Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
EternalATK
Cu Chulainn
Gold I
Level 124
God Stats
22W - 21L
1,627 SR
Queue Stats
126W - 125L
1,683 MMR
Solo
Cupid
Cupid
Gold IV
GrapoTheRat
Cupid
Gold IV
Level 108
God Stats
2W - 3L
1,585 SR
Queue Stats
90W - 84L
1,675 MMR
Solo
Cerberus
Cerberus
Platinum V
UCOMEGETSOME187
Cerberus
Platinum V
Level 160
God Stats
69W - 93L
1,537 SR
Queue Stats
886W - 885L
1,680 MMR
Solo
Chang'e
Chang'e
Gold I
metthemanco
Chang'e
Gold I
Level 129
God Stats
2W - 2L
1,780 SR
Queue Stats
140W - 150L
1,677 MMR
Solo
Loki
Loki
Gold II
nWraith_
Loki
Gold II
Level 106
God Stats
17W - 15L
1,598 SR
Queue Stats
32W - 31L
1,678 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,625 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,561 SR
1,679 MMR
Chaac
Chaac
Gold I
GERAS260491
Chaac
Gold I
Level 135
God Stats
27W - 18L
1,648 SR
Queue Stats
340W - 343L
1,663 MMR
Solo
Awilix
Awilix
Gold I
SpatzxGamma
Awilix
Gold I
Level 54
God Stats
20W - 19L
1,589 SR
Queue Stats
99W - 103L
1,650 MMR
Solo
Cthulhu
Cthulhu
Gold II
kingqueenkia
Cthulhu
Gold II
Level 127
God Stats
3W - 1L
1,531 SR
Queue Stats
212W - 211L
1,502 MMR
Party 1
Apollo
Apollo
Platinum II
ksupremekai
Apollo
Platinum II
Level 160
God Stats
2W - 2L
1,417 SR
Queue Stats
142W - 137L
1,890 MMR
Party 1
Ra
Ra
Platinum IV
zRafa zZZ
Ra
Platinum IV
Level 160
God Stats
25W - 17L
1,618 SR
Queue Stats
96W - 94L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EternalATK
Cu Chulainn
12
0 / 1 / 0
7,723
429
8,234
8,536
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
8,368
465
2,004
8,067
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
12
0 / 2 / 1
7,437
413
5,362
13,300
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
metthemanco
Chang'e
13
0 / 6 / 2
7,937
441
4,110
11,565
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
16
4 / 4 / 0
9,532
530
7,541
12,399
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiAthenaKing ArthurSetScylla

VS

Bans
DanzaburouHeimdallrGuan YuXbalanqueTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
10,271
571
5,141
12,573
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
20
4 / 1 / 4
11,572
643
7,807
11,875
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
kingqueenkia
Cthulhu
14
4 / 1 / 3
9,006
500
7,236
13,879
8,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
16
3 / 1 / 4
10,207
567
5,825
8,294
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 4
11,331
630
6,697
7,026
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EternalATK
Cu Chulainn
0
1
0
0
W
1
0
1
1.5
L
1
4
0
0.25
W
Awilix
4
1
4
6
L
Cerberus
0
2
1
0.25
W
Cthulhu
kingqueenkia
Cthulhu
4
1
3
5.5
W
Apollo
3
1
4
5
L
Chang'e
metthemanco
Chang'e
0
6
2
0.17
L
Loki
4
4
0
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
32,706
53,867
Taken
53,647
25,470
Mitigated
27,546
18,650
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EternalATK
Cu Chulainn
8,234
2,175
0
3,622
8,536
5,813
0
695
7,775
0
51,238
W
5,141
643
0
5,170
12,573
9,409
946
0
12,573
0
65,643
L
2,004
547
88
2,259
8,067
2,282
0
4,097
3,970
0
43,691
W
Awilix
7,807
3,555
0
6,098
11,875
4,914
283
2,862
9,013
0
95,466
L
Cerberus
5,362
188
0
4,648
13,300
9,019
0
3,254
9,980
35,955
0
W
Cthulhu
kingqueenkia
Cthulhu
7,236
609
517
4,946
13,879
8,089
495
1,839
12,040
40,249
0
W
Apollo
5,825
2,563
0
3,248
8,294
2,697
1,805
1,952
6,342
0
67,127
L
Chang'e
metthemanco
Chang'e
4,110
538
364
2,390
11,565
3,979
0
2,623
8,701
53,421
0
L
Loki
7,541
1,485
0
5,279
12,399
4,377
0
2,757
9,508
0
68,868
W
6,697
660
2,684
2,341
7,026
2,437
1,448
2,819
4,207
76,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
52,387
517
Minions Killed
639
0
Camps Cleared
0
1,596,344
Distance Traveled
1,849,422
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,723
429
96
5
0
251,183
1
W
Chaac
10,271
571
141
8
0
342,233
6
L
Cupid
8,368
465
112
6
0
318,482
1
W
Awilix
11,572
643
165
9
0
417,155
2
L
Cerberus
7,437
413
65
4
0
366,983
7
W
Cthulhu
9,006
500
52
3
0
371,364
5
W
Apollo
10,207
567
119
7
0
347,367
6
L
Chang'e
7,937
441
116
6
0
297,338
4
L
Loki
9,532
530
128
7
0
362,358
1
W
Ra
11,331
630
162
9
0
371,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role