Player Matchup

Nox
Nox
Icce543
Nox
Level 42
God Stats
5W - 1L
1,556 SR
Queue Stats
64W - 105L
1,290 Elo+
Party 1
Ymir
Ymir
Ilikef00d
Ymir
Level 43
God Stats
13W - 18L
1,383 SR
Queue Stats
73W - 123L
1,283 Elo+
Party 1
King Arthur
King Arthur
VexTheRipper
King Arthur
Level 43
God Stats
5W - 10L
1,346 SR
Queue Stats
85W - 141L
1,310 Elo+
Party 1
Da Ji
Da Ji
konfuz3
Da Ji
Level 39
God Stats
3W - 5L
1,363 SR
Queue Stats
133W - 212L
1,230 Elo+
Party 1
Team Averages
Level 42
1,412 SR
1,278 Elo+

VS

Team Averages
Level 30
1,596 SR
1,496 Elo+
Danzaburou
Danzaburou
AquaFiez
Danzaburou
Level 53
God Stats
4W - 4L
1,462 SR
Queue Stats
18W - 22L
1,486 Elo+
Solo
Artemis
Artemis
BIGGIN2283
Artemis
Level 20
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
SinisterPK
Ullr
Level 26
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
maddoghank-420
Hou Yi
Level 21
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
7 / 3 / 8
11,531
824
6,352
9,269
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
10 / 2 / 10
12,231
874
12,931
17,453
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
VexTheRipper
King Arthur
17
7 / 1 / 10
11,434
817
9,161
13,430
14,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
konfuz3
Da Ji
14
1 / 2 / 11
10,436
745
3,766
8,235
4,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquaFiez
Danzaburou
16
3 / 5 / 0
10,630
759
7,091
10,329
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
BIGGIN2283
Artemis
16
2 / 8 / 2
10,711
765
8,349
11,142
4,676
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 1
10,782
770
9,725
14,529
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 0
8,613
615
1,555
6,205
2,782
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
25
Kills
7
8
Deaths
26
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AquaFiez
Danzaburou
3
5
0
0.6
L
Artemis
BIGGIN2283
Artemis
2
8
2
0.38
W
Nox
7
3
8
3.67
W
Ymir
10
2
10
7.5
L
2
9
1
0.28
W
King Arthur
VexTheRipper
King Arthur
7
1
10
12
W
Da Ji
konfuz3
Da Ji
1
2
11
3.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
26,720
48,387
Taken
42,205
35,267
Mitigated
18,375
6,834
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AquaFiez
Danzaburou
7,091
3,706
0
638
10,329
4,519
869
4,660
5,468
0
37,005
L
Artemis
BIGGIN2283
Artemis
8,349
5,845
0
0
11,142
4,676
231
5,282
5,850
0
24,338
W
Nox
6,352
209
474
1,279
9,269
4,803
1,493
12
9,257
26,501
0
W
Ymir
12,931
2,386
352
3,078
17,453
11,740
1,678
63
17,390
38,928
0
L
9,725
6,515
0
1,212
14,529
6,398
724
6,746
7,709
0
35,098
W
King Arthur
VexTheRipper
King Arthur
9,161
1,097
381
80
13,430
14,589
481
428
10,990
0
32,104
W
Da Ji
konfuz3
Da Ji
3,766
1,264
0
1,190
8,235
4,135
1,148
20
8,215
0
27,937
L
1,555
953
0
99
6,205
2,782
14
2,867
3,298
0
4,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
40,736
173
Minions Killed
145
9
Camps Cleared
6
1,201,594
Distance Traveled
779,638
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,630
759
64
5
1
242,160
1
L
Artemis
10,711
765
24
2
2
213,870
0
W
Nox
11,531
824
44
3
1
263,944
2
W
Ymir
12,231
874
59
4
1
280,170
2
L
Ullr
10,782
770
47
3
2
204,852
0
W
King Arthur
11,434
817
43
3
3
316,827
0
W
Da Ji
10,436
745
27
2
4
340,653
1
L
Hou Yi
8,613
615
10
1
1
118,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role