Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
PhysicalDrake32
Cabrakan
Level 108
God Stats
2W - 2L
1,772 SR
Queue Stats
142W - 127L
1,547 Elo+
Party 2
Zeus
Zeus
Soduhn
Zeus
Level 143
God Stats
6W - 3L
2,008 SR
Queue Stats
130W - 87L
1,746 Elo+
Party 2
Erlang Shen
Erlang Shen
ThatGuy Robbyy
Erlang Shen
Level 133
God Stats
4W - 7L
1,452 SR
Queue Stats
288W - 219L
1,631 Elo+
Party 2
Pele
Pele
bawnkers123
Pele
Level 29
God Stats
3W - 1L
1,308 SR
Queue Stats
137W - 47L
1,760 Elo+
Party 2
Team Averages
Level 108
1,608 SR
1,637 Elo+

VS

Team Averages
Level 60
1,689 SR
1,718 Elo+
Sun Wukong
Sun Wukong
King Wanye
Sun Wukong
Level 89
God Stats
21W - 6L
1,852 SR
Queue Stats
629W - 533L
1,712 Elo+
Party 1
Hachiman
Hachiman
l Merxx I
Hachiman
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
53W - 22L
1,814 Elo+
Party 1
Serqet
Serqet
xxLuck
Serqet
Level 112
God Stats
13W - 18L
1,589 SR
Queue Stats
335W - 329L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
xxObito
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 33L
1,783 Elo+
Party 1
Athena
Athena
xxbakugo
Athena
Level 44
God Stats
12W - 6L
1,777 SR
Queue Stats
214W - 165L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 1 / 0
8,446
650
4,089
4,997
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
12
2 / 2 / 5
6,766
520
3,873
8,099
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Soduhn
Zeus
14
5 / 1 / 4
8,269
636
8,739
4,968
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ThatGuy Robbyy
Erlang Shen
14
0 / 0 / 0
7,952
612
8,279
8,085
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 0
7,491
576
417
6,268
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Wanye
Sun Wukong
12
0 / 0 / 0
6,789
522
5,341
9,831
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
l Merxx I
Hachiman
12
2 / 2 / 0
7,236
557
3,048
6,384
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
xxLuck
Serqet
12
1 / 2 / 2
6,766
520
2,246
7,434
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
xxObito
Nu Wa
8
1 / 3 / 1
5,305
408
3,472
4,849
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
xxbakugo
Athena
7
0 / 7 / 2
4,998
384
1,677
8,290
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
0
5
L
Sun Wukong
King Wanye
Sun Wukong
0
0
0
0
W
Cabrakan
2
2
5
2.25
W
Zeus
Soduhn
Zeus
5
1
4
7
W
Erlang Shen
ThatGuy Robbyy
Erlang Shen
0
0
0
0
W
2
0
0
2
L
Hachiman
l Merxx I
Hachiman
2
2
0
1
L
Serqet
xxLuck
Serqet
1
2
2
1
L
Nu Wa
xxObito
Nu Wa
1
3
1
0.5
L
Athena
xxbakugo
Athena
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
15,784
32,417
Taken
36,788
14,129
Mitigated
14,839
14,685
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,089
3,315
0
359
4,997
1,564
1,298
349
4,435
0
49,302
L
Sun Wukong
King Wanye
Sun Wukong
5,341
1,751
0
3,688
9,831
6,300
0
0
9,831
0
47,807
W
Cabrakan
3,873
542
0
2,278
8,099
3,938
0
1,182
6,706
36,060
0
W
Zeus
Soduhn
Zeus
8,739
892
0
1,941
4,968
1,349
788
1,849
2,479
56,663
0
W
Erlang Shen
ThatGuy Robbyy
Erlang Shen
8,279
5,160
0
5,603
8,085
5,135
0
542
7,503
0
60,592
W
417
55
0
4,504
6,268
2,143
0
516
5,606
0
55,694
L
Hachiman
l Merxx I
Hachiman
3,048
1,500
0
1,666
6,384
1,576
0
1,624
4,760
0
41,304
L
Serqet
xxLuck
Serqet
2,246
358
0
3,409
7,434
2,529
0
2,551
4,883
0
35,365
L
Nu Wa
xxObito
Nu Wa
3,472
340
0
595
4,849
1,460
0
3,665
1,184
21,267
0
L
Athena
xxbakugo
Athena
1,677
437
0
842
8,290
2,974
0
4,772
3,518
13,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
31,094
517
Minions Killed
338
0
Camps Cleared
0
1,268,062
Distance Traveled
1,191,317
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,446
650
100
8
0
253,626
1
L
Sun Wukong
6,789
522
105
8
0
267,698
1
W
Cabrakan
6,766
520
53
4
0
236,034
4
W
Zeus
8,269
636
122
9
0
235,807
3
W
Erlang Shen
7,952
612
126
10
0
235,793
5
W
Pele
7,491
576
116
9
0
306,802
5
L
Hachiman
7,236
557
81
6
0
241,469
4
L
Serqet
6,766
520
82
6
0
279,564
2
L
Nu Wa
5,305
408
49
4
0
143,642
1
L
Athena
4,998
384
21
2
0
258,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role