Player Matchup

Ra
Ra
JTEades
Ra
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
155W - 136L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
KingOftheBurger
Erlang Shen
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
19W - 11L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
TheWeeGillie
Heimdallr
Level 81
God Stats
21W - 11L
1,732 SR
Queue Stats
420W - 403L
1,597 Elo+
Party 3
Gilgamesh
Gilgamesh
justnickj
Gilgamesh
Level 49
God Stats
2W - 3L
1,532 SR
Queue Stats
80W - 74L
1,640 Elo+
Party 2
Khepri
Khepri
saladism
Khepri
Level 40
God Stats
21W - 19L
1,782 SR
Queue Stats
402W - 434L
1,500 Elo+
Party 3
Team Averages
Level 68
1,580 SR
1,603 Elo+

VS

Team Averages
Level 67
1,652 SR
1,564 Elo+
Tyr
Tyr
ChilliBaby
Tyr
Level 89
God Stats
17W - 10L
1,868 SR
Queue Stats
587W - 459L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
DorklyYudat1
Cernunnos
Level 45
God Stats
26W - 21L
1,630 SR
Queue Stats
369W - 312L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Fortes2708
Guan Yu
Level 49
God Stats
7W - 5L
1,621 SR
Queue Stats
162W - 159L
1,535 Elo+
Solo
Merlin
Merlin
VoteForDiago
Merlin
Level 69
God Stats
1W - 2L
1,426 SR
Queue Stats
582W - 445L
1,527 Elo+
Party 1
Mercury
Mercury
Wahbert
Mercury
Level 82
God Stats
4W - 2L
1,715 SR
Queue Stats
336W - 238L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 9
19,882
585
37,520
35,418
19,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Erlang Shen
KingOftheBurger
Erlang Shen
20
2 / 9 / 8
16,296
479
13,539
29,604
24,228
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TheWeeGillie
Heimdallr
20
9 / 12 / 10
18,543
545
30,523
34,255
17,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
justnickj
Gilgamesh
20
8 / 8 / 9
17,393
512
25,814
34,121
22,338
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
saladism
Khepri
20
1 / 4 / 18
15,169
446
12,564
25,876
39,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
20,584
605
28,955
51,757
56,857
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
DorklyYudat1
Cernunnos
20
8 / 9 / 11
19,435
572
23,722
30,004
14,896
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Fortes2708
Guan Yu
20
6 / 6 / 11
18,614
547
24,124
43,187
46,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
8 / 6 / 14
20,796
612
29,236
23,800
9,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Wahbert
Mercury
20
11 / 6 / 7
21,547
634
22,588
29,226
15,049
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
95
32
Kills
40
40
Deaths
33
54
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
6
12
2.17
W
Cernunnos
DorklyYudat1
Cernunnos
8
9
11
1.5
W
Guan Yu
Fortes2708
Guan Yu
6
6
11
1.92
L
12
7
9
2.36
L
Erlang Shen
KingOftheBurger
Erlang Shen
2
9
8
0.67
L
Heimdallr
TheWeeGillie
Heimdallr
9
12
10
1.17
W
Merlin
8
6
14
2.5
W
Mercury
Wahbert
Mercury
11
6
7
2.42
L
Gilgamesh
justnickj
Gilgamesh
8
8
9
1.56
L
Khepri
saladism
Khepri
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,960
Damage
128,625
159,274
Taken
177,974
122,139
Mitigated
142,603
39,106
Healing
75,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,955
3,798
0
28,644
51,757
56,857
1,240
12,975
38,690
0
132,393
W
Cernunnos
DorklyYudat1
Cernunnos
23,722
13,373
0
8,661
30,004
14,896
3,282
6,410
23,543
0
118,647
W
Guan Yu
Fortes2708
Guan Yu
24,124
3,709
2,572
14,830
43,187
46,449
519
15,231
27,872
3,957
103,457
L
37,520
2,808
3,402
12,838
35,418
19,001
1,257
7,296
28,042
175,998
0
L
Erlang Shen
KingOftheBurger
Erlang Shen
13,539
7,854
0
6,319
29,604
24,228
5,422
4,103
25,421
0
116,848
L
Heimdallr
TheWeeGillie
Heimdallr
30,523
17,982
0
10,944
34,255
17,106
1,195
4,904
29,105
0
146,251
W
Merlin
29,236
1,699
786
9,186
23,800
9,352
2,904
14,893
8,879
162,274
0
W
Mercury
Wahbert
Mercury
22,588
13,515
0
10,712
29,226
15,049
4,877
5,939
23,287
0
204,258
L
Gilgamesh
justnickj
Gilgamesh
25,814
8,049
0
1,954
34,121
22,338
1,332
7,267
26,558
0
131,587
L
Khepri
saladism
Khepri
12,564
1,536
0
3,649
25,876
39,466
0
6,573
19,232
47,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,283
Gold Earned
100,976
873
Minions Killed
877
0
Camps Cleared
0
3,101,754
Distance Traveled
3,551,623
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
20,584
605
197
6
0
726,294
9
W
Cernunnos
19,435
572
134
4
0
642,649
3
W
Guan Yu
18,614
547
133
4
0
775,067
10
L
Ra
19,882
585
242
7
0
614,699
0
L
Erlang Shen
16,296
479
200
6
0
585,238
3
L
Heimdallr
18,543
545
194
6
0
536,811
8
W
Merlin
20,796
612
203
6
0
610,411
2
W
Mercury
21,547
634
210
6
0
797,202
7
L
Gilgamesh
17,393
512
161
5
0
687,549
4
L
Khepri
15,169
446
76
2
0
677,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role