Player Matchup

Horus
Horus
KairoMoRi
Horus
Level 133
God Stats
1W - 0L
1,287 SR
Queue Stats
12W - 7L
1,775 Elo+
Party 1
Vamana
Vamana
Mystic Nazura
Vamana
Level 127
God Stats
10W - 2L
1,846 SR
Queue Stats
39W - 33L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
VoraxUmbra
Cthulhu
Level 6
God Stats
1W - 1L
1,891 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 89
1,675 SR
1,676 Elo+

VS

Team Averages
Level 82
1,548 SR
1,464 Elo+
Janus
Janus
MYSTICV1K1NG
Janus
Level 158
God Stats
0W - 3L
1,254 SR
Queue Stats
369W - 349L
1,481 Elo+
Solo
Khepri
Khepri
StormPunchD7
Khepri
Level 58
God Stats
7W - 6L
1,740 SR
Queue Stats
149W - 138L
1,489 Elo+
Party 2
Mercury
Mercury
sharkknight1670
Mercury
Level 29
God Stats
1W - 2L
1,650 SR
Queue Stats
112W - 112L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KairoMoRi
Horus
12
5 / 2 / 4
8,858
681
10,519
13,543
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 2 / 6
8,235
633
8,014
12,788
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
VoraxUmbra
Cthulhu
12
3 / 3 / 6
8,504
654
7,554
11,456
8,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
8,758
674
11,468
7,570
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
2 / 2 / 3
8,986
691
6,138
12,303
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 4
7,713
593
4,926
10,348
4,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
7
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
KairoMoRi
Horus
5
2
4
3.5
L
4
5
3
1.1
W
2
2
6
2.5
L
Khepri
2
2
3
1.75
W
Cthulhu
VoraxUmbra
Cthulhu
3
3
6
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
22,532
37,787
Taken
30,221
26,418
Mitigated
19,565
10,133
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
KairoMoRi
Horus
10,519
5,444
1,328
3,642
13,543
9,411
176
5,631
7,586
0
22,471
L
11,468
796
0
1,105
7,570
2,784
230
1,923
5,522
42,936
0
W
8,014
3,497
1,161
3,592
12,788
8,614
389
4,474
8,026
0
33,602
L
Khepri
6,138
1,155
0
2,673
12,303
12,641
200
3,045
8,960
21,950
0
W
Cthulhu
VoraxUmbra
Cthulhu
7,554
1,127
410
0
11,456
8,393
48
6,629
4,472
22,924
0
L
4,926
2,063
0
1,450
10,348
4,140
476
2,617
7,531
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
25,457
113
Minions Killed
123
0
Camps Cleared
0
719,573
Distance Traveled
645,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,858
681
24
2
0
241,948
0
L
Janus
8,758
674
62
5
0
201,543
1
W
Vamana
8,235
633
53
4
0
241,420
0
L
Khepri
8,986
691
33
3
0
206,807
0
W
Cthulhu
8,504
654
36
3
0
236,205
0
L
Mercury
7,713
593
28
2
0
237,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role