Player Matchup

Mercury
Mercury
Aggikun
Mercury
Level 9
God Stats
2W - 1L
1,654 SR
Queue Stats
5W - 6L
1,699 Elo+
Solo
Tiamat
Tiamat
Ahamkhara
Tiamat
Level 29
God Stats
2W - 7L
1,732 SR
Queue Stats
195W - 185L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
BittrJew
Cabrakan
Level 28
God Stats
5W - 7L
1,445 SR
Queue Stats
55W - 57L
1,425 Elo+
Solo
Hel
Hel
Caper1212
Hel
Level 12
God Stats
9W - 7L
1,554 SR
Queue Stats
54W - 49L
1,465 Elo+
Party 1
Ullr
Ullr
TheNeapolitanGod
Ullr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 215L
1,553 Elo+
Party 1
Team Averages
Level 22
1,577 SR
1,538 Elo+

VS

Team Averages
Level 16
1,575 SR
1,585 Elo+
Fafnir
Fafnir
CornyBusiness
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,671 Elo+
Party 2
Nemesis
Nemesis
ELaxmelachupa
Nemesis
Level 18
God Stats
7W - 4L
1,636 SR
Queue Stats
35W - 41L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Isabella6418
Nu Wa
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,568 Elo+
Solo
Chernobog
Chernobog
MurderousEnigma
Chernobog
Level 25
God Stats
4W - 2L
1,732 SR
Queue Stats
10W - 7L
1,620 Elo+
Party 2
Tyr
Tyr
Subzero72602
Tyr
Level 24
God Stats
18W - 16L
1,507 SR
Queue Stats
231W - 229L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aggikun
Mercury
16
8 / 6 / 5
10,851
603
5,711
15,850
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Ahamkhara
Tiamat
13
1 / 11 / 9
8,084
449
10,923
16,721
10,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
BittrJew
Cabrakan
13
5 / 6 / 5
8,391
466
8,507
15,173
8,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 6
7,490
416
6,069
13,561
4,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 8 / 6
8,313
462
9,857
16,282
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 14
9,507
528
5,742
13,854
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
17
11 / 6 / 12
10,822
601
13,030
15,025
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
8 / 2 / 14
11,038
613
19,408
10,392
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
MurderousEnigma
Chernobog
13
6 / 6 / 9
9,020
501
8,818
11,122
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 3 / 3
11,487
638
14,777
12,132
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
20
Kills
39
39
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aggikun
Mercury
8
6
5
1.75
L
Tiamat
Ahamkhara
Tiamat
1
11
9
0.5
L
Cabrakan
BittrJew
Cabrakan
5
6
5
1.25
L
2
8
6
0.63
W
2
4
14
2.25
W
Nemesis
11
6
12
2.83
W
8
2
14
7.5
W
Chernobog
MurderousEnigma
Chernobog
6
6
9
1.75
W
12
3
3
4.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
61,775
77,587
Taken
62,525
33,795
Mitigated
37,861
20,679
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aggikun
Mercury
5,711
2,898
0
4,283
15,850
5,788
0
4,512
11,117
0
45,815
L
Tiamat
Ahamkhara
Tiamat
10,923
739
256
2,662
16,721
10,178
224
6,908
9,396
45,953
0
L
Cabrakan
BittrJew
Cabrakan
8,507
1,214
0
2,050
15,173
8,104
0
3,462
11,532
29,539
0
L
6,069
911
6,122
3,678
13,561
4,344
0
4,789
8,574
24,659
0
W
5,742
1,699
0
1,947
13,854
14,667
6
4,983
8,429
23,400
0
W
Nemesis
13,030
6,547
0
3,051
15,025
7,382
0
6,509
8,292
0
63,274
W
19,408
3,141
0
3,173
10,392
3,695
303
5,762
4,306
74,761
0
W
Chernobog
MurderousEnigma
Chernobog
8,818
5,934
0
2,733
11,122
3,929
615
2,478
8,488
0
47,341
W
14,777
2,841
0
3,261
12,132
8,188
3,175
4,441
7,511
0
61,435
L
9,857
6,855
0
1,628
16,282
5,381
0
4,332
11,818
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
51,874
299
Minions Killed
438
0
Camps Cleared
0
1,551,416
Distance Traveled
1,677,178
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,851
603
74
4
0
352,459
0
L
Tiamat
8,084
449
75
4
0
296,017
2
L
Cabrakan
8,391
466
51
3
0
263,731
4
L
Hel
7,490
416
39
2
0
310,693
0
W
Fafnir
9,507
528
35
2
0
352,956
3
W
Nemesis
10,822
601
87
5
0
365,466
3
W
Nu Wa
11,038
613
117
7
0
341,488
5
W
Chernobog
9,020
501
85
5
0
293,430
0
W
Tyr
11,487
638
114
6
0
323,838
5
L
Ullr
8,313
462
60
3
0
328,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role