Player Matchup

Chaac
Chaac
ElephantOfTruth
Chaac
Level 87
God Stats
24W - 23L
1,553 SR
Queue Stats
268W - 243L
1,483 Elo+
Party 2
Thor
Thor
GerberBb
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 2
Merlin
Merlin
SyncV
Merlin
Level 121
God Stats
1W - 2L
1,272 SR
Queue Stats
230W - 163L
1,633 Elo+
Party 2
Team Averages
Level 73
1,441 SR
1,491 Elo+

VS

Team Averages
Level 25
1,828 SR
1,635 Elo+
Achilles
Achilles
Glodere
Achilles
Level 23
God Stats
41W - 17L
1,768 SR
Queue Stats
248W - 194L
1,656 Elo+
Solo
Chiron
Chiron
Hockeylord52
Chiron
Level 18
God Stats
28W - 9L
1,896 SR
Queue Stats
306W - 227L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
SharkyBait
Baron Samedi
Level 34
God Stats
12W - 3L
1,821 SR
Queue Stats
35W - 16L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,922
528
6,648
12,651
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
11
0 / 7 / 1
8,161
544
2,152
9,905
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
SyncV
Merlin
12
1 / 4 / 0
8,664
578
10,623
10,209
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glodere
Achilles
15
9 / 0 / 6
10,809
721
10,506
10,454
9,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
14
3 / 0 / 11
9,942
663
4,030
8,375
3,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SharkyBait
Baron Samedi
14
4 / 1 / 12
10,656
710
14,030
10,678
7,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Thor
0
7
1
0.07
W
Achilles
Glodere
Achilles
9
0
6
12
W
Chiron
3
0
11
8.5
W
Baron Samedi
SharkyBait
Baron Samedi
4
1
12
10
L
Merlin
SyncV
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
28,566
32,765
Taken
29,507
15,139
Mitigated
20,385
5,874
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
421
0
2,604
12,651
8,157
0
6,079
6,572
0
27,199
L
Thor
2,152
408
0
810
9,905
3,227
0
4,048
5,857
0
13,601
W
Achilles
Glodere
Achilles
10,506
2,117
0
2,325
10,454
9,982
529
3,442
7,012
0
37,815
W
Chiron
4,030
1,213
317
4,845
8,375
3,030
1,321
3,132
5,243
0
41,639
W
Baron Samedi
SharkyBait
Baron Samedi
14,030
1,313
1,650
5,046
10,678
7,373
410
4,413
6,265
57,155
0
L
Merlin
SyncV
Merlin
10,623
720
0
2,460
10,209
3,755
0
3,951
6,258
55,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
31,407
152
Minions Killed
181
0
Camps Cleared
0
756,201
Distance Traveled
826,488
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,922
528
36
2
0
267,781
5
L
Thor
8,161
544
28
2
0
256,785
3
W
Achilles
10,809
721
54
4
0
304,167
2
W
Chiron
9,942
663
58
4
0
264,747
2
W
Baron Samedi
10,656
710
69
5
0
257,574
4
L
Merlin
8,664
578
88
6
0
231,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role