Player Matchup

Cthulhu
Cthulhu
BallsForYouAndMe
Cthulhu
Level 36
God Stats
50W - 37L
1,605 SR
Queue Stats
438W - 379L
1,572 Elo+
Party 2
Nemesis
Nemesis
Deimophobia
Nemesis
Level 106
God Stats
8W - 5L
1,571 SR
Queue Stats
170W - 131L
1,581 Elo+
Party 3
Jormungandr
Jormungandr
Trust Titan
Jormungandr
Level 109
God Stats
9W - 6L
1,673 SR
Queue Stats
79W - 63L
1,553 Elo+
Party 3
Neith
Neith
marbear
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
yung-Burst
Ratatoskr
Level 106
God Stats
23W - 18L
1,559 SR
Queue Stats
259W - 236L
1,586 Elo+
Party 2
Team Averages
Level 103
1,582 SR
1,558 Elo+

VS

Team Averages
Level 103
1,507 SR
1,509 Elo+
Athena
Athena
MonkieDLuffy
Athena
Level 89
God Stats
35W - 20L
1,513 SR
Queue Stats
321W - 283L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Pokemon Daycare
Erlang Shen
Level 49
God Stats
6W - 16L
1,355 SR
Queue Stats
63W - 73L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Rebounder208
Danzaburou
Level 109
God Stats
7W - 8L
1,475 SR
Queue Stats
404W - 337L
1,517 Elo+
Party 1
Eset
Eset
ZaWarudoG2H
Eset
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
332W - 261L
1,539 Elo+
Party 1
Mercury
Mercury
Zelpie
Mercury
Level 138
God Stats
3W - 5L
1,429 SR
Queue Stats
428W - 363L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,230
568
13,185
16,327
14,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Deimophobia
Nemesis
16
4 / 2 / 6
9,579
532
9,374
13,773
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Trust Titan
Jormungandr
14
2 / 1 / 6
8,588
477
4,443
9,290
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
marbear
Neith
16
2 / 2 / 3
9,188
510
6,932
7,348
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
yung-Burst
Ratatoskr
16
6 / 2 / 7
9,797
544
8,717
10,282
4,040
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 3 / 3
7,974
443
6,156
15,827
8,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Pokemon Daycare
Erlang Shen
12
0 / 5 / 0
7,510
417
6,363
14,336
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Rebounder208
Danzaburou
15
3 / 2 / 1
9,181
510
6,059
11,320
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 3
8,177
454
10,430
11,327
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Zelpie
Mercury
15
2 / 5 / 2
8,776
488
6,832
11,359
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
7
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Nemesis
Deimophobia
Nemesis
4
2
6
3.5
L
Athena
2
3
3
1.17
L
Erlang Shen
Pokemon Daycare
Erlang Shen
0
5
0
0
L
Danzaburou
Rebounder208
Danzaburou
3
2
1
1.75
W
Jormungandr
Trust Titan
Jormungandr
2
1
6
5
L
0
5
3
0.3
L
Mercury
Zelpie
Mercury
2
5
2
0.6
W
Neith
marbear
Neith
2
2
3
1.75
W
Ratatoskr
yung-Burst
Ratatoskr
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
35,840
57,020
Taken
64,169
35,026
Mitigated
28,660
17,068
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,185
1,870
209
10,421
16,327
14,477
41
1,939
14,296
58,170
0
W
Nemesis
Deimophobia
Nemesis
9,374
3,928
0
1,506
13,773
6,976
0
4,207
9,368
0
73,750
L
Athena
6,156
1,732
354
1,498
15,827
8,354
24
3,242
12,585
32,095
0
L
Erlang Shen
Pokemon Daycare
Erlang Shen
6,363
3,631
0
5,191
14,336
6,241
0
8,257
6,079
0
34,552
L
Danzaburou
Rebounder208
Danzaburou
6,059
2,628
0
5,738
11,320
5,142
791
1,741
9,579
0
63,985
W
Jormungandr
Trust Titan
Jormungandr
4,443
755
0
1,255
9,290
6,356
0
3,461
5,651
36,310
0
L
10,430
1,647
741
3,630
11,327
3,993
166
2,900
8,427
57,078
0
L
Mercury
Zelpie
Mercury
6,832
3,324
0
4,094
11,359
4,930
39
1,488
9,871
0
52,140
W
Neith
marbear
Neith
6,932
1,633
0
2,670
7,348
3,177
2,461
1,115
6,165
0
69,778
W
Ratatoskr
yung-Burst
Ratatoskr
8,717
2,001
0
1,007
10,282
4,040
0
5,022
4,954
0
48,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
41,618
527
Minions Killed
494
0
Camps Cleared
0
1,728,287
Distance Traveled
1,655,130
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,230
568
131
7
0
342,697
3
W
Nemesis
9,579
532
112
6
0
373,957
6
L
Athena
7,974
443
60
3
0
369,186
3
L
Erlang Shen
7,510
417
87
5
0
290,218
3
L
Danzaburou
9,181
510
124
7
0
314,044
5
W
Jormungandr
8,588
477
74
4
0
326,047
6
L
Eset
8,177
454
121
7
0
308,704
3
L
Mercury
8,776
488
102
6
0
372,978
1
W
Neith
9,188
510
122
7
0
319,184
6
W
Ratatoskr
9,797
544
88
5
0
366,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role