Player Matchup

Scylla
Scylla
DARKNESSLIVEZ
Scylla
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,459 Elo+
Party 2
Ares
Ares
IndoorCobra
Ares
Level 118
God Stats
2W - 3L
1,325 SR
Queue Stats
16W - 9L
1,862 Elo+
Party 2
Zeus
Zeus
KILTIME420
Zeus
Level 109
God Stats
1W - 2L
1,587 SR
Queue Stats
27W - 30L
1,443 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
VEGANZUMEBIES
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,351 Elo+
Party 3
Hercules
Hercules
moneymonster213
Hercules
Level 68
God Stats
1W - 0L
1,271 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Team Averages
Level 109
1,437 SR
1,523 Elo+

VS

Team Averages
Level 96
1,590 SR
1,503 Elo+
Artio
Artio
Adapting6967
Artio
Level 115
God Stats
1W - 1L
1,858 SR
Queue Stats
58W - 48L
1,551 Elo+
Party 1
Izanami
Izanami
El Morningstar
Izanami
Level 105
God Stats
0W - 1L
1,609 SR
Queue Stats
10W - 13L
1,600 Elo+
Party 1
Ullr
Ullr
LurchingCard91
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,510 Elo+
Party 1
Awilix
Awilix
SecludedElk99
Awilix
Level 64
God Stats
55W - 60L
1,502 SR
Queue Stats
70W - 76L
1,467 Elo+
Party 1
Merlin
Merlin
skynoah
Merlin
Level 65
God Stats
77W - 85L
1,480 SR
Queue Stats
672W - 740L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 22
12,999
1,182
22,340
10,584
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 25
11,808
1,073
11,193
13,966
16,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 3 / 21
12,942
1,177
33,654
10,096
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
VEGANZUMEBIES
Ah Muzen Cab
18
7 / 4 / 26
11,716
1,065
20,862
11,463
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
19
9 / 1 / 23
12,122
1,102
11,510
12,490
11,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
11,191
1,017
8,127
25,318
25,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 8 / 7
10,507
955
14,926
20,782
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 3
13,351
1,214
9,103
15,500
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 10 / 7
10,377
943
10,539
21,260
8,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
skynoah
Merlin
16
1 / 14 / 6
10,047
913
10,564
21,475
8,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
40
44
Kills
12
12
Deaths
44
117
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
12
1
22
23
L
1
8
7
0.56
W
5
3
25
5.83
W
11
3
21
7.17
L
6
4
3
1.88
L
1
10
7
0.45
W
Ah Muzen Cab
VEGANZUMEBIES
Ah Muzen Cab
7
4
26
5
W
Hercules
9
1
23
20.5
L
Merlin
skynoah
Merlin
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,559
Damage
53,259
58,599
Taken
104,335
42,841
Mitigated
56,208
10,925
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,127
683
1,712
3,689
25,318
25,751
0
17,550
7,768
17,595
0
W
22,340
1,052
546
2,030
10,584
5,042
0
3,749
6,835
47,929
0
L
14,926
10,921
0
1,771
20,782
7,631
0
11,084
9,698
0
32,674
W
11,193
404
0
0
13,966
16,906
0
3,455
10,511
15,855
0
W
33,654
3,518
595
3,369
10,096
3,984
0
3,370
6,726
61,038
0
L
9,103
6,346
0
2,249
15,500
6,079
0
11,001
4,499
0
40,600
L
10,539
4,915
0
914
21,260
8,422
0
13,701
7,559
0
21,689
W
Ah Muzen Cab
VEGANZUMEBIES
Ah Muzen Cab
20,862
7,040
0
1,831
11,463
5,158
0
3,478
7,985
0
34,519
W
Hercules
11,510
2,926
0
2,554
12,490
11,751
0
4,639
7,851
395
20,331
L
Merlin
skynoah
Merlin
10,564
124
0
34
21,475
8,325
0
14,204
7,271
24,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
55,473
203
Minions Killed
200
1
Camps Cleared
10
990,867
Distance Traveled
1,003,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,191
1,017
27
2
0
214,596
0
W
Scylla
12,999
1,182
69
6
1
201,410
0
L
Izanami
10,507
955
46
4
0
169,592
0
W
Ares
11,808
1,073
18
2
0
197,457
1
W
Zeus
12,942
1,177
75
7
0
175,063
0
L
Ullr
13,351
1,214
68
6
7
200,189
0
L
Awilix
10,377
943
30
3
2
239,855
0
W
Ah Muzen Cab
11,716
1,065
20
2
0
197,783
0
W
Hercules
12,122
1,102
21
2
0
219,154
0
L
Merlin
10,047
913
29
3
1
179,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role