Player Matchup

Freya
Freya
DrWigglyHands
Freya
Level 157
God Stats
2W - 0L
1,530 SR
Queue Stats
3W - 1L
1,724 Elo+
Party 2
Heimdallr
Heimdallr
Its Skeeder
Heimdallr
Level 71
God Stats
1W - 1L
1,632 SR
Queue Stats
16W - 13L
1,789 Elo+
Party 2
Chaac
Chaac
KingCornilis
Chaac
Level 59
God Stats
1W - 0L
1,510 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
LittleHawkk
Gilgamesh
Level 107
God Stats
2W - 3L
1,641 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 2
Scylla
Scylla
SizeORen
Scylla
Level 27
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 2L
1,207 Elo+
Party 2
Team Averages
Level 84
1,595 SR
1,529 Elo+

VS

Team Averages
Level 114
1,587 SR
1,555 Elo+
Freya
Freya
WilyPeyote
Freya
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
1,019W - 1,002L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Xx_SoZinHo_Xx
Cthulhu
Level 159
God Stats
39W - 35L
1,565 SR
Queue Stats
115W - 105L
1,496 Elo+
Solo
Neith
Neith
babybutt123367
Neith
Level 61
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 1
Fenrir
Fenrir
chato7911
Fenrir
Level 120
God Stats
2W - 3L
1,528 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 1
Mulan
Mulan
super_saiyan_ham
Mulan
Level 107
God Stats
1W - 4L
1,806 SR
Queue Stats
28W - 29L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 10
15,464
1,031
34,570
26,043
10,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Its Skeeder
Heimdallr
17
3 / 6 / 9
10,992
733
6,827
13,007
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 1 / 13
12,255
817
10,618
14,725
15,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
LittleHawkk
Gilgamesh
19
4 / 1 / 15
13,818
921
12,386
15,362
10,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
SizeORen
Scylla
17
3 / 5 / 12
11,721
781
7,798
9,267
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 8 / 5
10,012
667
8,260
16,045
6,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
7 / 1 / 9
12,159
811
23,120
13,844
10,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 5
10,599
707
7,893
16,333
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
chato7911
Fenrir
15
0 / 5 / 3
8,644
576
2,867
14,504
13,514
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 7
10,835
722
11,167
20,339
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
29
Kills
16
16
Deaths
29
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
17
3
10
7.33
W
Heimdallr
Its Skeeder
Heimdallr
3
6
9
1.25
W
2
1
13
8.5
W
Gilgamesh
LittleHawkk
Gilgamesh
4
1
15
11.5
W
Scylla
SizeORen
Scylla
3
5
12
1.8
L
Freya
2
8
5
0.56
L
Cthulhu
7
1
9
11.5
L
4
7
5
0.93
L
Fenrir
chato7911
Fenrir
0
5
3
0.3
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,199
Damage
53,307
78,404
Taken
81,065
44,618
Mitigated
53,095
26,997
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,570
11,191
0
15,987
26,043
10,379
2,848
10,098
14,260
61,813
0
W
Heimdallr
Its Skeeder
Heimdallr
6,827
1,592
554
1,448
13,007
5,105
1,513
7,022
5,539
0
33,204
W
10,618
684
0
3,923
14,725
15,291
905
3,601
10,961
1,665
29,887
W
Gilgamesh
LittleHawkk
Gilgamesh
12,386
2,945
0
4,224
15,362
10,213
2,345
5,857
9,263
4,028
40,080
W
Scylla
SizeORen
Scylla
7,798
137
0
861
9,267
3,630
116
3,672
5,393
29,029
0
L
Freya
8,260
3,734
0
3,529
16,045
6,599
0
9,909
6,136
35,430
0
L
Cthulhu
23,120
460
1,620
3,222
13,844
10,585
0
7,175
6,669
47,440
0
L
7,893
1,407
781
1,649
16,333
6,364
682
10,236
6,096
0
20,821
L
Fenrir
chato7911
Fenrir
2,867
400
0
1,054
14,504
13,514
0
6,452
8,052
0
24,352
L
11,167
380
1,265
4,080
20,339
16,033
0
10,653
9,686
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,250
Gold Earned
52,249
302
Minions Killed
257
11
Camps Cleared
7
1,436,050
Distance Traveled
1,366,522
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,464
1,031
67
4
2
274,812
1
W
Heimdallr
10,992
733
49
3
2
268,989
1
W
Chaac
12,255
817
69
5
3
305,041
0
W
Gilgamesh
13,818
921
69
5
4
303,865
2
W
Scylla
11,721
781
48
3
0
283,343
0
L
Freya
10,012
667
84
6
3
241,106
0
L
Cthulhu
12,159
811
77
5
1
319,863
9
L
Neith
10,599
707
26
2
0
260,268
0
L
Fenrir
8,644
576
46
3
3
273,510
3
L
Mulan
10,835
722
24
2
0
271,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role