Player Matchup

Hel
Hel
Anjelous
Hel
Level 23
God Stats
1W - 4L
1,176 SR
Queue Stats
6W - 10L
1,352 Elo+
Solo
Danzaburou
Danzaburou
NutritiousDoggo
Danzaburou
Level 13
God Stats
17W - 6L
1,669 SR
Queue Stats
27W - 27L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
Rezestor
Hou Yi
Level 12
God Stats
6W - 5L
1,464 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
Artemis
Artemis
T0XIK UwU
Artemis
Level 16
God Stats
26W - 13L
1,687 SR
Queue Stats
39W - 37L
1,387 Elo+
Party 2
Ares
Ares
pirrico
Ares
Level 8
God Stats
1W - 3L
1,523 SR
Queue Stats
15W - 22L
1,243 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,348 Elo+

VS

Team Averages
Level 21
1,542 SR
1,357 Elo+
Anhur
Anhur
Dwreck772
Anhur
Level 27
God Stats
11W - 4L
1,605 SR
Queue Stats
207W - 208L
1,472 Elo+
Solo
Merlin
Merlin
JimJammer
Merlin
Level 18
God Stats
15W - 9L
1,563 SR
Queue Stats
27W - 28L
1,460 Elo+
Solo
Bellona
Bellona
Riskinthehouse
Bellona
Level 24
God Stats
4W - 3L
1,756 SR
Queue Stats
45W - 54L
1,309 Elo+
Party 1
Discordia
Discordia
SlavenVaida
Discordia
Level 29
God Stats
2W - 2L
1,284 SR
Queue Stats
20W - 29L
1,418 Elo+
Solo
Cthulhu
Cthulhu
themagician10037
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 22
13,223
1,017
7,165
19,888
11,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NutritiousDoggo
Danzaburou
20
7 / 7 / 20
14,463
1,113
28,484
30,874
12,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Rezestor
Hou Yi
20
17 / 7 / 16
17,065
1,313
35,345
25,506
9,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
T0XIK UwU
Artemis
20
9 / 9 / 23
14,993
1,153
18,844
24,242
9,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
pirrico
Ares
20
0 / 11 / 19
12,337
949
6,876
23,824
26,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dwreck772
Anhur
20
20 / 10 / 17
17,430
1,341
36,811
23,121
11,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
JimJammer
Merlin
20
7 / 4 / 20
14,697
1,131
31,407
13,580
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 6 / 20
15,503
1,193
20,041
27,440
23,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
SlavenVaida
Discordia
20
3 / 6 / 20
13,435
1,033
22,160
14,526
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 11 / 20
12,266
944
8,571
24,061
14,492
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
139
37
Kills
42
42
Deaths
37
100
Assists
97
Player
Kills
Deaths
Assists
KDA
L
4
8
22
1.88
W
Anhur
Dwreck772
Anhur
20
10
17
2.85
W
Merlin
JimJammer
Merlin
7
4
20
4.25
L
Danzaburou
NutritiousDoggo
Danzaburou
7
7
20
2.43
L
Hou Yi
Rezestor
Hou Yi
17
7
16
3.57
W
12
6
20
3.67
W
Discordia
SlavenVaida
Discordia
3
6
20
2.17
L
Artemis
T0XIK UwU
Artemis
9
9
23
2.28
L
Ares
pirrico
Ares
0
11
19
0.86
W
0
11
20
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,714
Damage
118,990
124,334
Taken
102,728
70,276
Mitigated
62,938
13,248
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,165
2,145
3,391
2,498
19,888
11,077
0
11,074
8,739
30,399
0
W
Anhur
Dwreck772
Anhur
36,811
29,786
0
0
23,121
11,277
0
5,456
17,665
0
54,819
W
Merlin
JimJammer
Merlin
31,407
1,745
0
0
13,580
6,949
0
1,638
11,942
69,702
0
L
Danzaburou
NutritiousDoggo
Danzaburou
28,484
11,861
0
4,340
30,874
12,537
0
18,412
12,337
0
60,505
L
Hou Yi
Rezestor
Hou Yi
35,345
20,246
0
1,342
25,506
9,997
0
11,387
14,044
0
72,342
W
20,041
8,327
0
2,936
27,440
23,862
0
4,115
23,325
0
42,688
W
Discordia
SlavenVaida
Discordia
22,160
983
102
1,768
14,526
6,358
0
1,956
12,570
41,483
0
L
Artemis
T0XIK UwU
Artemis
18,844
9,636
0
1,677
24,242
9,724
0
11,402
12,740
0
31,428
L
Ares
pirrico
Ares
6,876
563
0
0
23,824
26,941
0
9,813
13,811
16,017
0
W
8,571
300
179
50
24,061
14,492
0
876
23,185
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,081
Gold Earned
73,331
212
Minions Killed
259
9
Camps Cleared
5
1,184,335
Distance Traveled
1,170,115
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,223
1,017
55
4
0
248,776
0
W
Anhur
17,430
1,341
44
3
0
210,633
0
W
Merlin
14,697
1,131
84
6
0
234,922
0
L
Danzaburou
14,463
1,113
63
5
0
248,374
1
L
Hou Yi
17,065
1,313
54
4
8
240,310
1
W
Bellona
15,503
1,193
53
4
2
272,609
0
W
Discordia
13,435
1,033
48
4
3
224,243
1
L
Artemis
14,993
1,153
28
2
1
220,141
1
L
Ares
12,337
949
12
1
0
226,734
0
W
Cthulhu
12,266
944
30
2
0
227,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role