Player Matchup

Ymir
Ymir
HSMasterHS
Ymir
Level 85
God Stats
2W - 1L
1,692 SR
Queue Stats
27W - 21L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
Lucksus
Kukulkan
Level 5
God Stats
1W - 2L
1,555 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 2
Medusa
Medusa
MUDAchinaa
Medusa
Level 5
God Stats
4W - 4L
1,549 SR
Queue Stats
6W - 5L
1,462 Elo+
Solo
Set
Set
Xezyr
Set
Level 6
God Stats
3W - 2L
1,725 SR
Queue Stats
154W - 176L
1,377 Elo+
Solo
Heimdallr
Heimdallr
muraveikinbos
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Team Averages
Level 26
1,604 SR
1,397 Elo+

VS

Team Averages
Level 42
1,428 SR
1,412 Elo+
Ares
Ares
Basenjii
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Fenrir
Fenrir
DzJPR9
Fenrir
Level 28
God Stats
4W - 1L
1,258 SR
Queue Stats
4W - 1L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hyst3ri0n
Tsukuyomi
Level 26
God Stats
9W - 10L
1,557 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Noxhowl
Heimdallr
Level 127
God Stats
16W - 18L
1,440 SR
Queue Stats
267W - 247L
1,500 Elo+
Party 1
Scylla
Scylla
Panzanivel
Scylla
Level 18
God Stats
10W - 11L
1,387 SR
Queue Stats
32W - 25L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,884
490
3,856
7,894
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Lucksus
Kukulkan
10
0 / 4 / 1
5,826
486
2,761
7,023
2,360
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Medusa
MUDAchinaa
Medusa
10
3 / 5 / 1
6,304
525
7,001
9,835
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
Xezyr
Set
9
1 / 6 / 1
5,897
491
1,701
8,821
2,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
muraveikinbos
Heimdallr
9
2 / 6 / 0
5,820
485
4,083
6,751
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 3 / 6
6,255
521
2,001
6,666
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
DzJPR9
Fenrir
14
8 / 2 / 2
8,175
681
5,759
6,844
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Hyst3ri0n
Tsukuyomi
14
8 / 0 / 6
8,143
679
6,836
7,777
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Noxhowl
Heimdallr
11
5 / 1 / 3
7,071
589
8,097
7,710
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Panzanivel
Scylla
13
2 / 1 / 4
7,525
627
6,439
3,665
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
25
25
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
6
1.67
W
Fenrir
DzJPR9
Fenrir
8
2
2
4.5
L
1
4
3
0.63
W
Tsukuyomi
Hyst3ri0n
Tsukuyomi
8
0
6
11
L
Kukulkan
Lucksus
Kukulkan
0
4
1
0.13
L
Medusa
MUDAchinaa
Medusa
3
5
1
0.7
W
Heimdallr
Noxhowl
Heimdallr
5
1
3
6.5
W
Scylla
Panzanivel
Scylla
2
1
4
4
L
Set
Xezyr
Set
1
6
1
0.25
L
Heimdallr
muraveikinbos
Heimdallr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
29,132
40,324
Taken
32,662
15,831
Mitigated
12,980
5,750
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,001
268
0
1,079
6,666
3,946
119
2,156
4,510
3,972
0
W
Fenrir
DzJPR9
Fenrir
5,759
1,365
0
3,128
6,844
2,563
1,469
0
6,844
0
32,301
L
3,856
524
0
1,095
7,894
4,498
0
2,125
5,731
17,526
0
W
Tsukuyomi
Hyst3ri0n
Tsukuyomi
6,836
1,739
0
4,481
7,777
2,495
555
927
6,850
0
44,867
L
Kukulkan
Lucksus
Kukulkan
2,761
375
0
1,478
7,023
2,360
0
2,995
3,716
29,489
0
L
Medusa
MUDAchinaa
Medusa
7,001
2,440
246
1,731
9,835
2,709
198
764
9,071
0
41,747
W
Heimdallr
Noxhowl
Heimdallr
8,097
4,736
0
2,898
7,710
2,726
984
827
6,883
0
40,658
W
Scylla
Panzanivel
Scylla
6,439
875
0
467
3,665
1,250
1,124
2,707
958
43,488
0
L
Set
Xezyr
Set
1,701
1,005
0
1,200
8,821
2,756
255
2,162
6,615
0
21,776
L
Heimdallr
muraveikinbos
Heimdallr
4,083
1,906
0
0
6,751
3,508
594
0
6,751
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
37,169
255
Minions Killed
326
0
Camps Cleared
0
1,057,844
Distance Traveled
1,234,007
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,255
521
6
1
0
232,594
0
W
Fenrir
8,175
681
71
6
0
294,787
0
L
Ymir
5,884
490
32
3
0
243,114
5
W
Tsukuyomi
8,143
679
79
7
0
267,396
3
L
Kukulkan
5,826
486
63
5
0
176,314
1
L
Medusa
6,304
525
67
6
0
261,629
4
W
Heimdallr
7,071
589
66
6
0
225,039
1
W
Scylla
7,525
627
104
9
0
214,191
1
L
Set
5,897
491
51
4
0
217,202
0
L
Heimdallr
5,820
485
42
4
0
159,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role