Player Matchup

Nu Wa
Nu Wa
Elementfury323
Nu Wa
Level 122
God Stats
3W - 0L
1,724 SR
Queue Stats
114W - 107L
1,494 Elo+
Solo
Bacchus
Bacchus
Monkalorton
Bacchus
Level 104
God Stats
25W - 24L
1,660 SR
Queue Stats
262W - 210L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NowThatsCreamy
Ah Muzen Cab
Level 59
God Stats
2W - 0L
1,285 SR
Queue Stats
180W - 185L
1,520 Elo+
Party 1
Bastet
Bastet
SomeWiseCub
Bastet
Level 133
God Stats
1W - 1L
1,594 SR
Queue Stats
38W - 28L
1,590 Elo+
Solo
Ra
Ra
juanvargas
Ra
Level 125
God Stats
8W - 11L
1,546 SR
Queue Stats
211W - 204L
1,565 Elo+
Solo
Team Averages
Level 109
1,562 SR
1,551 Elo+

VS

Team Averages
Level 99
1,538 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Googleflax
Gilgamesh
Level 126
God Stats
12W - 12L
1,694 SR
Queue Stats
51W - 38L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Iziev
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 2
Discordia
Discordia
Kaïya
Discordia
Level 97
God Stats
28W - 28L
1,495 SR
Queue Stats
235W - 236L
1,474 Elo+
Party 2
Ares
Ares
ZentrajHD
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,546 Elo+
Solo
Serqet
Serqet
thirdcost87
Serqet
Level 126
God Stats
167W - 176L
1,500 SR
Queue Stats
477W - 513L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
11,376
1,138
12,202
6,984
2,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Monkalorton
Bacchus
16
3 / 2 / 15
11,059
1,106
7,810
11,187
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
NowThatsCreamy
Ah Muzen Cab
16
4 / 1 / 16
10,553
1,055
9,294
9,767
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
17
6 / 3 / 15
11,489
1,149
19,376
9,734
3,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 13
11,284
1,128
11,816
6,029
2,247
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

244

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Googleflax
Gilgamesh
16
2 / 5 / 8
10,268
1,027
10,178
17,035
15,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Iziev
Kukulkan
16
2 / 5 / 6
9,827
983
7,340
9,804
3,931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Kaïya
Discordia
16
2 / 5 / 7
10,101
1,010
9,989
11,422
3,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
16
1 / 3 / 7
9,604
960
8,254
15,946
14,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
15
3 / 7 / 3
9,747
975
5,238
13,730
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
25
Kills
10
10
Deaths
25
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
Gilgamesh
Googleflax
Gilgamesh
2
5
8
1.2
L
Kukulkan
Iziev
Kukulkan
2
5
6
1
L
Discordia
Kaïya
Discordia
2
5
7
1.1
W
Bacchus
Monkalorton
Bacchus
3
2
15
5.25
W
Ah Muzen Cab
NowThatsCreamy
Ah Muzen Cab
4
1
16
12
W
Bastet
6
3
15
4.5
L
Ares
1
3
7
1.5
W
5
2
13
5.75
L
Serqet
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,498
Damage
40,999
43,701
Taken
67,937
26,890
Mitigated
43,225
6,506
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,202
4,565
0
203
6,984
2,428
0
5,240
1,457
30,779
0
L
Gilgamesh
Googleflax
Gilgamesh
10,178
2,311
0
345
17,035
15,152
0
6,872
10,163
0
41,423
L
Kukulkan
Iziev
Kukulkan
7,340
544
0
15
9,804
3,931
0
4,641
5,163
23,854
0
L
Discordia
Kaïya
Discordia
9,989
634
293
725
11,422
3,917
0
4,489
6,933
40,172
0
W
Bacchus
Monkalorton
Bacchus
7,810
1,333
0
1,145
11,187
15,048
0
5,989
4,864
10,461
0
W
Ah Muzen Cab
NowThatsCreamy
Ah Muzen Cab
9,294
4,039
173
2,009
9,767
3,752
0
5,403
3,344
0
29,677
W
Bastet
19,376
5,592
0
433
9,734
3,415
0
5,646
3,587
0
30,450
L
Ares
8,254
707
231
286
15,946
14,968
0
7,852
8,094
20,191
0
W
11,816
108
1,297
1,246
6,029
2,247
0
2,464
3,346
48,095
0
L
Serqet
5,238
1,107
0
1,665
13,730
5,257
0
7,974
5,756
0
7,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
49,547
191
Minions Killed
223
12
Camps Cleared
6
1,061,547
Distance Traveled
1,012,005
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,376
1,138
23
2
2
207,286
1
L
Gilgamesh
10,268
1,027
66
7
2
226,933
4
L
Kukulkan
9,827
983
46
5
0
180,809
0
L
Discordia
10,101
1,010
74
7
0
182,448
0
W
Bacchus
11,059
1,106
3
0
2
207,972
1
W
Ah Muzen Cab
10,553
1,055
37
4
2
195,256
1
W
Bastet
11,489
1,149
27
3
4
216,255
1
L
Ares
9,604
960
22
2
0
194,537
0
W
Ra
11,284
1,128
101
10
2
234,778
0
L
Serqet
9,747
975
15
2
4
227,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role