Player Matchup

Ymir
Ymir
Platinum IV
Bandivo
Ymir
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
Fxther
Fenrir
Platinum I
Level 108
God Stats
14W - 6L
1,836 SR
Queue Stats
219W - 222L
2,010 MMR
Solo
Chang'e
Chang'e
Gold III
Shënyi
Chang'e
Gold III
Level 160
God Stats
1W - 0L
1,635 SR
Queue Stats
38W - 24L
1,844 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
zDiabético
Cu Chulainn
Diamond V
Level 118
God Stats
4W - 7L
1,549 SR
Queue Stats
171W - 176L
1,949 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Álisha
Jing Wei
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,604 SR
1,761 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,558 SR
1,805 MMR
Sun Wukong
Sun Wukong
Platinum I
LegacyHeartX
Sun Wukong
Platinum I
Level 160
God Stats
7W - 6L
1,699 SR
Queue Stats
505W - 505L
1,789 MMR
Solo
Artemis
Artemis
Masters
MaximoVirgolini
Artemis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
MisterRobott
Susano
Masters
Level 154
God Stats
1W - 17L
1,234 SR
Queue Stats
506W - 480L
2,087 MMR
Solo
Cerberus
Cerberus
Platinum III
TioHawKerSx
Cerberus
Platinum III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 241L
1,862 MMR
Solo
Agni
Agni
Platinum II
iamWorthy
Agni
Platinum II
Level 157
God Stats
10W - 4L
1,857 SR
Queue Stats
257W - 254L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bandivo
Ymir
12
3 / 2 / 6
8,215
548
5,257
9,835
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Fxther
Fenrir
15
9 / 2 / 2
9,427
628
5,989
11,007
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Shënyi
Chang'e
15
1 / 2 / 9
8,812
587
11,132
10,680
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zDiabético
Cu Chulainn
16
6 / 4 / 1
10,186
679
12,690
16,047
11,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Álisha
Jing Wei
17
1 / 0 / 4
9,714
648
6,835
9,798
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTsukuyomiTiamatApollo

VS

Bans
DanzaburouAthenaScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LegacyHeartX
Sun Wukong
13
4 / 6 / 2
7,988
533
10,259
17,047
12,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 0
7,711
514
5,659
10,772
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
14
4 / 4 / 6
8,601
573
8,112
8,777
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
TioHawKerSx
Cerberus
12
0 / 4 / 3
7,323
488
5,351
11,898
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
13
2 / 3 / 3
7,640
509
4,868
8,794
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
10
10
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bandivo
Ymir
3
2
6
3
W
Fenrir
Fxther
Fenrir
9
2
2
5
L
Sun Wukong
LegacyHeartX
Sun Wukong
4
6
2
0.83
L
0
3
0
0
L
Susano
4
4
6
1.75
W
Chang'e
Shënyi
Chang'e
1
2
9
2.75
L
Cerberus
TioHawKerSx
Cerberus
0
4
3
0.38
L
Agni
2
3
3
1.17
W
Cu Chulainn
zDiabético
Cu Chulainn
6
4
1
1.63
W
Jing Wei
Álisha
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
34,249
57,367
Taken
57,288
28,523
Mitigated
28,067
27,318
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bandivo
Ymir
5,257
808
0
2,211
9,835
5,434
0
3,707
6,128
14,546
0
W
Fenrir
Fxther
Fenrir
5,989
3,082
0
6,467
11,007
5,485
620
1,012
9,995
0
50,681
L
Sun Wukong
LegacyHeartX
Sun Wukong
10,259
2,713
0
3,980
17,047
12,132
0
3,278
13,659
0
49,747
L
5,659
2,983
0
5,746
10,772
3,446
0
1,624
9,124
0
61,850
L
Susano
8,112
2,811
0
2,448
8,777
3,400
0
3,116
5,549
0
43,559
W
Chang'e
Shënyi
Chang'e
11,132
775
2,339
4,663
10,680
3,171
470
3,095
7,585
60,556
0
L
Cerberus
TioHawKerSx
Cerberus
5,351
212
0
2,761
11,898
5,674
0
5,329
6,461
23,575
0
L
Agni
4,868
501
0
2,305
8,794
3,415
0
4,393
4,185
54,424
0
W
Cu Chulainn
zDiabético
Cu Chulainn
12,690
3,379
0
5,123
16,047
11,148
53
904
15,143
7,884
59,457
W
Jing Wei
Álisha
Jing Wei
6,835
4,780
0
6,515
9,798
3,285
3,090
1,501
8,297
0
78,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
39,263
533
Minions Killed
450
0
Camps Cleared
0
1,560,251
Distance Traveled
1,455,460
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,215
548
16
1
0
300,637
5
W
Fenrir
9,427
628
85
6
0
358,636
1
L
Sun Wukong
7,988
533
81
5
0
281,757
0
L
Artemis
7,711
514
116
8
0
244,145
6
L
Susano
8,601
573
86
6
0
319,655
3
W
Chang'e
8,812
587
138
9
0
306,837
7
L
Cerberus
7,323
488
47
3
0
312,023
3
L
Agni
7,640
509
120
8
0
297,880
9
W
Cu Chulainn
10,186
679
128
9
0
304,205
2
W
Jing Wei
9,714
648
166
11
0
289,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role