Player Matchup

Anhur
Anhur
BaStic6326
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KendællJenner
Ymir
Level 62
God Stats
7W - 6L
1,572 SR
Queue Stats
77W - 81L
1,497 Elo+
Party 3
Ao Kuang
Ao Kuang
NickiMinæj
Ao Kuang
Level 120
God Stats
7W - 4L
1,557 SR
Queue Stats
682W - 626L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
Smxthyy
Danzaburou
Level 126
God Stats
20W - 8L
1,602 SR
Queue Stats
207W - 208L
1,485 Elo+
Solo
Hera
Hera
hamzakh
Hera
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 124L
1,285 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,464 Elo+

VS

Team Averages
Level 105
1,517 SR
1,453 Elo+
Hel
Hel
Nöcte
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Robiborg
Cthulhu
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 96L
1,318 Elo+
Party 2
King Arthur
King Arthur
ViperC96
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
YOUR1games
Da Ji
Level 111
God Stats
134W - 128L
1,584 SR
Queue Stats
977W - 984L
1,531 Elo+
Solo
Sol
Sol
xxCrazyTacoxx
Sol
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 54L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 3 / 0
6,287
484
2,701
7,849
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 6
6,179
475
3,238
9,470
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
NickiMinæj
Ao Kuang
11
4 / 2 / 0
6,590
507
4,389
11,656
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Smxthyy
Danzaburou
10
3 / 3 / 1
6,382
491
6,442
6,827
1,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
hamzakh
Hera
8
0 / 4 / 1
5,365
413
4,119
4,938
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Nöcte
Hel
12
3 / 2 / 3
7,518
578
4,030
8,449
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Robiborg
Cthulhu
10
0 / 3 / 4
6,407
493
3,955
8,570
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ViperC96
King Arthur
13
2 / 0 / 2
7,599
585
4,892
6,462
2,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
6 / 0 / 3
7,784
599
8,087
7,809
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
6,154
473
5,928
5,617
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
13
13
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
L
0
1
6
3
L
Ao Kuang
NickiMinæj
Ao Kuang
4
2
0
2
W
Hel
Nöcte
Hel
3
2
3
2.25
W
Cthulhu
Robiborg
Cthulhu
0
3
4
0.67
L
Danzaburou
Smxthyy
Danzaburou
3
3
1
1.17
W
King Arthur
ViperC96
King Arthur
2
0
2
3
W
Da Ji
6
0
3
7.5
L
Hera
hamzakh
Hera
0
4
1
0.13
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
26,892
40,740
Taken
36,907
16,650
Mitigated
14,472
14,711
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,701
820
0
2,208
7,849
5,671
0
153
7,696
0
31,896
L
3,238
607
0
2,962
9,470
4,302
0
5,240
4,214
16,977
0
L
Ao Kuang
NickiMinæj
Ao Kuang
4,389
1,367
0
6,377
11,656
3,432
0
2,300
9,234
32,049
0
W
Hel
Nöcte
Hel
4,030
339
1,169
5,230
8,449
3,122
1,692
5,505
2,523
38,877
0
W
Cthulhu
Robiborg
Cthulhu
3,955
244
0
3,522
8,570
4,208
66
2,423
6,147
15,097
0
L
Danzaburou
Smxthyy
Danzaburou
6,442
3,654
0
2,034
6,827
1,927
180
3,503
3,324
0
36,833
W
King Arthur
ViperC96
King Arthur
4,892
636
0
1,500
6,462
2,520
584
192
6,049
0
38,961
W
Da Ji
8,087
1,856
770
1,717
7,809
2,973
1,358
1,860
5,890
0
40,093
L
Hera
hamzakh
Hera
4,119
1,119
0
1,130
4,938
1,318
0
2,015
2,669
22,914
0
W
5,928
1,845
171
2,514
5,617
1,649
738
1,336
4,281
27,575
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
35,462
295
Minions Killed
321
0
Camps Cleared
0
1,031,089
Distance Traveled
1,257,189
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,287
484
80
6
0
153,204
4
L
Ymir
6,179
475
25
2
0
237,301
3
L
Ao Kuang
6,590
507
69
5
0
241,467
2
W
Hel
7,518
578
84
6
0
256,703
1
W
Cthulhu
6,407
493
23
2
0
242,930
4
L
Danzaburou
6,382
491
71
5
0
239,046
6
W
King Arthur
7,599
585
73
6
0
263,165
4
W
Da Ji
7,784
599
77
6
0
254,610
3
L
Hera
5,365
413
50
4
0
160,071
4
W
Sol
6,154
473
64
5
0
239,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role