Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkcat847
Sun Wukong
Level 66
God Stats
24W - 18L
1,589 SR
Queue Stats
85W - 85L
1,424 Elo+
Party 3
Cerberus
Cerberus
Josema2101
Cerberus
Level 89
God Stats
13W - 9L
1,578 SR
Queue Stats
255W - 280L
1,373 Elo+
Party 3
Scylla
Scylla
Sweet__Violence
Scylla
Level 155
God Stats
8W - 5L
1,459 SR
Queue Stats
138W - 127L
1,409 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,441 Elo+

VS

Team Averages
Level 90
1,657 SR
1,454 Elo+
Gilgamesh
Gilgamesh
Fantasy-Androide
Gilgamesh
Level 66
God Stats
13W - 8L
1,604 SR
Queue Stats
186W - 212L
1,438 Elo+
Solo
Sylvanus
Sylvanus
SkrtSkrt1989
Sylvanus
Level 102
God Stats
6W - 4L
1,428 SR
Queue Stats
146W - 144L
1,429 Elo+
Solo
Scylla
Scylla
Triksy-_-
Scylla
Level 107
God Stats
13W - 12L
1,833 SR
Queue Stats
515W - 458L
1,471 Elo+
Party 2
Pele
Pele
XxSLICKYNICKIExX
Pele
Level 89
God Stats
14W - 19L
1,548 SR
Queue Stats
491W - 435L
1,447 Elo+
Party 2
Izanami
Izanami
coldice098
Izanami
Level 86
God Stats
38W - 21L
1,875 SR
Queue Stats
620W - 562L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 6
7,919
609
6,350
8,234
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
13
3 / 1 / 2
7,123
548
6,139
7,419
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Darkcat847
Sun Wukong
15
4 / 0 / 0
8,574
660
8,008
7,463
3,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Josema2101
Cerberus
11
1 / 4 / 5
6,849
527
5,096
9,789
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 1 / 2
7,953
612
7,897
5,719
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
0 / 3 / 0
6,428
494
4,700
12,137
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
SkrtSkrt1989
Sylvanus
11
2 / 2 / 4
6,285
483
7,042
10,182
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Triksy-_-
Scylla
11
1 / 5 / 0
6,503
500
2,469
8,317
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 4 / 1
7,047
542
4,540
9,830
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
coldice098
Izanami
11
3 / 2 / 1
6,615
509
5,731
9,066
2,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
7
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
W
Skadi
 
Skadi
3
1
2
4
W
Sun Wukong
Darkcat847
Sun Wukong
4
0
0
4
L
Gilgamesh
0
3
0
0
W
Cerberus
Josema2101
Cerberus
1
4
5
0.88
L
Sylvanus
SkrtSkrt1989
Sylvanus
2
2
4
2
W
5
1
2
6
L
Scylla
Triksy-_-
Scylla
1
5
0
0.2
L
1
4
1
0.38
L
Izanami
coldice098
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
24,482
38,624
Taken
49,532
16,173
Mitigated
20,109
18,094
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,350
2,680
0
4,212
8,234
2,929
171
751
7,483
0
46,801
W
Skadi
 
Skadi
6,139
2,584
0
3,728
7,419
1,894
975
2,339
5,080
0
45,351
W
Sun Wukong
Darkcat847
Sun Wukong
8,008
2,181
0
4,000
7,463
3,843
1,262
0
7,463
0
58,628
L
Gilgamesh
4,700
1,188
0
3,474
12,137
5,991
0
0
12,137
0
38,958
W
Cerberus
Josema2101
Cerberus
5,096
572
723
3,129
9,789
5,698
188
3,680
6,109
22,736
0
L
Sylvanus
SkrtSkrt1989
Sylvanus
7,042
2,298
2,017
5,062
10,182
4,688
266
2,820
7,362
23,043
3,573
W
7,897
442
0
2,302
5,719
1,809
130
2,276
3,443
40,940
0
L
Scylla
Triksy-_-
Scylla
2,469
87
0
2,080
8,317
2,949
110
6,142
2,175
30,204
0
L
4,540
1,043
0
2,947
9,830
4,454
0
1,610
8,220
0
46,242
L
Izanami
coldice098
Izanami
5,731
3,846
0
2,615
9,066
2,027
712
2,421
6,645
0
42,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
32,878
421
Minions Killed
355
0
Camps Cleared
0
1,254,809
Distance Traveled
1,151,126
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,919
609
93
7
0
264,626
0
W
Skadi
7,123
548
90
7
0
240,626
1
W
Sun Wukong
8,574
660
119
9
0
237,825
3
L
Gilgamesh
6,428
494
75
6
0
241,972
4
W
Cerberus
6,849
527
40
3
0
263,725
0
L
Sylvanus
6,285
483
38
3
0
216,015
0
W
Scylla
7,953
612
79
6
0
248,007
0
L
Scylla
6,503
500
66
5
0
223,560
0
L
Pele
7,047
542
95
7
0
244,454
0
L
Izanami
6,615
509
81
6
0
225,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role