Player Matchup

Hades
Hades
ARG_C4CHITOOLI
Hades
Level 29
God Stats
26W - 15L
1,886 SR
Queue Stats
182W - 210L
1,424 Elo+
Party 2
Hercules
Hercules
adolfo_robert
Hercules
Level 28
God Stats
5W - 4L
1,525 SR
Queue Stats
14W - 12L
1,437 Elo+
Solo
Set
Set
brandhero248
Set
Level 21
God Stats
8W - 13L
1,588 SR
Queue Stats
21W - 40L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
detectiveAvelana
Cthulhu
Level 16
God Stats
13W - 11L
1,504 SR
Queue Stats
208W - 260L
1,349 Elo+
Party 2
Apollo
Apollo
sebaselunico12
Apollo
Level 35
God Stats
6W - 7L
1,464 SR
Queue Stats
120W - 174L
1,398 Elo+
Party 2
Team Averages
Level 26
1,593 SR
1,396 Elo+

VS

Team Averages
Level 18
1,508 SR
1,262 Elo+
Gilgamesh
Gilgamesh
GoldHeart_21
Gilgamesh
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 15L
1,135 Elo+
Party 1
Anubis
Anubis
Leningrado1917
Anubis
Level 29
God Stats
15W - 9L
1,601 SR
Queue Stats
73W - 56L
1,436 Elo+
Solo
Mercury
Mercury
Pumped_byIvo
Mercury
Level 24
God Stats
2W - 2L
1,640 SR
Queue Stats
33W - 27L
1,393 Elo+
Solo
Chernobog
Chernobog
R3PER_N1C0
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,091 Elo+
Party 1
Artemis
Artemis
quito478
Artemis
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 14L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 9 / 8
14,749
590
26,429
23,051
14,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
adolfo_robert
Hercules
19
14 / 4 / 11
13,834
553
18,574
26,379
30,567
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 10 / 9
9,778
391
5,658
19,339
6,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 7
9,966
399
3,978
21,496
20,030
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 4 / 18
13,593
544
21,772
16,253
5,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldHeart_21
Gilgamesh
15
3 / 15 / 3
9,598
384
9,036
20,584
12,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
19 / 8 / 6
14,677
587
36,770
27,635
16,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Pumped_byIvo
Mercury
19
8 / 7 / 9
12,491
500
9,305
18,063
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
R3PER_N1C0
Chernobog
11
1 / 11 / 5
8,642
346
3,131
16,441
5,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
quito478
Artemis
18
2 / 8 / 11
10,969
439
14,866
19,226
7,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
49
Kills
33
35
Deaths
49
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
24
9
8
3.11
L
Gilgamesh
GoldHeart_21
Gilgamesh
3
15
3
0.3
L
19
8
6
2.75
L
Mercury
Pumped_byIvo
Mercury
8
7
9
1.79
L
Chernobog
R3PER_N1C0
Chernobog
1
11
5
0.32
W
Hercules
adolfo_robert
Hercules
14
4
11
4.88
W
2
10
9
0.65
W
1
8
7
0.56
L
Artemis
quito478
Artemis
2
8
11
0.94
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,411
Damage
73,108
106,518
Taken
101,949
77,900
Mitigated
49,318
21,979
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,429
3,167
819
3,629
23,051
14,975
1,607
10,635
12,416
66,927
0
L
Gilgamesh
GoldHeart_21
Gilgamesh
9,036
3,001
0
814
20,584
12,234
0
8,412
11,683
0
44,971
L
36,770
3,802
0
14,366
27,635
16,817
387
10,675
16,537
96,649
0
L
Mercury
Pumped_byIvo
Mercury
9,305
4,070
0
3,978
18,063
6,960
0
3,996
13,791
0
60,064
L
Chernobog
R3PER_N1C0
Chernobog
3,131
1,938
0
147
16,441
5,662
161
4,588
11,602
0
22,794
W
Hercules
adolfo_robert
Hercules
18,574
6,032
0
8,484
26,379
30,567
1,424
7,883
18,496
22,139
49,221
W
5,658
3,071
0
3,817
19,339
6,426
0
6,220
13,119
0
39,484
W
3,978
425
459
0
21,496
20,030
491
7,288
14,208
30,249
0
L
Artemis
quito478
Artemis
14,866
8,057
282
1,672
19,226
7,645
63
5,516
13,561
0
59,808
W
21,772
11,913
0
4,771
16,253
5,902
6,620
4,744
11,509
0
82,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,920
Gold Earned
56,377
431
Minions Killed
427
0
Camps Cleared
0
2,044,223
Distance Traveled
1,947,619
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,749
590
108
4
0
417,035
4
L
Gilgamesh
9,598
384
64
3
0
412,256
1
L
Anubis
14,677
587
121
5
0
356,979
0
L
Mercury
12,491
500
98
4
0
515,520
0
L
Chernobog
8,642
346
45
2
0
304,592
2
W
Hercules
13,834
553
111
4
0
443,080
0
W
Set
9,778
391
41
2
0
411,855
0
W
Cthulhu
9,966
399
43
2
0
354,006
4
L
Artemis
10,969
439
99
4
0
358,272
0
W
Apollo
13,593
544
128
5
0
418,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role