Player Matchup

Artio
Artio
DPham176
Artio
Level 18
God Stats
1W - 5L
1,391 SR
Queue Stats
25W - 28L
1,503 Elo+
Party 4
Rama
Rama
Damianiac
Rama
Level 89
God Stats
22W - 26L
1,612 SR
Queue Stats
597W - 559L
1,561 Elo+
Party 4
Ra
Ra
Migurdia
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,612 Elo+
Party 2
Ratatoskr
Ratatoskr
THEKINGLOZALO
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
bemble
Hercules
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
455W - 418L
1,581 Elo+
Party 4
Team Averages
Level 72
1,501 SR
1,551 Elo+

VS

Team Averages
Level 51
1,704 SR
1,663 Elo+
Geb
Geb
Fleptezy
Geb
Level 46
God Stats
9W - 6L
1,749 SR
Queue Stats
344W - 198L
1,774 Elo+
Party 3
Chiron
Chiron
Gabyoz
Chiron
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 259L
1,551 Elo+
Solo
Chaac
Chaac
Jacobball007
Chaac
Level 23
God Stats
3W - 0L
1,714 SR
Queue Stats
50W - 33L
1,564 Elo+
Party 1
Tiamat
Tiamat
JustinClay
Tiamat
Level 43
God Stats
47W - 32L
1,600 SR
Queue Stats
513W - 362L
1,741 Elo+
Party 3
Gilgamesh
Gilgamesh
PrimalGreed
Gilgamesh
Level 95
God Stats
2W - 0L
1,958 SR
Queue Stats
29W - 17L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DPham176
Artio
12
1 / 6 / 1
8,615
410
5,797
18,862
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
1 / 7 / 0
11,378
542
6,471
17,244
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 11 / 0
10,653
507
11,199
18,150
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
THEKINGLOZALO
Ratatoskr
15
0 / 8 / 5
9,869
470
8,517
17,890
6,433
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
bemble
Hercules
16
0 / 4 / 3
10,206
486
12,761
21,576
23,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
11,524
549
9,197
11,559
10,431
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Gabyoz
Chiron
20
11 / 1 / 3
13,934
664
13,572
14,251
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 2 / 3
11,498
548
12,135
19,419
16,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
JustinClay
Tiamat
20
11 / 0 / 6
12,655
603
22,245
10,894
6,986
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PrimalGreed
Gilgamesh
20
9 / 3 / 11
13,079
623
19,395
19,454
12,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
36
36
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
DPham176
Artio
1
6
1
0.25
L
Rama
1
7
0
0.14
W
1
0
13
7.5
W
Chiron
Gabyoz
Chiron
11
1
3
12.5
W
4
2
3
2.75
W
Tiamat
JustinClay
Tiamat
11
0
6
14
L
3
11
0
0.27
W
Gilgamesh
PrimalGreed
Gilgamesh
9
3
11
4.83
L
Ratatoskr
THEKINGLOZALO
Ratatoskr
0
8
5
0.31
L
Hercules
bemble
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,745
Damage
76,544
93,722
Taken
75,577
55,889
Mitigated
52,451
25,362
Healing
31,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DPham176
Artio
5,797
215
858
3,930
18,862
13,298
0
11,215
7,419
19,951
0
L
Rama
6,471
5,118
0
4,431
17,244
4,996
1,749
5,160
12,038
0
87,686
W
9,197
1,875
0
1,269
11,559
10,431
0
4,462
7,097
42,269
0
W
Chiron
Gabyoz
Chiron
13,572
8,673
981
9,725
14,251
5,772
6,316
828
13,407
0
123,095
W
12,135
2,896
0
6,585
19,419
16,340
1,077
5,839
13,580
0
66,828
W
Tiamat
JustinClay
Tiamat
22,245
3,173
372
5,930
10,894
6,986
225
4,436
6,458
86,738
0
L
11,199
419
439
4,523
18,150
7,266
0
7,702
9,990
71,654
0
W
Gilgamesh
PrimalGreed
Gilgamesh
19,395
7,519
0
6,559
19,454
12,922
1,869
4,170
15,284
0
98,498
L
Ratatoskr
THEKINGLOZALO
Ratatoskr
8,517
1,487
0
4,520
17,890
6,433
0
4,028
13,710
0
75,985
L
Hercules
bemble
Hercules
12,761
4,014
0
6,661
21,576
23,896
0
2,427
19,123
11,839
58,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
62,690
629
Minions Killed
677
0
Camps Cleared
0
1,835,618
Distance Traveled
2,065,309
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,615
410
29
1
0
358,010
0
L
Rama
11,378
542
173
8
0
349,369
4
W
Geb
11,524
549
36
2
0
412,977
6
W
Chiron
13,934
664
202
10
0
382,185
4
W
Chaac
11,498
548
127
6
0
406,798
2
W
Tiamat
12,655
603
177
8
0
417,930
4
L
Ra
10,653
507
157
7
0
345,751
2
W
Gilgamesh
13,079
623
135
6
0
445,419
4
L
Ratatoskr
9,869
470
126
6
0
426,322
4
L
Hercules
10,206
486
144
7
0
356,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role