Player Matchup

Danzaburou
Danzaburou
JaiimeManger
Danzaburou
Level 64
God Stats
103W - 86L
1,564 SR
Queue Stats
276W - 282L
1,477 Elo+
Solo
Bakasura
Bakasura
Magetron1
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
RsNGolf
Chaac
Level 84
God Stats
23W - 13L
1,693 SR
Queue Stats
110W - 112L
1,516 Elo+
Party 1
Discordia
Discordia
Sethodin
Discordia
Level 105
God Stats
39W - 20L
1,641 SR
Queue Stats
570W - 620L
1,452 Elo+
Solo
Athena
Athena
Tharios
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,580 SR
1,489 Elo+

VS

Team Averages
Level 101
1,531 SR
1,436 Elo+
Yemoja
Yemoja
ChetosPower
Yemoja
Level 51
God Stats
6W - 5L
1,715 SR
Queue Stats
38W - 58L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
LewiisH99
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nicolas7979
Cu Chulainn
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 61L
1,391 Elo+
Party 2
Fenrir
Fenrir
Swiftnoise
Fenrir
Level 158
God Stats
2W - 8L
1,459 SR
Queue Stats
14W - 19L
1,366 Elo+
Solo
Heimdallr
Heimdallr
fero57
Heimdallr
Level 108
God Stats
30W - 35L
1,480 SR
Queue Stats
1,154W - 1,104L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaiimeManger
Danzaburou
17
9 / 3 / 3
11,286
627
19,273
17,705
7,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Magetron1
Bakasura
17
8 / 3 / 3
10,466
581
12,780
13,728
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RsNGolf
Chaac
15
2 / 4 / 6
9,342
519
10,195
18,165
14,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Sethodin
Discordia
15
4 / 2 / 7
9,566
531
9,611
8,931
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Tharios
Athena
12
1 / 2 / 15
8,748
486
5,647
12,306
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 6
7,510
417
4,662
10,752
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LewiisH99
Baron Samedi
15
2 / 7 / 3
9,369
521
11,167
13,828
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Nicolas7979
Cu Chulainn
15
3 / 4 / 3
9,816
545
13,371
21,974
14,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Swiftnoise
Fenrir
16
7 / 4 / 2
10,188
566
5,708
13,280
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
fero57
Heimdallr
15
2 / 4 / 2
9,518
529
8,997
14,423
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
24
Kills
14
14
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
6
0.6
W
Danzaburou
JaiimeManger
Danzaburou
9
3
3
3.5
L
Baron Samedi
LewiisH99
Baron Samedi
2
7
3
0.5
W
Bakasura
Magetron1
Bakasura
8
3
3
3.17
L
Cu Chulainn
Nicolas7979
Cu Chulainn
3
4
3
1.13
W
Chaac
RsNGolf
Chaac
2
4
6
1.25
W
Discordia
Sethodin
Discordia
4
2
7
3.75
L
Fenrir
Swiftnoise
Fenrir
7
4
2
2
W
Athena
Tharios
Athena
1
2
15
4.25
L
Heimdallr
fero57
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
43,905
70,835
Taken
74,257
41,255
Mitigated
39,690
24,705
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,662
1,283
1,684
1,865
10,752
6,894
0
3,137
7,110
19,896
0
W
Danzaburou
JaiimeManger
Danzaburou
19,273
11,464
0
11,409
17,705
7,469
2,317
2,921
14,716
0
101,241
L
Baron Samedi
LewiisH99
Baron Samedi
11,167
1,223
419
3,485
13,828
6,600
0
4,715
8,402
56,917
0
W
Bakasura
Magetron1
Bakasura
12,780
9,368
0
4,537
13,728
7,669
272
3,266
10,285
0
57,789
L
Cu Chulainn
Nicolas7979
Cu Chulainn
13,371
3,397
0
5,711
21,974
14,982
92
2,831
18,287
7,600
61,666
W
Chaac
RsNGolf
Chaac
10,195
4,157
0
6,094
18,165
14,069
337
2,807
15,343
0
54,022
W
Discordia
Sethodin
Discordia
9,611
543
0
750
8,931
3,237
0
3,405
5,192
55,512
0
L
Fenrir
Swiftnoise
Fenrir
5,708
1,512
0
4,536
13,280
5,481
0
1,890
10,815
0
57,048
W
Athena
Tharios
Athena
5,647
691
0
1,915
12,306
8,811
108
4,782
7,330
15,684
0
L
Heimdallr
fero57
Heimdallr
8,997
5,043
0
4,049
14,423
5,733
1,701
1,932
12,293
0
61,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
46,401
525
Minions Killed
475
0
Camps Cleared
0
1,871,510
Distance Traveled
1,659,619
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,510
417
23
1
0
329,370
5
W
Danzaburou
11,286
627
158
9
0
402,959
1
L
Baron Samedi
9,369
521
107
6
0
302,035
2
W
Bakasura
10,466
581
130
7
0
412,241
1
L
Cu Chulainn
9,816
545
144
8
0
344,597
5
W
Chaac
9,342
519
110
6
0
322,239
2
W
Discordia
9,566
531
109
6
0
354,819
10
L
Fenrir
10,188
566
98
5
0
370,891
1
W
Athena
8,748
486
18
1
0
379,252
10
L
Heimdallr
9,518
529
103
6
0
312,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role