Player Matchup

Zeus
Zeus
C_Trooper_05
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,138 Elo+
Party 1
Fenrir
Fenrir
Kegelapan666
Fenrir
Level 19
God Stats
46W - 32L
1,523 SR
Queue Stats
198W - 248L
1,343 Elo+
Solo
Jormungandr
Jormungandr
Ultra_Sans_1212
Jormungandr
Level 6
God Stats
2W - 3L
1,439 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Neith
Neith
VIP3R1498
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
emmasilva01
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 118L
1,204 Elo+
Solo
Team Averages
Level 10
1,492 SR
1,302 Elo+

VS

Team Averages
Level 22
1,465 SR
1,398 Elo+
Ymir
Ymir
Elskoocho
Ymir
Level 22
God Stats
57W - 48L
1,579 SR
Queue Stats
73W - 73L
1,431 Elo+
Solo
Bakasura
Bakasura
KingsDeadKOD
Bakasura
Level 28
God Stats
7W - 9L
1,328 SR
Queue Stats
44W - 39L
1,396 Elo+
Solo
Anubis
Anubis
YT_Wavez_
Anubis
Level 18
God Stats
14W - 3L
1,795 SR
Queue Stats
15W - 5L
1,470 Elo+
Solo
Hel
Hel
bat-ted
Hel
Level 26
God Stats
5W - 8L
1,165 SR
Queue Stats
60W - 67L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
lilghostboi69
Gilgamesh
Level 18
God Stats
16W - 14L
1,457 SR
Queue Stats
28W - 39L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
12,083
929
31,868
10,648
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
3 / 9 / 7
12,390
953
12,096
22,107
11,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
Ultra_Sans_1212
Jormungandr
17
0 / 9 / 6
10,985
845
4,202
22,330
9,997
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
VIP3R1498
Neith
17
2 / 10 / 3
11,669
898
12,418
17,027
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
emmasilva01
Sun Wukong
19
3 / 12 / 7
12,421
955
16,869
26,600
26,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 2 / 29
13,392
1,030
14,993
22,029
19,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
KingsDeadKOD
Bakasura
19
5 / 7 / 13
12,277
944
9,929
16,317
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
YT_Wavez_
Anubis
20
15 / 3 / 17
15,069
1,159
24,345
15,147
8,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
19
5 / 1 / 21
12,515
963
11,628
14,336
10,118
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
lilghostboi69
Gilgamesh
20
16 / 0 / 21
16,602
1,277
27,810
19,221
22,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
146
13
Kills
45
45
Deaths
13
25
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Ymir
4
2
29
9.25
L
Fenrir
3
9
7
0.72
W
Bakasura
KingsDeadKOD
Bakasura
5
7
13
1.64
L
Jormungandr
Ultra_Sans_1212
Jormungandr
0
9
6
0.33
L
Neith
VIP3R1498
Neith
2
10
3
0.35
W
Anubis
YT_Wavez_
Anubis
15
3
17
7.83
W
Hel
5
1
21
15.5
L
Sun Wukong
emmasilva01
Sun Wukong
3
12
7
0.54
W
Gilgamesh
lilghostboi69
Gilgamesh
16
0
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,453
Damage
88,705
98,712
Taken
87,050
56,835
Mitigated
66,750
3,566
Healing
25,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,868
2,394
194
573
10,648
3,301
0
3,456
6,772
55,413
0
W
Ymir
14,993
3,566
880
1,468
22,029
19,379
0
10,159
11,870
23,135
0
L
Fenrir
12,096
1,724
0
718
22,107
11,837
0
9,486
12,286
0
39,043
W
Bakasura
KingsDeadKOD
Bakasura
9,929
6,811
494
1,963
16,317
6,474
0
6,555
9,222
0
14,319
L
Jormungandr
Ultra_Sans_1212
Jormungandr
4,202
885
0
0
22,330
9,997
0
15,335
6,995
18,369
0
L
Neith
VIP3R1498
Neith
12,418
7,424
0
1,631
17,027
5,382
0
10,255
6,282
0
33,985
W
Anubis
YT_Wavez_
Anubis
24,345
3,439
1,204
4,494
15,147
8,331
0
8,572
6,575
48,976
0
W
Hel
11,628
3,333
8,513
5,907
14,336
10,118
0
4,063
10,273
27,497
0
L
Sun Wukong
emmasilva01
Sun Wukong
16,869
3,851
0
450
26,600
26,318
0
12,434
13,356
256
34,110
W
Gilgamesh
lilghostboi69
Gilgamesh
27,810
10,213
0
808
19,221
22,448
0
6,977
12,244
0
69,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,548
Gold Earned
69,855
217
Minions Killed
228
7
Camps Cleared
6
1,041,007
Distance Traveled
1,167,819
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,083
929
46
4
2
223,377
1
W
Ymir
13,392
1,030
23
2
2
256,191
0
L
Fenrir
12,390
953
64
5
0
240,123
0
W
Bakasura
12,277
944
24
2
0
221,023
1
L
Jormungandr
10,985
845
28
2
2
146,807
0
L
Neith
11,669
898
45
3
1
192,895
0
W
Anubis
15,069
1,159
57
4
0
208,582
0
W
Hel
12,515
963
42
3
0
207,442
0
L
Sun Wukong
12,421
955
34
3
2
237,805
1
W
Gilgamesh
16,602
1,277
82
6
4
274,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role