Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Angustro112164
The Morrigan
Level 25
God Stats
6W - 8L
1,510 SR
Queue Stats
16W - 41L
1,215 Elo+
Party 2
Sun Wukong
Sun Wukong
Antonio_Ch29
Sun Wukong
Level 50
God Stats
37W - 18L
1,737 SR
Queue Stats
297W - 200L
1,709 Elo+
Party 1
King Arthur
King Arthur
ItsAntonio0069
King Arthur
Level 138
God Stats
13W - 10L
1,531 SR
Queue Stats
255W - 183L
1,690 Elo+
Party 1
Aphrodite
Aphrodite
LateralVortex
Aphrodite
Level 38
God Stats
1W - 2L
1,861 SR
Queue Stats
43W - 78L
1,293 Elo+
Party 2
Team Averages
Level 79
1,628 SR
1,481 Elo+

VS

Team Averages
Level 46
1,508 SR
1,412 Elo+
Set
Set
alhajjaj962
Set
Level 69
God Stats
1W - 3L
1,238 SR
Queue Stats
208W - 236L
1,393 Elo+
Party 3
King Arthur
King Arthur
heema_tw
King Arthur
Level 84
God Stats
24W - 28L
1,388 SR
Queue Stats
95W - 105L
1,394 Elo+
Party 3
Ymir
Ymir
sdupidbomswager
Ymir
Level 28
God Stats
20W - 9L
1,645 SR
Queue Stats
62W - 55L
1,438 Elo+
Party 3
Apollo
Apollo
skl-hashem
Apollo
Level 8
God Stats
4W - 2L
1,835 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 3
Merlin
Merlin
sobisoke1120
Merlin
Level 43
God Stats
10W - 5L
1,435 SR
Queue Stats
81W - 68L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
16 / 5 / 6
13,778
599
22,650
23,257
11,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Angustro112164
The Morrigan
14
0 / 7 / 1
8,919
388
4,041
7,688
1,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Antonio_Ch29
Sun Wukong
19
1 / 2 / 9
11,934
519
11,879
21,878
16,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
ItsAntonio0069
King Arthur
20
11 / 2 / 8
13,478
586
33,194
35,474
37,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LateralVortex
Aphrodite
15
0 / 5 / 2
8,518
370
3,679
10,311
3,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 3
12,148
528
14,329
23,687
20,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
heema_tw
King Arthur
17
1 / 9 / 1
10,508
457
20,522
31,134
31,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 6
10,203
444
7,378
21,424
30,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
skl-hashem
Apollo
19
7 / 5 / 7
12,736
554
10,173
20,399
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
5 / 1 / 1
13,228
575
18,446
9,129
4,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
28
Kills
21
21
Deaths
28
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
5
6
3.8
W
The Morrigan
Angustro112164
The Morrigan
0
7
1
0.07
W
Sun Wukong
Antonio_Ch29
Sun Wukong
1
2
9
2.75
W
King Arthur
ItsAntonio0069
King Arthur
11
2
8
7.5
W
Aphrodite
LateralVortex
Aphrodite
0
5
2
0.2
L
6
8
3
0.94
L
King Arthur
heema_tw
King Arthur
1
9
1
0.17
L
2
5
6
1
L
Apollo
skl-hashem
Apollo
7
5
7
2.1
L
Merlin
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,443
Damage
70,848
98,608
Taken
105,773
69,671
Mitigated
95,477
37,353
Healing
29,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,650
14,891
0
7,172
23,257
11,431
37
5,325
17,932
0
97,466
W
The Morrigan
Angustro112164
The Morrigan
4,041
1,010
0
893
7,688
1,866
532
2,250
5,271
48,818
0
W
Sun Wukong
Antonio_Ch29
Sun Wukong
11,879
1,793
0
9,449
21,878
16,043
0
9,927
11,951
0
87,321
W
King Arthur
ItsAntonio0069
King Arthur
33,194
3,239
0
15,556
35,474
37,032
32
6,539
28,935
0
106,320
W
Aphrodite
LateralVortex
Aphrodite
3,679
821
1,013
3,270
10,311
3,299
0
1,783
8,528
39,726
0
L
14,329
6,715
0
7,760
23,687
20,671
113
232
23,455
0
97,127
L
King Arthur
heema_tw
King Arthur
20,522
663
0
8,521
31,134
31,448
21
232
30,902
0
81,425
L
7,378
1,271
0
2,092
21,424
30,187
0
2,902
18,522
22,588
0
L
Apollo
skl-hashem
Apollo
10,173
5,785
0
9,158
20,399
8,958
859
3,878
16,521
0
97,193
L
Merlin
18,446
586
0
2,300
9,129
4,213
248
476
8,653
116,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,627
Gold Earned
58,823
634
Minions Killed
674
0
Camps Cleared
0
2,263,431
Distance Traveled
2,047,506
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,778
599
129
6
0
498,197
2
W
The Morrigan
8,919
388
83
4
0
391,967
0
W
Sun Wukong
11,934
519
173
8
0
456,457
4
W
King Arthur
13,478
586
185
8
0
468,500
0
W
Aphrodite
8,518
370
64
3
0
448,310
0
L
Set
12,148
528
150
7
0
441,125
0
L
King Arthur
10,508
457
127
6
0
404,118
0
L
Ymir
10,203
444
28
1
0
412,136
0
L
Apollo
12,736
554
170
7
0
359,752
1
L
Merlin
13,228
575
199
9
0
430,375
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role