
652
80
8
0
229,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role