Player Matchup

Cernunnos
Cernunnos
DeegenixOnYT
Cernunnos
Level 45
God Stats
18W - 13L
1,487 SR
Queue Stats
273W - 268L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
ItsNoCalls
Ne Zha
Level 107
God Stats
6W - 11L
1,116 SR
Queue Stats
413W - 428L
1,445 Elo+
Party 1
Ymir
Ymir
Omega IIDBZII
Ymir
Level 110
God Stats
8W - 7L
1,527 SR
Queue Stats
71W - 70L
1,434 Elo+
Solo
Osiris
Osiris
SirDom_Hussein
Osiris
Level 109
God Stats
68W - 82L
1,406 SR
Queue Stats
173W - 170L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
chrisrocksworld
Gilgamesh
Level 82
God Stats
14W - 10L
1,625 SR
Queue Stats
144W - 115L
1,464 Elo+
Solo
Team Averages
Level 91
1,432 SR
1,440 Elo+

VS

Team Averages
Level 49
1,625 SR
1,464 Elo+
Cernunnos
Cernunnos
Bad_Dragon4u2
Cernunnos
Level 25
God Stats
3W - 2L
1,704 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
DJ HotSauce215
Danzaburou
Level 48
God Stats
4W - 2L
1,607 SR
Queue Stats
23W - 21L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Simeon800
Baron Samedi
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 167L
1,516 Elo+
Party 2
Artio
Artio
TheTimidTitan
Artio
Level 61
God Stats
2W - 3L
1,750 SR
Queue Stats
115W - 94L
1,506 Elo+
Solo
Nu Wa
Nu Wa
sandman0569
Nu Wa
Level 65
God Stats
61W - 51L
1,563 SR
Queue Stats
146W - 162L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeegenixOnYT
Cernunnos
18
3 / 0 / 18
11,967
997
8,164
5,781
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ItsNoCalls
Ne Zha
20
14 / 0 / 23
13,728
1,144
20,176
6,528
3,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 33
13,381
1,115
14,447
20,873
20,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 20
13,199
1,100
21,373
18,054
12,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
chrisrocksworld
Gilgamesh
20
12 / 3 / 26
14,634
1,220
33,318
20,714
17,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bad_Dragon4u2
Cernunnos
17
0 / 12 / 6
10,784
899
13,220
23,838
10,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
DJ HotSauce215
Danzaburou
16
0 / 10 / 3
10,241
853
10,690
19,918
8,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Simeon800
Baron Samedi
17
4 / 11 / 2
11,454
955
14,764
23,406
12,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 4
11,434
953
7,790
23,281
25,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 6 / 3
11,438
953
15,629
12,225
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
26
45
Kills
8
8
Deaths
45
120
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bad_Dragon4u2
Cernunnos
0
12
6
0.25
L
Danzaburou
DJ HotSauce215
Danzaburou
0
10
3
0.15
W
Cernunnos
DeegenixOnYT
Cernunnos
3
0
18
12
W
Ne Zha
ItsNoCalls
Ne Zha
14
0
23
25.5
W
7
3
33
7.83
L
Baron Samedi
Simeon800
Baron Samedi
4
11
2
0.45
W
9
2
20
9.5
L
2
6
4
0.67
W
Gilgamesh
chrisrocksworld
Gilgamesh
12
3
26
8.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,478
Damage
62,093
71,950
Taken
102,668
56,445
Mitigated
61,671
3,496
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bad_Dragon4u2
Cernunnos
13,220
12,463
0
215
23,838
10,484
0
4,590
19,248
0
28,872
L
Danzaburou
DJ HotSauce215
Danzaburou
10,690
4,747
0
2,735
19,918
8,804
0
3,352
16,566
0
30,887
W
Cernunnos
DeegenixOnYT
Cernunnos
8,164
2,707
0
811
5,781
2,454
0
4,273
1,240
0
29,657
W
Ne Zha
ItsNoCalls
Ne Zha
20,176
6,799
0
1,139
6,528
3,348
0
3,096
3,246
0
34,839
W
14,447
1,430
0
220
20,873
20,688
0
7,740
12,745
37,726
0
L
Baron Samedi
Simeon800
Baron Samedi
14,764
793
3,123
3,296
23,406
12,413
0
3,427
19,979
36,257
0
W
21,373
11,384
0
251
18,054
12,488
0
9,722
7,914
0
40,998
L
7,790
834
536
2,710
23,281
25,007
0
5,589
17,692
35,347
0
W
Gilgamesh
chrisrocksworld
Gilgamesh
33,318
8,413
0
1,075
20,714
17,467
0
11,635
8,622
5,105
57,390
L
15,629
3,925
0
200
12,225
4,963
0
1,576
10,649
37,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,909
Gold Earned
55,351
258
Minions Killed
229
6
Camps Cleared
8
1,117,708
Distance Traveled
970,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,784
899
26
2
1
177,161
0
L
Danzaburou
10,241
853
40
3
0
151,392
0
W
Cernunnos
11,967
997
71
6
0
157,028
0
W
Ne Zha
13,728
1,144
31
3
0
260,936
0
W
Ymir
13,381
1,115
50
4
2
243,010
1
L
Baron Samedi
11,454
955
53
4
2
203,758
0
W
Osiris
13,199
1,100
37
3
4
232,930
0
L
Artio
11,434
953
51
4
2
228,423
0
W
Gilgamesh
14,634
1,220
69
6
0
223,804
0
L
Nu Wa
11,438
953
59
5
3
209,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role