Player Matchup

Ymir
Ymir
Army_Boy_PR_
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
BLADEAGE-
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hades
Hades
Glitchin_Mindz
Hades
Level 22
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 5L
1,021 Elo+
Solo
Team Averages
Level 48
1,531 SR
1,243 Elo+

VS

Team Averages
Level 59
1,624 SR
1,467 Elo+
Thoth
Thoth
MOOP_THE_GOAT
Thoth
Level 69
God Stats
1W - 0L
1,690 SR
Queue Stats
49W - 70L
1,400 Elo+
Solo
Sylvanus
Sylvanus
Zaheer911
Sylvanus
Level 84
God Stats
27W - 17L
1,694 SR
Queue Stats
170W - 162L
1,492 Elo+
Solo
Skadi
Skadi
mediconmon
Skadi
Level 24
God Stats
10W - 9L
1,488 SR
Queue Stats
75W - 64L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
8,573
659
5,109
14,699
8,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
BLADEAGE-
Danzaburou
12
3 / 3 / 3
9,120
702
9,402
9,834
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 8 / 3
8,893
684
4,367
13,138
6,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 12
9,016
694
6,828
7,946
2,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Zaheer911
Sylvanus
14
9 / 1 / 5
10,336
795
10,282
8,537
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
3 / 4 / 10
9,401
723
11,970
8,729
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
14
14
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Danzaburou
BLADEAGE-
Danzaburou
3
3
3
1.5
L
3
8
3
0.56
W
2
2
12
4
W
Sylvanus
Zaheer911
Sylvanus
9
1
5
11.5
W
Skadi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
29,080
37,671
Taken
25,212
17,781
Mitigated
9,626
5,519
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
507
0
450
14,699
8,373
28
7,732
6,967
22,094
0
L
Danzaburou
BLADEAGE-
Danzaburou
9,402
3,299
0
3,469
9,834
3,234
1,128
4,282
5,552
0
44,712
L
4,367
507
92
1,508
13,138
6,174
280
5,481
7,657
15,205
0
W
6,828
1,266
0
1,373
7,946
2,481
312
2,475
5,471
26,300
0
W
Sylvanus
Zaheer911
Sylvanus
10,282
3,954
996
3,993
8,537
4,328
405
3,616
4,921
33,541
5,486
W
Skadi
11,970
5,425
381
2,181
8,729
2,817
570
3,493
5,236
0
39,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
28,753
123
Minions Killed
143
0
Camps Cleared
0
689,259
Distance Traveled
635,245
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,573
659
33
3
0
237,317
0
L
Danzaburou
9,120
702
70
5
0
231,457
1
L
Hades
8,893
684
20
2
0
220,485
1
W
Thoth
9,016
694
28
2
0
216,192
2
W
Sylvanus
10,336
795
55
4
0
201,500
3
W
Skadi
9,401
723
60
5
0
217,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role