Player Matchup

Gilgamesh
Gilgamesh
GodSoldier911
Gilgamesh
Level 27
God Stats
26W - 38L
1,407 SR
Queue Stats
125W - 162L
1,301 Elo+
Solo
Ganesha
Ganesha
QuickKitten1931
Ganesha
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 160L
1,415 Elo+
Party 2
Thor
Thor
Skinny1907
Thor
Level 6
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 6L
1,160 Elo+
Solo
Chiron
Chiron
SnickerLickerTM
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,319 Elo+
Party 2
Nox
Nox
TheMonsterTrio
Nox
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 243L
1,371 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,313 Elo+

VS

Team Averages
Level 26
1,536 SR
1,319 Elo+
Susano
Susano
Apnea14
Susano
Level 36
God Stats
5W - 4L
1,656 SR
Queue Stats
100W - 121L
1,372 Elo+
Party 1
Scylla
Scylla
Faracas13
Scylla
Level 24
God Stats
6W - 3L
1,687 SR
Queue Stats
70W - 81L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
Ryptyde15
Heimdallr
Level 29
God Stats
21W - 17L
1,557 SR
Queue Stats
97W - 140L
1,362 Elo+
Party 1
Chaac
Chaac
Thunderhawk307
Chaac
Level 15
God Stats
16W - 15L
1,218 SR
Queue Stats
40W - 45L
1,197 Elo+
Party 1
Cerberus
Cerberus
VieuLoup96
Cerberus
Level 28
God Stats
3W - 1L
1,562 SR
Queue Stats
22W - 20L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodSoldier911
Gilgamesh
13
3 / 3 / 0
7,765
518
5,937
11,265
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 2
6,771
451
5,054
13,195
5,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 1
4,735
316
226
1,715
611
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
5,785
386
5,180
8,830
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 2
8,320
555
5,126
5,047
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Apnea14
Susano
13
3 / 1 / 3
8,227
548
5,516
9,788
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Faracas13
Scylla
12
1 / 5 / 1
7,317
488
1,732
6,585
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Ryptyde15
Heimdallr
13
4 / 1 / 5
8,337
556
8,707
5,776
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 1 / 3
7,749
517
4,052
10,528
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
VieuLoup96
Cerberus
12
4 / 2 / 3
8,412
561
6,600
11,082
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
12
13
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
Apnea14
Susano
3
1
3
4.5
W
Scylla
Faracas13
Scylla
1
5
1
0.3
L
Gilgamesh
GodSoldier911
Gilgamesh
3
3
0
1
L
1
4
2
0.5
W
Heimdallr
Ryptyde15
Heimdallr
4
1
5
6.5
L
0
0
1
0.5
L
1
5
1
0.3
L
4
1
2
5
W
0
1
3
1.5
W
Cerberus
VieuLoup96
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
26,607
40,052
Taken
43,759
17,438
Mitigated
18,833
7,881
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Apnea14
Susano
5,516
1,179
0
5,301
9,788
3,195
0
938
8,744
0
47,119
W
Scylla
Faracas13
Scylla
1,732
368
0
747
6,585
1,831
1,162
1,577
4,848
21,148
0
L
Gilgamesh
GodSoldier911
Gilgamesh
5,937
1,337
0
3,242
11,265
7,366
29
573
10,367
0
45,904
L
5,054
962
0
211
13,195
5,453
0
3,806
9,389
19,380
0
W
Heimdallr
Ryptyde15
Heimdallr
8,707
4,932
0
1,669
5,776
1,531
4,778
2,775
2,975
0
40,954
L
226
114
0
513
1,715
611
125
45
1,670
0
4,596
L
5,180
2,301
986
1,807
8,830
2,268
0
2,794
6,036
0
22,805
L
5,126
286
0
1,122
5,047
1,740
859
974
3,908
44,326
0
W
4,052
617
0
2,745
10,528
7,503
1,132
1,974
8,462
0
28,775
W
Cerberus
VieuLoup96
Cerberus
6,600
910
273
3,906
11,082
4,773
889
2,532
8,550
34,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
40,042
273
Minions Killed
358
0
Camps Cleared
0
1,108,515
Distance Traveled
1,423,992
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,227
548
85
6
0
322,763
2
W
Scylla
7,317
488
46
3
0
265,876
10
L
Gilgamesh
7,765
518
88
6
0
243,145
1
L
Ganesha
6,771
451
7
0
0
259,731
6
W
Heimdallr
8,337
556
76
5
0
260,672
1
L
Thor
4,735
316
11
1
0
119,898
2
L
Chiron
5,785
386
61
4
0
201,691
0
L
Nox
8,320
555
106
7
0
284,050
5
W
Chaac
7,749
517
65
4
0
300,724
1
W
Cerberus
8,412
561
86
6
0
273,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role