Player Matchup

Gilgamesh
Gilgamesh
BRUOLIMPIC21
Gilgamesh
Level 28
God Stats
35W - 38L
1,663 SR
Queue Stats
222W - 232L
1,549 Elo+
Solo
Janus
Janus
DaddyAndYou
Janus
Level 27
God Stats
16W - 9L
1,895 SR
Queue Stats
161W - 147L
1,667 Elo+
Solo
Ares
Ares
Democann
Ares
Level 8
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 12L
1,074 Elo+
Solo
Xbalanque
Xbalanque
LuxidxCreed
Xbalanque
Level 14
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Chaac
Chaac
MonkasKappaPog
Chaac
Level 26
God Stats
1W - 3L
1,215 SR
Queue Stats
31W - 18L
1,758 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,466 Elo+

VS

Team Averages
Level 20
1,663 SR
1,622 Elo+
Apollo
Apollo
DsNutsBDragin
Apollo
Level 27
God Stats
3W - 4L
1,688 SR
Queue Stats
120W - 55L
1,762 Elo+
Party 1
Gilgamesh
Gilgamesh
DsNutsBSaggin
Gilgamesh
Level 23
God Stats
15W - 8L
1,864 SR
Queue Stats
114W - 50L
1,749 Elo+
Party 1
Ganesha
Ganesha
DsNutsBSwingin
Ganesha
Level 24
God Stats
6W - 1L
2,004 SR
Queue Stats
111W - 48L
1,749 Elo+
Party 1
Freya
Freya
LordMelda
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,234 Elo+
Solo
Janus
Janus
Y0ungStar
Janus
Level 18
God Stats
1W - 3L
1,261 SR
Queue Stats
13W - 14L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRUOLIMPIC21
Gilgamesh
8
1 / 2 / 1
5,297
530
4,400
6,532
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
5,694
569
2,822
5,104
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
7
1 / 5 / 0
5,090
509
2,398
6,748
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
LuxidxCreed
Xbalanque
7
0 / 7 / 1
4,374
437
1,882
6,922
1,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 1 / 0
6,397
640
4,297
7,937
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 1
7,505
751
10,148
6,774
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DsNutsBSaggin
Gilgamesh
9
2 / 2 / 4
5,552
555
6,582
7,103
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 14
6,448
645
1,871
3,399
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
LordMelda
Freya
8
4 / 1 / 1
5,085
509
1,747
3,989
1,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Y0ungStar
Janus
11
1 / 1 / 1
6,154
615
3,224
5,035
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
1
2
1
0.75
L
1
4
1
0.38
L
Ares
1
5
0
0.2
W
12
1
1
12.5
W
Gilgamesh
DsNutsBSaggin
Gilgamesh
2
2
4
2
W
0
0
14
7
W
Freya
LordMelda
Freya
4
1
1
4.5
L
Xbalanque
LuxidxCreed
Xbalanque
0
7
1
0.07
L
2
1
0
2
W
Janus
Y0ungStar
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
23,572
33,243
Taken
26,300
12,720
Mitigated
8,943
6,517
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
4,400
1,167
0
1,932
6,532
2,207
0
490
6,042
0
28,257
L
2,822
324
0
977
5,104
1,347
0
1,105
3,999
30,498
0
L
Ares
2,398
786
0
250
6,748
4,088
0
987
5,761
5,800
0
W
10,148
7,500
0
4,388
6,774
2,299
809
1,712
5,062
0
46,686
W
Gilgamesh
DsNutsBSaggin
Gilgamesh
6,582
2,187
0
2,498
7,103
2,532
0
914
6,135
0
25,145
W
1,871
297
0
1,932
3,399
1,658
175
664
2,735
15,983
0
W
Freya
LordMelda
Freya
1,747
740
0
750
3,989
1,132
0
1,664
2,113
9,925
0
L
Xbalanque
LuxidxCreed
Xbalanque
1,882
819
0
245
6,922
1,325
0
1,036
5,886
0
14,677
L
4,297
814
0
3,113
7,937
3,753
0
2,920
4,713
0
40,502
W
Janus
Y0ungStar
Janus
3,224
147
64
1,532
5,035
1,322
0
0
5,035
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
30,744
273
Minions Killed
256
0
Camps Cleared
0
930,883
Distance Traveled
1,044,833
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,297
530
72
7
0
204,930
0
L
Janus
5,694
569
64
6
0
169,291
4
L
Ares
5,090
509
11
1
0
180,353
2
W
Apollo
7,505
751
94
9
0
188,264
0
W
Gilgamesh
5,552
555
46
5
0
220,399
1
W
Ganesha
6,448
645
10
1
0
218,372
2
W
Freya
5,085
509
22
2
0
199,355
1
L
Xbalanque
4,374
437
32
3
0
173,501
1
L
Chaac
6,397
640
94
9
0
202,808
2
W
Janus
6,154
615
84
8
0
218,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role