Player Matchup

Baron Samedi
Baron Samedi
Alabamian33
Baron Samedi
Level 14
God Stats
1W - 2L
1,202 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 2
Hachiman
Hachiman
grimreaper5741
Hachiman
Level 16
God Stats
1W - 2L
1,232 SR
Queue Stats
35W - 37L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
potato2903542
Gilgamesh
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 83L
1,537 Elo+
Solo
Janus
Janus
spencyboy
Janus
Level 18
God Stats
2W - 3L
1,352 SR
Queue Stats
30W - 23L
1,605 Elo+
Party 1
Hercules
Hercules
vinnyfraser
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,605 Elo+
Party 1
Team Averages
Level 21
1,357 SR
1,567 Elo+

VS

Team Averages
Level 15
1,519 SR
1,589 Elo+
Kukulkan
Kukulkan
Nicoxxxxxxxxxxx
Kukulkan
Level 5
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 22L
1,548 Elo+
Party 4
Freya
Freya
SLuomar
Freya
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
21W - 27L
1,810 Elo+
Party 4
Amaterasu
Amaterasu
ZJonathanK
Amaterasu
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 106L
1,439 Elo+
Solo
Hachiman
Hachiman
bigdaddytime
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,572 Elo+
Party 3
Athena
Athena
theghostoftime95
Athena
Level 28
God Stats
1W - 2L
1,349 SR
Queue Stats
137W - 140L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alabamian33
Baron Samedi
14
8 / 6 / 12
9,983
525
15,465
13,001
9,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
15
8 / 3 / 12
10,342
544
14,828
17,587
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
potato2903542
Gilgamesh
19
12 / 1 / 5
12,231
644
11,340
14,175
7,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
spencyboy
Janus
15
5 / 2 / 7
9,571
504
10,927
6,217
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
vinnyfraser
Hercules
14
6 / 4 / 7
9,283
489
7,463
19,511
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 4 / 0
8,515
448
7,031
9,147
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
SLuomar
Freya
10
0 / 6 / 3
7,023
370
4,597
15,366
5,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
ZJonathanK
Amaterasu
13
3 / 6 / 5
8,440
444
7,858
16,315
10,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
bigdaddytime
Hachiman
14
8 / 12 / 2
9,482
499
16,152
17,203
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 11 / 9
8,304
437
8,723
23,885
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
39
Kills
16
16
Deaths
39
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alabamian33
Baron Samedi
8
6
12
2.33
L
Kukulkan
3
4
0
0.75
L
Freya
SLuomar
Freya
0
6
3
0.25
L
Amaterasu
ZJonathanK
Amaterasu
3
6
5
0.92
L
Hachiman
bigdaddytime
Hachiman
8
12
2
0.75
W
Hachiman
8
3
12
4.67
W
Gilgamesh
potato2903542
Gilgamesh
12
1
5
14.5
W
Janus
spencyboy
Janus
5
2
7
4.25
L
2
11
9
0.59
W
Hercules
vinnyfraser
Hercules
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,023
Damage
44,361
70,491
Taken
81,916
39,077
Mitigated
43,684
31,170
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alabamian33
Baron Samedi
15,465
2,055
2,516
3,535
13,001
9,716
747
4,093
8,894
33,726
0
L
Kukulkan
7,031
428
0
0
9,147
3,526
266
3,550
5,112
43,031
0
L
Freya
SLuomar
Freya
4,597
1,152
381
4,818
15,366
5,567
236
4,297
10,717
28,373
0
L
Amaterasu
ZJonathanK
Amaterasu
7,858
4,555
0
4,492
16,315
10,168
70
2,948
13,082
0
33,909
L
Hachiman
bigdaddytime
Hachiman
16,152
7,419
0
470
17,203
5,854
0
5,828
10,831
0
43,366
W
Hachiman
14,828
10,764
473
8,257
17,587
6,442
2,753
3,626
13,961
0
62,808
W
Gilgamesh
potato2903542
Gilgamesh
11,340
3,689
0
5,649
14,175
7,925
2,368
2,838
11,277
0
88,758
W
Janus
spencyboy
Janus
10,927
217
0
2,180
6,217
1,992
362
2,218
3,821
51,159
0
L
8,723
2,432
0
1,378
23,885
18,569
76
7,698
15,352
31,543
0
W
Hercules
vinnyfraser
Hercules
7,463
2,297
0
8,560
19,511
13,002
1,229
7,139
12,187
0
26,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
41,764
430
Minions Killed
317
0
Camps Cleared
0
1,689,004
Distance Traveled
1,594,064
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,983
525
53
3
0
316,058
0
L
Kukulkan
8,515
448
104
5
0
352,704
2
L
Freya
7,023
370
58
3
0
297,978
2
L
Amaterasu
8,440
444
58
3
0
326,488
0
L
Hachiman
9,482
499
57
3
0
281,937
0
W
Hachiman
10,342
544
91
5
0
282,802
0
W
Gilgamesh
12,231
644
143
8
0
411,451
0
W
Janus
9,571
504
98
5
0
340,606
5
L
Athena
8,304
437
40
2
0
334,957
0
W
Hercules
9,283
489
45
2
0
338,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role