Player Matchup

Cthulhu
Cthulhu
Chewbaccaaa1
Cthulhu
Level 26
God Stats
19W - 18L
1,628 SR
Queue Stats
114W - 145L
1,392 Elo+
Party 1
Fenrir
Fenrir
Duninge
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Wreen829
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,380 Elo+
Solo
Danzaburou
Danzaburou
klamstrakur
Danzaburou
Level 26
God Stats
14W - 22L
1,200 SR
Queue Stats
115W - 149L
1,381 Elo+
Party 1
Anubis
Anubis
terminatorra
Anubis
Level 26
God Stats
4W - 3L
1,622 SR
Queue Stats
9W - 6L
1,476 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,426 Elo+

VS

Team Averages
Level 18
1,518 SR
1,416 Elo+
King Arthur
King Arthur
AzraiLLX
King Arthur
Level 5
God Stats
3W - 12L
1,314 SR
Queue Stats
4W - 15L
1,356 Elo+
Solo
Guan Yu
Guan Yu
ChibiMouette
Guan Yu
Level 15
God Stats
2W - 1L
1,799 SR
Queue Stats
24W - 33L
1,297 Elo+
Party 2
Zeus
Zeus
Guxw
Zeus
Level 30
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 5L
1,510 Elo+
Solo
Freya
Freya
SatanLuiMM
Freya
Level 15
God Stats
24W - 31L
1,405 SR
Queue Stats
44W - 55L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Suhar3r
Tsukuyomi
Level 23
God Stats
3W - 5L
1,679 SR
Queue Stats
5W - 8L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewbaccaaa1
Cthulhu
20
3 / 7 / 38
12,995
1,083
20,626
26,588
30,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Duninge
Fenrir
20
10 / 2 / 31
14,070
1,173
15,360
16,966
12,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Wreen829
Tiamat
18
2 / 11 / 19
11,045
920
5,035
17,191
10,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
klamstrakur
Danzaburou
20
10 / 2 / 34
14,573
1,214
32,988
18,390
7,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
20
30 / 7 / 20
17,123
1,427
50,913
32,926
16,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzraiLLX
King Arthur
18
0 / 16 / 21
11,496
958
5,813
38,327
31,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ChibiMouette
Guan Yu
18
3 / 10 / 14
11,680
973
8,720
26,572
28,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Guxw
Zeus
20
12 / 3 / 15
14,149
1,179
48,790
16,056
5,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
18
4 / 14 / 18
12,109
1,009
14,700
29,250
9,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Suhar3r
Tsukuyomi
19
9 / 12 / 14
14,066
1,172
27,155
24,963
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
110
55
Kills
28
29
Deaths
55
142
Assists
82
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AzraiLLX
King Arthur
0
16
21
0.66
W
Cthulhu
Chewbaccaaa1
Cthulhu
3
7
38
3.14
L
Guan Yu
ChibiMouette
Guan Yu
3
10
14
1
W
Fenrir
Duninge
Fenrir
10
2
31
12.75
L
Zeus
Guxw
Zeus
12
3
15
6.5
L
Freya
4
14
18
0.93
L
Tsukuyomi
Suhar3r
Tsukuyomi
9
12
14
1.33
W
Tiamat
Wreen829
Tiamat
2
11
19
1.05
W
Danzaburou
klamstrakur
Danzaburou
10
2
34
13.5
W
Anubis
30
7
20
5.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,922
Damage
105,178
112,061
Taken
135,168
78,589
Mitigated
85,810
26,312
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AzraiLLX
King Arthur
5,813
2,043
0
3,337
38,327
31,106
0
15,956
22,371
0
19,231
W
Cthulhu
Chewbaccaaa1
Cthulhu
20,626
613
377
901
26,588
30,915
0
18,874
7,714
44,301
0
L
Guan Yu
ChibiMouette
Guan Yu
8,720
2,070
5,499
5,142
26,572
28,129
0
14,897
11,675
0
24,199
W
Fenrir
Duninge
Fenrir
15,360
3,794
0
66
16,966
12,803
0
8,994
7,972
0
23,600
L
Zeus
Guxw
Zeus
48,790
6,786
0
5,910
16,056
5,807
0
10,356
5,700
92,921
0
L
Freya
14,700
6,131
0
3,097
29,250
9,547
0
19,614
9,636
33,190
0
L
Tsukuyomi
Suhar3r
Tsukuyomi
27,155
9,474
0
499
24,963
11,221
0
15,751
9,212
0
42,882
W
Tiamat
Wreen829
Tiamat
5,035
792
0
1,241
17,191
10,837
0
9,813
7,378
10,830
0
W
Danzaburou
klamstrakur
Danzaburou
32,988
16,652
0
3,956
18,390
7,412
0
10,403
7,987
0
63,196
W
Anubis
50,913
2,485
926
18,845
32,926
16,622
0
15,406
17,520
72,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,806
Gold Earned
63,500
200
Minions Killed
217
4
Camps Cleared
5
1,045,375
Distance Traveled
1,091,544
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,496
958
30
3
0
183,374
0
W
Cthulhu
12,995
1,083
51
4
1
228,442
0
L
Guan Yu
11,680
973
22
2
2
232,858
0
W
Fenrir
14,070
1,173
10
1
2
254,697
1
L
Zeus
14,149
1,179
105
9
2
201,233
1
L
Freya
12,109
1,009
30
3
1
215,624
0
L
Tsukuyomi
14,066
1,172
30
3
0
258,455
0
W
Tiamat
11,045
920
19
2
0
168,946
1
W
Danzaburou
14,573
1,214
67
6
1
218,071
3
W
Anubis
17,123
1,427
53
4
0
175,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role